Age | Commit message (Collapse) | Author | Files | Lines |
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testing it.
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USE_X11 instead, bump PKGREVISION.
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Changes since 0.77.1 includes:
- Everything from MAME 0.78
- Changed the abbreviation of "-pause_brightness" to "-pbrt" to prevent
a conflict with "-playback".
- Fixed an infrequent spurious error reported by zlib 1.2.1. (Mark
Adler)
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Changes since 0.74.1 includes:
- Everything from MAME 0.77.
- Ported two more effects from AdvanceMAME: hq2x and lq2x. (Pieter
Hulshoff)
- Adjusted and cleaned up some YUV code. (Alastair Robinson)
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Changes since 0.72.1 include:
- Everything from MAME 0.74.
- Reapplied David Mitchell's fix for the XInput inertial effect when
a mouse or spinner is used. (Jake Stookey)
- Added support for controllor setup via "-ctrlr". Note that "-hotrod"
and "-hotrodse" have been replaced by "-ctrlr HotRod" and "-ctlrlr
HotRodSE".
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Changes since 0.71.1 include:
- Everything from MAME 0.72 and MESS 0.72.
- The various effects enabled by -effect now work with rotation enabled.
(Shyouzou Sugitani)
- The Xv target supports more effects. (Shyouzou Sugitani)
- The rc parsing code displays more compact and readable error messages.
(Andre Majorel)
- Xv windowed mode is now enabled with "-x11-mode 2" or "-x11 2", and
Xv fullscreen mode is enabled with "-x11-mode 3" or "-x11 3". The
"-[no]xv" and "-fullscreen" switches are no longer available.
- Added hotkey switching for Xv windowed mode via ALT + DEL and Xv
fullscreen mode via ALT + END.
- Added -widescreen for Xv. This shrinks the width of the output for
display on a widescreen TV. (Per Wigren)
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Changes since 0.70.1 includes:
- Everything from MAME 0.71 and MESS 0.71.
- The man page xmame.6 is much more up-to-date. (Andrew Burton)
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Changes since 0.69.1 includes:
- Almost everything from MAME 0.70
- Fixed the handling of leading zeros in the fractional part of a float
in src/unix/snprintf.c. (Chris Kirmse)
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Changes since 0.68.1 includes:
- Almost everything from MAME 0.69.
- Re-added Ben Collins' core change that adds support for extra mice.
- Reverted to using the original fronthlp.c (from 0.67.2) modified to
work with the 0.69 core.
- Fixed a logic bug in the XInput devices button-handling. (Ben
Collins)
- Made a tiny fix in fileio.c that allows specifying direct paths to
roms to work again; e.g., ./xmame.x11 ./moo.zip
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Changes since 0.67.2 include:
- Almost everything from MAME 0.68.
- Fixed the analog joystick support so that the Y-axis is
recognized as analog. (Sebastien Devaux)
- The command line is now parsed even if the display cannot be
opened. (Christopher Stone, David Mitchell)
- Added support to the core for 4-button mice and 10-button
joysticks. (Ben Collins)
- Fixed several problems and did a lot of cleanup in the XInput
code, especially for the output (e.g., showing detection
status. (Ben Collins)
- Fixed a few problems with -listinfo output. (Andrea Mazzoleni)
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Changes since 0.66.2 include:
- Almost everything from MAME 0.67.
- Added support for konamigx to info.c. (David Haywood)
- Building the neomame target now works. (Steve Behling)
- Using XFree86 3.3.6 fbdev in 32bpp now works. (Steve Behling)
- USB patches to take recent FreeBSD changes into account. (Matthew N. Dodd)
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Changes since 0.61.1 include:
- Amost everything from MAME 0.66 and MESS CVS.
- The Barath frameskipper is now enabled by default. (suggested by
Christopher Stone)
- Rotation has been moved to the blit core and should be a lot faster.
(Shyouzou Sugitani)
- Analog controls work again, and the analog code is now synced up with
the Windows code. (Sebastien Devaux)
- The "-joydev" switch now allows a full device name, such as
/dev/input/js0, to be specified.
- Added makecd_mame2.pl to contrib tools; this script aids with burning
CDs with ROMs, flyers, and cabinets. (Luc Saillard)
- Renamed "-gamma-correction" to "-gamma" to be consistent with the
Win32 version. It should also work now.
- An Xv-enabled build should no longer report 0 bits per pixel and stop
on a display that doesn't support the Xv extension. (Alexander Miller)
- The "-brightness" switch now works as in Windows. Removed obsolete
brightness and gamma code from sysdep_palette.
- Idle sleeping is now disabled while the onscreen configuration menu
is displayed. This works around a problem with key and button
presses not registering when setting input preferences.
