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2011-06-19Update stella to 3.4.1.dholland4-26/+14
3.4 to 3.4.1: (June 11, 2011) * Re-enabled 'grabmouse' commandline argument and associated functionality with the following changes: - it is changed in the "Input Settings' UI, not in 'Video Settings' - it only has meaning while in emulation mode - it is enabled by default * Fixed bug with emulation of paddles using the mouse most evident in Warlords; movement was being filtered out if the mouse was moved too fast. There's still more work required in this area, however. * Fixed bug with analog axes on gamepad devices, whereby jittering in these axes would override input from digital axis, hat or keyboard input. * Fixed bug when switching to the debugger and back again would sometimes cause an extra mouse motion event (which would cause the emulation to think the mouse was moved and move the player accordingly). * Tweaked bankswitch autodetection code for 4A50 bankswitching; several more test ROMs are automatically detected. * The 'saverom' debugger command now saves ROMs in your home directory by default if you don't specify a valid path. This fixes a bug whereby ROMs were saved in strange locations and couldn't later be found. * Fixed bug in automatically executing the debugger 'autoexec.stella' file; any commands it contained weren't actually being executed. * Zero-byte ROMs are no longer loaded and mis-detected as Supercharger images. 3.3 to 3.4: (May. 29, 2011) * Many improvements to input handling, particularly with the mouse and paddles: - The mouse can now be used to emulate a joystick, booster-grip or driving controller. - The mouse now controls only one device at a time (1 of 4 paddles, 1 of 2 joysticks, etc), instead of devices from both virtual ports. - The sensitivity for digital and mouse input (for paddles) can now be set separately with the 'dsense' and 'msense' commandline arguments, and from within the Input Settings UI. * Added support for the 2600-daptor device (2600-daptor.com), which is similar to a Stelladaptor but improves handling of paddles. Thanks go to Tom Hafner for a complimentary test sample of this device. * Added new controller types 'Paddles_IAxis', 'Paddles_IDir', and 'Paddles_IAxDr', which invert the paddle axis, direction, and axis+direction, respectively. These are used for certain ROMs that have the axis or direction inverted from normal (for example, using the paddles causes on onscreen object to move up and down vs. left and right). All applicable ROMs in the internal database have been updated. * Added preliminary support for emulating ARM code to the DPC+ bankswitching scheme (thanks to Batari). Related to this, fatal errors in the DPC+ ARM code are now caught and shown in the debugger. * Updated internal ROM properties database to ROM-Hunter version 6 (thanks go to RomHunter for his tireless research in this area). * The ROM audit dialog now automatically selects the current directory in the ROM launcher, and reloads the directory after the audit is complete. * Removed the 'grabmouse' functionality; the mouse is now always grabbed while playing a game, and released otherwise. * Updated built-in version of the PNG library to the latest version.
2011-01-13png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.wiz1-1/+2
2010-10-16Update stella to 3.2.2.dholland3-9/+10
pkgsrc changes: none. upstream changelog: 3.2.1 to 3.2.2: (September 17, 2010) * Fixed bug with window centering; if enabled and the the window was larger than the desktop, the window would be moved offscreen. -Have fun! 3.2 to 3.2.1: (August 25, 2010) * Improved behaviour of joystick 'hat' movement. This should fix bugs most visible in Yars' Revenge. * Fixed bug in debugger rewind states; bankswitching wasn't being performed during the rewind. Related to this, fixed a similar issue with the debugger 'loadstate' and 'savestate' commands. * Added game properties info and snapshot for the newly released 'Halo 2600' ROM. 3.1.2 to 3.2: (August 20, 2010) * NOTE: because of the many event-related changes in this release, all event mapping should be reset to defaults after starting Stella for the first time. As well, because of other internal changes, older save-state files are no longer valid. * Many improvements to joystick handling code, particularly for analog axes. Navigating the UI should be much smoother now, and remapping events to analog axes should be less 'twitchy'. * Added ability to assign and remap 'combo' events in emulation mode. Combo events are basically a sequence of normal events (up to 8) that are generated from a single event (ie, one button on a joystick could generate up to 8 events). Updated Input Settings UI to access and modify these events. * Default mappings are now available in UI and emulation mode for the first 'hat' detected on a joystick/gamepad. Related to this, a hat now works exactly like an axis in UI mode (holding down a direction continues that direction until the hat is released/centered). * Several major improvements to the debugger: - the disassembler can now process multiple entry points, and caches entry points as they're encountered (ie, the disassembly isn't 'reset' each time a bank change occurs or you exit and re-enter the debugger) - preliminary support for disassembling from zero-page RAM - re-added ability to change banks with the 'bank' debugger prompt command