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2013-02-16Recursive bump for png-1.6.wiz1-2/+2
2012-12-12Reset maintainer on his request.wiz1-2/+2
2012-10-03Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-09-29Use const syntax correctly. const void * != void *const, and likewise,dholland4-7/+48
given the libz typedef "voidp" for void *, "const voidp" does not magically inject const inside the typedef'd type. Use the libz typedef "voidpc" instead. May fix PR 46996.
2012-07-18emulators/vba: Fix for libz >= 1.2.6marino3-5/+16
The current package won't compile if using libz >= 1.2.6 due to a typedef change of GzFile. Fix inspired by r1091 at vbam.svn.sourceforge.net Package broke after DragonFly upgraded system libz from 1.2.5 to 1.2.7
2012-03-29Fix build with clang.wiz2-4/+31
2011-01-14Fix build with png-1.5.wiz2-1/+17
2011-01-13png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.wiz1-2/+2
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-2/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2009-06-14Remove @dirrm entries from PLISTsjoerg1-2/+1
2008-03-03Mechanical changes to add DESTDIR support to packages that installjlam1-5/+8
their files via a custom do-install target.
2007-02-16Fix build on 64bit platforms.wiz5-3/+57
Patches provided by Martijn van Buul in PR 35585. Bump PKGREVISION to be on the safe side, in case this changes anything on 32bit platforms.
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-1/+2
for SDL shlib changes.
2006-04-17Update to 1.7.2, from dillo@.wiz5-9/+296
SDL code majorly hacked so it works (by dillo@). I had this lying around for ages, so I'll just commit it now. Version 1.7.2: Core changes: - fixed bugs on ELF clean up - improved CodeBreaker 0xDxxxxxxx code support - updated Scale2x filter to version 2.0 - improved memory timing - added support for z2 (delete break on write) so that gdb can use break on write Windows: - added search for base language dll - fixed GDI problems with selected bitmap being deleted - added JPEG and PNG support for skins - changed import/export battery file to default to battery directory - fixed the translation bug with viewers - fixed the GB map view flickering - fixed skin bugs SDL versions: - now it exits when closing the window Other: - added a new interface using GTK+, which implements a first part of the Windows version Version 1.7.1: Core changes: - added SWI call (0xf9 in thumb mode) to exit emulator in SDL version - avoid crash when loading an invalid ELF file - avoid turning sound on if soundOffFlag is true - disabled remove intros option - fixed memory leak in ELF support code - fixed memory corruption if loading a bigger file than the memory to hold it - fixed some compile warnings in the profiling code - merged some big endian fixes into the code - update battery files more often (a bit after the save memory is last updated) Gameboy: - fixed bug with window support introduced in version 1.7 - fixed HALT bug when no matching bits for interrupt Windows: - added cartridge save strings to bug report - changed default button on disassembly views to Go instead of Close - changed power management/screen saver disabling code again to avoid problems - fixed compilation problems on VC 7 - fixed multi-monitor support - fixed bug loading memory dumps - fixed crash onb map/oam/tile viewers - fixed problem 320x240 mode open/save dialogs - fixed bug where user selected Gameboy colors were reset and not stored - fixed bug rendering the translator URL - fixed memory leak in OpenGL code which caused nasty problems - store throttle value between restarts of the emulator - updated FAQ and URL links to the new site Version 1.7: Core changes: - added fixes to video filters done by Flea for Mac OS X - added/fixed ArcTan/ArcTan2 emulation - added sound volume .25 and.50 - added hq2x/lq2x filters - aded global cheat disable - some code clean up - fixed some CBA cheat support - fixed ARM/Thumb instruction timing, including memory access - fixed minor bugs in STMDx ARM instructions - fixed ARM LDRx instructions when base equals dest Gameboy: - added support for 8M roms - (re)added support for 2-4 playes in SGB mode - added sprite limit emulation (thanks Ricky of KiGB) - cancel pending EI when imediately followed by DI - implemented DI/HALT bug - implemented STAT write bug during VBLANK or HBLANK when in GB mode - implemented GDMA delay in GBC mode (thanks TM of GEST) - fixed priority between OBJ and Window - fixed some SGB border problems - fixed window rendering problems in some cases - fixed CGB initial background palette to white - fixed initial save memory value to 0xFF instead of 0x00 (thanks TM of GEST) - fixed LCD interrupts to only occur once per line - fixed incorrect display when BG is off - modified interrut delay to 6 clock ticks instead of 2 - moved scanline update to beginning of HBLANK Windows: - added predefined Gameboy palettes (thanks Kojote) - added GBA IO Viewer to view/modify GBA hardware registers - added menu entry to load most recent save state - added menu entry to save state into oldest slot - added option to auto load the most recent save state upon loading - added fullscreen max scale option - chnaged the bug report option to be a little more friendly - enhanced save state submenus to show date/time of when save was made - enhanced logging window to capture data even if not being displayed - fixed Direct3D/OpenGL "green" bug with Motion Blur Interframe Blending - fixed Direct3D full screen with Gameboy roms - fixed minor bugs when saving images in the different viewers - fixed power management disabling: should avoid monitor turning off now - improved cheat input to be more flexible and easy to enter - migrated whole GUI code to MFC
2006-04-17Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update.wiz1-10/+14
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Another PKGREVISION bump for SDL dependency change.wiz1-2/+2
2005-10-29fix homepagedillo1-2/+2
2005-07-16claim this packagedillo1-2/+2
2005-07-16Reset maintainer to tech-pkg@.snj1-2/+2
2005-06-16Create directories before installing files into them.jlam1-1/+2
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-2/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-2/+2
2005-02-23Add RMD160 digests to the SHA1 onesagc1-1/+2
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-1/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-03-07Use bl3.snj1-4/+4
2004-02-23USE_LANGUAGES= c c++kristerw1-1/+2
2004-02-01In the new compiler selection framework, GCC_REQD is appended to, notjlam1-2/+2
overridden.
2004-01-22replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2003-12-03Initial import of vba-1.6a from pkgsrc-wip, packaged by Soren Jacobsen.xtraeme5-0/+63
Visual Boy Advance is a Gameboy Advance emulator.