- The "-record" and "-playback" switches now work as in the Win32
version. Also, the "inp" directory is now created on startup if
it is missing.
- MAME's disassemblers are no longer built by default. This avoids
having to make some ugly little patches to the core. (Christopher
Stone)
- Removed the obsolete 8bpp update functions from most of the targets.
This should speed compilation and produce a smaller binary.
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Changes since 0.64.1.0 consist of "Almost everything from MAME 0.65".
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No particular xmame change since 0.63 pre-release; changes to 0.62 unknown;
mainly sync with MAME 0.64.
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have it be automatically included by bsd.pkg.mk if USE_PKGINSTALL is set
to "YES". This enforces the requirement that bsd.pkg.install.mk be
included at the end of a package Makefile. Idea suggested by Julio M.
Merino Vidal <jmmv at menta.net>.
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Changes since 0.62.1nb5 include:
- The 'rc' and 'hi' directories are now created on startup if they're
missing. (Gerd Sussner)
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no tar file yet.
+ - Fixed problems in memory.c that could lead to crashes and default.cfg
+ corruption. (smf)
+ - Fixed a bunch of ANSI/ISO warnings reported by Stefano Priore.
+ - Fixed a crash in the MESS Atari 800 driver.
+ - Aspect and mode switches are now available for the Xv driver even if
+ DGA isn't enabled.
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PKGREVISION++
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Changes since PKGREVISION 2 include:
- All path and directory options in fileio.c now support expansion of
environment variables such as $HOME.
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PKGREVISION++
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Change it to only disable the macros that do massive unrolling (instead
of disable all optimization).
PKGREVISION++
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Changes since 0.61.1 include:
- Almost everything from MAME 0.62.
- The game window should no longer open twice on startup in most cases.
(One known exception is Pac-Man with artwork enabled.)
- Replaced fileio.c with a slightly modified version from the Win32
codebase. Be aware that several command line switches have changed as
a result!
- The number of games is no longer hard-coded to 3000 in datafile.c.
This should fix problems with history.dat and "-listinfo". (Rene Single)
- Rotation is now handled by the OSD code. The method used is hardly
optimal, but it should work for all display targets. Moving the
rotation to the blit core is planned for a future release.
- The Xv target now uses the game driver's aspect ratio unless the
"-nokeepaspect" or "-noka" switch is specified. Inspired by Paul
Sajecki's patch.
- Simplified/unified the FPS on-screen display. This is now only
overridden when the Barath frameskipper is in debug mode.
- The DGA, GGI, and SVGALIB targets now use the game aspect ratio
provided by the core rather than a hard-coded 4:3.
- Using "-x11-mode" or "-x11" to activate DGA fullscreen mode now
disables Xv. Likewise, switching to DGA fullscreen mode via <ALT>-
<HOME> is now disabled while Xv is active.
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Changes since 0.60.1 include:
- Almost everything from MAME 0.61 and MESS 0.61.2.
- Fixed the register constraints in cpu/i8085/i8085cpu.h so that
cpu/i8085/i8085.c can build for x86 using gcc-3.1 with -O3. This
change was missed in the MAME 0.61 release.
- Increased the size of the buffer used to display history. (Steve Fewell)
- Modified unix/fronthlp.c so that it flushes its output more often to
aid frontends. (Shadow Walker)
- Changed unix/video-drivers/xfx.c to be more frontend-friendly.
(Benoit Dumont)
- You can now specify a config subdirectory name using -cfgname/-cn.
This is useful for creating an alternate configuration. (Benoit Dumont)
- Added a "waveout" DSP plugin which redirects sound to a file using
Microsoft's PCM WAVE format. The file name can be specified with the
"-audiodevice" switch and defaults to "xmameout.wav". (Donald King)
- Added support for showing average frames per second when quitting.
Also added support for the -frames_to_run/-ftr switch.
- Added Xv hardware scaling support! To enable, uncomment the line
reading "X11_XV = 1" in the makefile and use the -xvext/-xv switches
(and possibly the -yuv switch). (Alastair Robinson)
- An X11 build can now grab the keyboard to bypass window managers.
Use -grabkeyboard/-gkb to activate and/or the ALT + PGUP keypress to
toggle it on/off. (Gerd Sussner)
- The code for finding the best X11 visual now checks in descending
order of bit depth. This is to work around a bug/feature in the
latest NVidia drivers. (Gerd Sussner)
- Fixed a problem in the DGA2 driver that could lead to scrambled
colors with an i830MG video card in 24bpp mode. (Eric Brunet,
Shyouzou Sugitani)
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packages from building.
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Changes since xmame-0.59.2 include:
- Everything from MAME 0.60, except for the new special controllers support.