and within the ROM disassembly UI - user labels in disassembly are now supported again - 'runto' command is now case-insensitive, and shows a progressbar while searching through the disassembly - the debugger window can be resized between ROM loads (previously, the app had to be restarted) - fixed bug in Distella disassembler output, where it sometimes generated addresses above $FFFF - a vertical line separates the disassembly from the raw bytes * Fixed behaviour of SWCHB and SWBCNT; pins set to output now remember the values previously written. Some ROMs use this functionality for extra storage. Special thanks to Omegamatrix of AtariAge for advice and test ROMs in this area. * Fixed bug when reading from illegal TIA addresses; a Space Invaders hack was showing pink enemies instead of white ones. Again, special thanks to to Omegamatrix of AtariAge for advice and test ROMs in this area. * Fixed bug in handling INPT4/INPT5 latches from VBLANK; a least one ROM was working in Stella when it didn't on real hardware. * Added 'ramrandom' commandline argument, which is used to randomize all RAM in the system; otherwise, the RAM is zeroed. * Added 'finishing touches' to some of the UI descriptions, giving a better explanation of the functions. Related to this, certain options now show a message box explaining the option in further detail (particularly the ROM Audit mode). As well, when starting Stella for the first time, a prompt appears to select a ROM directory. * Fixed bugs in the ROM launcher when viewing certain PNG images not created by Stella. Related to this, the official PNG library is now included in the Stella codebase (version 1.4.3). Also added composite snapshots for those ROMs which consist of several games. Thanks go to Buzbard of AtariAge for these images. * Added several fixes for crashes on 'small' systems (those systems where the maximum resolution is less than 640x480). * Tweaked bankswitch autodetection for 0840, DPC+, E7 and UA schemes. * Improved F8 bankswitch autodetection for Yars Revenge in 8in1 ROM. * Updated DPC+ bankswitch scheme to latest specifications. * Snapshots taken in continuous snapshot mode are now timestamped, so older files are never overwritten. * Fixed a TIA segfault that could occur with certain ROMs. * The 'center' application window functionality can now be changed without having to restart the application. Related to this, mouse positioning bugs when using the Linux version in OpenGL mode with SDL 1.2.14 have been fixed. * Reworked the manual, dividing it into 'Getting Started' and 'Advanced Configuration' sections. It still contains the same info as before, but hopefully in a better organized way. * Updated Help dialog; it was showing incorrect info for some OSX shortcuts. * Updated OSX build script to not crash when a previous build is detected, and to properly handle filenames with spaces. * Updated included ZLib to latest release version (1.2.5). 3.1.1 to 3.1.2: (May 3, 2010) * Modified 'showinfo' command to accept levels of output, where increasingly larger numbers provide more debug output. Related to this, added UI item to modify 'showinfo'. * Updated DPC+ bankswitch scheme to latest specifications, including support for 32K ROMs with ARM code (the ARM code is ignored for now). * Fixed bug in saving patched ROMs using DPC and DPC+ bankswitch schemes; the saved image didn't actually include any changes made by the user. * Removed 'uselauncher' from the UI, since disabling it will remove the ROM launcher on all future runs, and not allow one to enable it again. It's still available from the commandline, for those that have a need for it. 3.1 to 3.1.1: (April 26, 2010) * Fixed program crash when using RIOT addresses and labels in the debugger console prompt. * Updated DPC+ bankswitch scheme to latest specifications. 3.0 to 3.1: (April 22, 2010) * Fixed a major bug with text drawing in software rendering mode. Switching between windowed and fullscreen mode while text was being shown could result in garbled text or even a program crash. * Fixed issues when using 'sleep' timing, whereby a lockup could occur when changing video modes, and/or Stella would consume more CPU time than was necessary. * Integrated Distella disassembler, completely replacing the previous disassembler. The entire infrastructure has not been completely ported yet. As a result, labels defined by the user or from a DASM symbol file aren't actually used in the disassembly, and almost all distella config options are disabled. These will be addressed in a future release. * Completely reworked the debugger cartridge interface, so that the disassembly is dynamic (ie, the debugger tracks when cart address space has changed, and automatically performs a re-disassembly). * All carts with extended RAM that differentiate between read and write ports now behave correctly when a read from the write port occurs. * Added more complete support for the more esoteric bankswitch schemes in the debugger. These schemes now support accurate disassembly and ROM patch functionality. Related to this, fixed a bug in disassembler view when a failure to patch a ROM still showed the (incorrect) patched results. * Added ability to disable TIA object collisions, independent of enabling/disabling the objects. Previously, one had to completely disable an object to avoid collisions, but now an object can be enabled (and seen) but