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2005-06-16Create directories before installing files into them.jlam1-1/+3
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam1-2/+3
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-03-13Back previous, irrelevant quoting fix.uebayasi1-3/+3
2005-03-07Fix quoting.uebayasi1-3/+3
2005-02-23Add RMD160 digests to the SHA1 onesagc1-1/+2
2004-11-27Drop maintainership.martin1-2/+2
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-03-29Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz.jmmv1-3/+2
2001-10-31Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-07-05remove a test that changed the way the package was built depending on DISPLAYperry1-5/+7
2001-06-03- updated to 2.4kei6-88/+170
New in This Version (2.4) As I now have five (!) different emulators to maintain in addition to my academic studies, I expect you, people, to look for bugs and fix them if possible. Please, submit your fixes and bug reports! * Small fix to the DI instruction. * Small fix to the HALT instruction. * Added -sync option to fMSX-MSDOS on public request. * Fixed PHYDIO DiskROM call (4010h) to return the number of remaining sectors in register B (thanks, Maarten!). * Fixed ASCII mappers to prevent memory corruption when switching ROM pages in disconnected slots. * Fixed palette to span to true white. * Added SetWave() call to the sound API. * SCC emulation now makes use of waveforms via SetWave(). * SCC gets silenced when 0 frequency is written (thanks, Maarten!). * Fixed SCC+ emulation. * Vertical screen adjustment is only computed once, when refresh starts. * Moved picture 10 pixels down when the screen is 192 pixels high. * Removed unused SprCol variable. * Added wave synthesis sound to fMSX-Windows. * Fixed fMSX-MSDOS to restore palette when exiting the debugger. New in fMSX 2.3 * Now, when you buy fMSX-Windows, you also fMSX-MSDOS. * Added modular FMPAC (aka YM2413 aka OPLL) emulation. * FMPAC soundtrack can be logged into a MIDI file. * Sound and MIDI logging APIs have been integrated and rewritten to accomodate MIDI instruments, dynamic instrument changes, drum usage, etc. * Added PAL/NTSC switch on a bit in VDP[9] (thanks, Alex!). * Added support for the overscan (Mantra demos and games run now). * Added sprite support to SCREEN3 (no idea why it was not there). * Added support for YJK (SCREEN12) and YAE (SCREEN10/11) screens. * Added separate handling for IE0 and IE1 IRQs (Xevious, etc.). * Added masking of Character Table address (SourceOfPower demo runs now). * Fixed Z80 interrupt handling after EI (thanks, Maarten!). * IE0 and IE1 IRQs are now reset when disabled. * IE0 IRQ is now set when enabled. * Palette sequencer now resets when writing to VDP[16]. * Fixed mapper #1 to support generic 16kB-paged MegaROMs (HoleInOneSpecial). * Fixed cartridge loader to correctly load MegaROMs with "AB" signature in the last 16kB page (R-Type). * Mappers #0 and #1 are now renamed to Generic/8kB and Generic/16kB. * Fixed mapper #3 to have hardwired ROM at addresses 4000h-5FFFh (thanks, Sean!). * Added mapper #6 that corresponds to the Konami GameMaster2 cartridge with SRAM (thanks again, Sean!). * Added key click and motor relay click emulation via Drum() call. * Major rewrite of the sound drivers and sound logging system. * Added mouse emulation to fMSX-MSDOS. * Added border emulation via VGA border to fMSX-MSDOS. * Added built-in debugger to fMSX-MSDOS (F11). * Fixed static palette in fMSX-MSDOS. * Fixed fMSX-Unix to work in 24BPP and 32BPP modes. * Added static palette to fMSX-Unix. * Minor fixes to fMSX-Unix makefile. * fMSX-Windows now runs in 16BPP HiColor mode. * Changed Setup Panel in fMSX-Windows. * HPeriod and VPeriod scrollbars are gone from fMSX-Windows as timing control is done automatically. * PAL and NTSC buttons are gone from fMSX-Windows as PAL/NTSC switch is done automatically. - minor inprovements or modifies. It is now selectable if use sun-compatible sound or ossaudio by defining USE_SUN_AUDIO to YES or NO in /etc/mk.conf (default YES) XXX Though it can be build in both conditions, sound still doesn't work properly. On my macppc box, if USE_SUN_AUDIO to YES, it generates continuous hum and nothing changes by play command in BASIC interpreter within the emulator. if set it to NO, it keeps quiet. cleanup package Makefile some.
2001-04-20Move to sha1 digests, and add distfile sizes.agc1-2/+3
2001-04-17+ move the distfile digest/checksum value from files/md5 to distinfoagc3-9/+7
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-02-25Cleanup MKDIR usage => INSTALL_*_DIRhubertf1-5/+5
XXX need to teach pkglint to be more picky about this
2001-02-17Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.wiz2-2/+2
2000-08-18Replace MIRROR_DISTFILES and NO_CDROM with the more descriptive andhubertf1-2/+1
more fine-grained NO_{BIN,SRC}_ON_{FTP,CDROM} definitions. MIRROR_DISTFILES and NO_CDROM are now dead.
2000-08-06Update to 2.2. Enable sound.wiz7-46/+48
Changes since last version (2.1): * Interrupt system rewritten. * Mapper management rewritten. * Keyboard assignments changed again. Check the documentation! * Made a new MSDOS port of fMSX (still in development). * Integrated modular AY8910 emulation. * Integrated modular SCC emulation. * Integrated SndUnix/SndWin/SndMSDOS sound drivers. * Sound track is now logged to MIDI files. * Added a table of I/O handler functions to Z80 core for easy expansion. * Added ability to load flat (no mapper) 64kB ROMs. * Added automatic MegaROM mapper guessing (-rom 6). * Added standard PAL/NTSC timings. * Added V9958 version flag in MSX2+ mode (VDP S1). * Added correct emulation of HR/VR flags (VDP S2). * Fixed border color in SCREEN8 (VDP R7). * Fixed blinking frequency in TEXT80 (VDP R13). * Added ADJUST register emulation (VDP R18). * Added V9938 character scrolling to SCREEN0 and TEXT80 (VDP R23). * Added scrolling to SCREEN1, SCREEN2, and SCREEN3 (VDP R23). * Fixed scrolling bug in SCREEN6 and SCREEN7 (VDP R23). * Made left/right borders 9/7 pixels in SCREEN0 and TEXT80. * Added -home option to tell fMSX where to find system ROMs. * Added -auto option for auto fire on pressing SPACE. * Fixed information printed on -help. * Fixed crash in fMSX-Windows when switching from 8kB to 16kB MegaROMs. * Fixed trash in MSX2 logo in fMSX-Windows that appeared after reset. * Better resizing in fMSX-Windows Setup panel.
2000-07-28fMSX is a portable emulator of MSX home computers written in C.martin10-0/+263
This pkg was submitted by SUNAGAWA Keiki in PR pkg/6731, modified slightly by me.