- Updated the SNK driver to fix sound for games that couldn't use Y8950
together with YM326/YM3812. (Nicola Salmoria)
- Fixed the leg of the tiger in namcos86. (SUZ of the MAME E2J board)
- Fixed a stereo output bug in sound/2612intf.c; fixed a sample loop
timing bug in sound/k007232.c. (Hiromitsu Shioya)
- The '-diffdir' setting might actually work now.
- Fixed the Mortal Kombat 3 level select screen. (Aaron Giles)
- Updated the description of the new '-ctrlr' option in changes.mame
and windows.txt. (Ron Fries, et al)
- Updated the V60 core to handle unaligned memory accesses, which
should fix some SSV games. (Nicola Salmoria)
- Updated 8080bw to fix the dip switches for Ozma Wars and its clones,
and to add the offscreen bonus display to 4-Player Bowling.
(Nephrite, Zsolt Vasvari)
- Updated drivers/psikyosh.c and vidhrdw/psikyosh.c to allow Lode
Runner and Hot Gimmick to run through their attract modes. (David
Haywood)
- Fixed a crashing bug in vidhrdw/shaolins.c. (David Haywood)
- Modified sound/ay8910.c to fix sound in some M62 games. (Nicola Salmoria)
- Updated drivers/wecleman.c to make the car in wecleman controllable.
(David Haywood)
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Changes since xmame-0.59.1 include:
- Updated the included zlib library to 1.1.4, which fixes a "double
free" security vulnerability.
- Applied a fix for the fromance video driver. (Takahiro Nogi)
- Fixed a potential crash and a linear interpolation bug in the ES550x
sound driver. (Aaron Giles)
- Fixed a crash in the renegade driver caused by a sound effect reading
past the end of the ADPCM memory region. (Phil Stroffolino)
- Fixed the following MAME testers bugs: blmbycar059red, uopoko059red,
gcpinbal059red, jitsupro059red, metroc059red, phelios059red,
paclandc059red, ncv1058red, av2mj059red, fromancec058red. (Aaron Giles)
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Changes since xmame-0.58.3 include:
- Everything from MAME 0.59.
- Set some more sensible defaults for the various path settings in
fileio.c (e.g., XMAMEROOT/samples for samplepath).
- Fixed a segfault in psikyosh games. (David Haywood)
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Changes since xmame-0.58.2 include:
- Fixed a memory core bug in drivers/btoads.c. (Aaron Giles)
- Fixed an endian bug in sndhrdw/williams.c that could affect
big-endian architectures. (Aaron Giles)
- Added support for using multiple mice as trackballs under X11. (Gerd
Sussner)
- Applied a fix for a crash in Vulgus. (Stefan Jokisch)
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Changes since xmame-0.58.1 include
- Applied a tilemap fix needed for Numan Athletics. (Phil Stroffolino)
- Applied sound fix for Final Fight and Truxton 2 and possibly other
games which use FM timers; applied QSound fix for CPS1; applied sound
fix for Yie Ar Kung-Fu. (Aaron Giles)
- Outrun no longer segfaults on startup. (Steve Freeland)
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using memset() on mapped video buffers. (The memset() fails on PPC due to the
use of dcbz, for example.)
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Changes since xmame-0.57.1 include
- Everything from MAME 0.58.
- Pausing while in fullscreen DGA mode no longer causes the sound to be
lost. (Steve Slaven)
- The short version of "-loadconfig" is now "-lcf", since "-lc" was
conflicting with -listcpu.
- Corrected a minor error with the help info for "-stdout-file" and
"-stderr-file".
- Updated/cleaned up some bits of the DGA2 code. (Fernand Albarracin,
Shyouzou Sugitani)
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before running xmame for some games' graphics to be displayed correctly.
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an incorrect checksum and the site is horribly slow.
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Noted by Rui-Xiang Guo in a mail to tech-pkg.
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Changes since 0.56.2 include:
* Everything from MAME 0.57.
* src/cpu/z80.c now builds with gcc 3.0.x using -O3. (Andrea Mazzoleni)
* Fixed a minor typo in src/cpuintrf.c. (Quench)
* Fixed a bug in src/vidhrdw/nmk16.c that caused bad/leftover sprites
in gunnail. (David Haywood)
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Changes since xmame-0.56.1 include:
* Added the ability for xmame to interpret file names as game names,
e.g., 'xmame.x11 /path/to/mspacman.zip' should now work. (Peter
Trauner)
* Renamed several xmame-specific keyboard functions to prevent a clash
with svgalib and to avoid future clashes. (Bugzilla #123)
* Added rapid-fire support for joysticks, enabled with -rapidfire or
-rapidf. (Shyouzou Sugitani)
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installed.
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