still have its collisions disabled. These actions are tied to the same keys as the enable ones, except the 'Shift' key is also used. * Added preliminary support for 'DPC+' bankswitching scheme, thanks to Darrell Spice Jr and Fred Quimby. * Added '16in1' bankswitching scheme, which works with various ROMs labeled '128-in-1 ...' (the database has been updated for these). Related to this, switching between multicart ROMs for 2in1, 4in1, 8in1, 16in1 and 32in1 now shows a UI message indicating which ROM is active. * Reverted some of the TIA improvements with respect to 'starfield effect' as seen in "Cosmic Ark" and "Stay Frosty". The emulation is now more accurate as compared to the majority of consoles in use. * Added debugger pseudo-register '_rwport', which traps on a read from the write port. This differentiates from reads that are normally part of a write cycle (ie, it traps only on inadvertent reads). * Added 'resolvedata' commandline argument and associated UI item, used to set the "resolve data sections" config option in Distella (vs. treating all address space as code). * Added 'runtopc' debugger command, used to step until encountering the given program counter. This is also available in the ROM disassembly UI from the right-click context menu. * Added 'listfunctions' and 'delfunction' debugger commands to access/remove user-defined functions. Related to this, fixed a bug in 'function' command that could cause a program crash. * Added 'cls' debugger command, used to erase the text and history from the debugger prompt. * Removed the 'listwatches' and 'poke' debugger commands, as they were redundant. * Removed the 'loadlst' debugger command and the ability to use a DASM .lst file. This code was incomplete, and no longer fits with the recent disassembler improvements. Support for this may return in a future release. * Modified 'disasm' debugger command to accept a second argument indicating the number of lines to disassemble. * Improved tab-completion in the debugger prompt; it now completes on functions and pseudo-registers. * Added emulation of the "Sega Genesis" controller, with two buttons that are directly supported on a real system. * The ZLib library is now included in the core code, so Windows developers no longer have to track down the ZLIBWAPI archive. * Many changes to the MacOS X port, bringing it more in line with other systems: The application is now known as 'Stella' (instead of StellaOSX). Two versions are available: the first is a 32-bit Universal Binary for OSX 10.4 - 10.6, and the second is 32/64-bit Intel-only for OSX 10.6 (aka Snow Leopard). The Intel version is compiled with the very latest compiler (LLVM/Clang), resulting in better performance. The keyboard handling is changed to match other systems in terms of where the keys actually are on the keyboard (ie, the OSX Command key corresponds to Alt, and the OSX Control key corresponds to Control). The application menu has been cleaned up and simplified, and it now shows the correct shortcuts for menu items. The settings file is now (according to Apple standards) '~/Library/Preferences/net.sourceforge.Stella.plist'. The base directory (where all other Stella stuff is located) is now '~/Library/Application Support/Stella'. Because of these changes, all your settings will have to be entered again. * Added 'ctrlcombo' commandline argument, which toggles the use of the control key as a modifier key. This is useful if you want to press 'Control' and 'R' in a two player game, and not have the combination treated as 'Control-R' (which will issue a ROM reload). * Added 'usemouse' commandline argument and associated UI item. This toggles the use of the mouse as a controller of any type. * Added 'uimessages' commandline argument and associated UI item. This toggles showing of UI messages overlaid on the screen. Critical messages are still shown, though. * Added ability to take multiple snapshots in a given interval every x seconds. This is currently tied to the 'Alt-s' key and is not remappable (for now). The interval can be set with the 'ssinterval' commandline argument and within the UI, and defaults to 2. * Many changes to the FrameBuffer and UI code for 'smaller' systems. Stella will now scale correctly to small screens, down to 320x240 (which is the absolute lower limit supported). Related to this, added 'maxres' commandline argument, which is useful for developers testing on such systems. * The About dialog now shows the version of SDL in use, and the type of CPU the application is running on (i386, x86_64, etc). * Improved 'listrominfo' commandline argument to list all information from Stella's internal ROM database, including a heading. This output can be imported into a spreadsheet or database program. * Renamed 'tiafloat' commandline argument to 'tiadriven'. The emulation of the behaviour of floating TIA pins is also much more accurate. * Reworked state files so that they're associated with the cartridge type used, not the MD5sum of the ROM. This is useful for developers, since the same state file can now be loaded from different ROMs, as long as the cart type stays the same. This also fixes a bug where loading from a non-existent state file could cause Stella to crash. Because of these changes, old state files will no longer work. * Fixed bug in certain editable text fields, where pressing Return/Enter would disable any further input.
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-1/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2009-09-26Update stella to 3.0, ok agc and dillo. pkgsrc changes: none.dholland2-6/+6
Upstream changes: 2.8.4 to 3.0: (September 11, 2009) * Huge updates to the TIA emulation system. Illegal HMOVEs are now handled correctly, resulting in improvements to many ROMs (thanks to Wilbert Pol for many ideas and code for these improvements). All HMOVE emulation 'cheats' were removed; the emulation is now cycle-exact in this area. * Improved emulation of the Cosmic Ark 'starfield effect', also used in Stay Frosty; the emulation now looks very accurate. * Many improvements to the normal TIA rendering code, fixing problems when disabling certain graphical objects (certain objects were being misdrawn when others were enabled/disabled). * Improved TIA collision handling in the non-displayable area of the screen; this fixes problems in RAMRacer ROM. * Improved TIA redraw problems/graphical garbage when ROMs generate many more scanlines than a real TV would allow; this fixes problems in Q-Bert and the recent Playaround demo. * Added 'Fixed Debug Colors' option similar to the no$26k emulator. This allows each graphical object to be drawn in a fixed color, more clearly showing how the objects interact. HMOVE blanks are also shown in a different color. The TIA now emulates a 7-color register model, allowing even shared objects to show different colors. This is toggled with the 'Alt Comma' key. * Related to 'Fixed Debug Colors', HMOVE blanks can now toggled during TIA display with the 'Alt-m' key. * Added rewind functionality to the debugger, where states are saved after each step/trace/scanline/frame advance. Pressing 'Alt-r' or clicking the new rewind button will undo up to 100 previous operations. * Added 'electron beam indicator' to the debugger TIA output. Basically, this is a visual pointer indicating the position of the electron gun when scanning the display. * Added ability to completely disable fullscreen mode, which fixes problems for some people where fullscreen mode was being entered even if it wasn't enabled. * Added '-joyallow4' commandline argument and associated UI item to allow all 4 directions to be pressed simultaneously on a joystick. * Improvements made to the ROM launcher: the backspace key now goes to the parent directory (this key can be remapped), and previously selected directories are now automatically selected. * Added support for 2IN1 bankswitching scheme, where two ROMs are present in one binary. Currently supported are 2, 4, 8, and 16K ROMs. * Added bankswitch support for the 6K version of Starpath/Supercharger ROMS. This allows the 6K version of Cubis to run. * Updated bankswitching schemes FASC and MB; they are now known as FA and F0, respectively. This naming brings Stella in line with other emulators and programming utilities. * Fixed editing of cheats in the Cheat Dialog; the old cheat wasn't being removed.
2009-07-22Remove USE_DIRS from pkgsrc.wiz1-2/+1
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-12Update emulators/stella to 2.8.4.dholland4-16/+60
pkgsrc changes: add LICENSE, add missing zlib buildlink, use desktopdb.mk. Upstream changes: far too many to list; see Changes.txt in distfile.
2009-06-14Remove @dirrm entries from PLISTsjoerg1-5/+1
2008-06-20Add DESTDIR support.joerg1-1/+3
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-04-28Add DragonFly support.joerg2-1/+15
2006-04-17Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update.wiz1-1/+2
2006-04-07Update to 2.1.dillo5-105/+60
A huge number of improvements since last pkgsrc version.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-2/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-12-05Fixed pkglint warnings. The warnings are mostly quoting issues, forrillig1-2/+2
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some other changes are outlined in http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-06-16Create directories before installing files into them.jlam1-1/+3
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-2/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-2/+2
2005-02-23Add RMD160 digests to the SHA1 onesagc1-1/+2
2004-12-03Rename ALL_TARGET to BUILD_TARGET for consistency with other *_TARGETs.wiz1-2/+2
Suggested by Roland Illig, ok'd by various.
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-1/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-08-16update to 1.4.1 and fix one bug:dillo3-7/+18
* system properties file was never used. Changes in 1.4.1: * Fixed PAL sound issues. * Cleaned up the SDL event gathering loop. * Control/Alt can now be used for any event. * Updated stella.pro file to work with the latest Good2600 ROMset release (Thanks go to Voch for helping to maintain the stella.pro file).
2004-08-13update to 1.4.dillo7-250/+90
Changes: * Codebase ported to SDL. X11/OSS ports have been discontinued. * Added OpenGL rendering support. (not enabled in pkgsrc) * Added more refined in-game GUI. * Added event remapping. Emulation keys can now be remapped to the keyboard or up to 4 joysticks. * Added native Stelladaptor support. Joysticks, paddles, and driving controllers have been tested. * Digital sound support has been greatly improved. * Added support for switchable palettes. * Added support for UA Limited style bankswitching (Funky Fish and Pleiades). * Switched to using high compatibility M6502 mode by default. This means old state saves from previous Stella versions will no longer work.
2004-06-16unlimit datasize to fix compilation of M6502Hi.cxx, as noted bydillo1-1/+2
dgriffi at cs dot csubak dot edu on tech-pkg.
2004-06-05update to 1.3, prepare for forthcoming stella-sdl, take maintanershipdillo7-129/+247
Changes since 1.1: * Improved TIA sound system so that games with digitized audio work * Added saving and loading of game state to the core; X11, SDL, and DOS versions current support saving and loading game state * Added support for F4 bankswitching method * Pitfall II DPC sound emulation completed * Support added for the Commavid (CV) bankswitching method. * Support added for the Megaboy cartridge. * Improved Supercharger emulation including a new BIOS that shows the vertical blue progress bars like the real thing. * Added snapshot support to the X11 and SDL versions. Pressing F12 saves the current screen in PNG format. Requires PNG library. * Added pause functionality to the core. Implemented in DOS, X11, and SDL versions for now.
2004-02-01In the new compiler selection framework, GCC_REQD is appended to, notjlam1-2/+2
overridden.
2004-01-28Use GCC_REQD instead of USE_PKGSRC_GCC when overriding the compilerkristerw1-2/+2
for arm, so that we don't need to install the gcc package(s) on machines that already have a working compiler in their /usr/bin.
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2003-09-17get rid of USE_GCC2/3 in pkg Makefiles, and set GCC_REQD orgrant1-2/+2
USE_PKGSRC_GCC as appropriate, as this is handled by compiler.mk now.
2003-09-12kill all references to gcc.buildlink2.mk and compiler.mk, and definegrant1-2/+2
USE_GCC2 or USE_GCC3 where appropriate. the functionality of the old gcc.buildlink2.mk has been rolled into compiler.mk now, which is automatically used. more changes to come later...
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-06-18When constructing the WRKSRC definition, use ${PKGNAME_NOREV} rather thanagc1-2/+2
${PKGNAME}, so that the WRKSRC definition is immune from any subsequent PKGREVISION changes. With thanks to jmc for the nudge.
2003-06-11Update for the fact that 'arm' ports have been called NetBSD-*-arm for a whileabs1-5/+3
now and not NetBSD-*-arm32. Changes include one or more of: - Change MACHINE_ARCH == arm32 to also match arm - Where ONLY_FOR_PLATFORM includes NetBSD-*-arm32, add NetBSD-*-arm - Where BROKEN or worked around for arm gcc bugs, set USE_GCC3 The last may shake out a few more broken packages the next bulk build.
2003-06-02Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.jschauma1-2/+2
Should anybody feel like they could be the maintainer for any of thewe packages, please adjust.
2003-05-05do-install:grant1-6/+7
- don't call install with multiple directory args. - create directories first, then install files into them. - remove unnecessary trailing slashes.
2003-03-29Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz.jmmv1-2/+2
2002-06-06Turn off optimisation on NetBSD/arm platforms, otherwise we hit ancjep1-4/+7
optimisation loop. The first problem is at: c++ -c -O2 -fno-rtti -I. -I../emucore -I../emucore/m6502/src \ -I../emucore/m6502/src/bspf/src -I../ui/x11 -I../ui/sound \ -I/usr/X11R6/include -DBSPF_UNIX ../emucore/m6502/src/M6502.cxx XXX It would probably be best to turn off optimisation on the relevant files
2002-03-30On arm32, explicitly set the C++ compiler flags (as a result optimizationcjep1-1/+5
is left off and stella builds).
2001-10-31Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-04-20Move to sha1 digests, and add distfile sizes.agc1-2/+3
2001-04-17+ move the distfile digest/checksum value from files/md5 to distinfoagc3-8/+6
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-02-17Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.wiz2-2/+2
2001-01-11Fix typo.dent1-2/+2
2000-12-27fix compilation on alpha.dmcmahill2-4/+4
2000-05-31-ELF -Wl,-R fixdmcmahill2-3/+5
-work around a pmax/sparc compiler bug. Don't optimize on the problem file on either of these 2 arch's. Fixes recently noted compile problems.
2000-05-31work around a c++ -O2 bug on sparc and pmax by not using -O2 for the problemdmcmahill2-14/+19
file on those 2 machines. fixes recently noted compile problems.
2000-01-22Use "/dev/sound" instead of "/dev/mixer" as suggested by maximum entropytron2-5/+5
in PR pkg/9250.
2000-01-05Strip trailing '.', and/or leading '(a|an) 'abs1-1/+1