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2010-01-29DESTDIR readyjoerg3-3/+9
2010-01-29DESTDIR supportjoerg1-12/+14
2010-01-24Added LICENSE information.heinz1-1/+2
2010-01-18Second try at jpeg-8 recursive PKGREVISION bump.wiz7-14/+14
2010-01-17Recursive PKGREVISION bump for jpeg update to 8.wiz1-2/+2
2010-01-17Update HOMEPAGE and MASTER_SITES.dholland1-3/+3
2010-01-17Update HOMEPAGE and MASTER_SITES.dholland1-3/+3
2010-01-17Patch out no-longer-supported gcc language extensions, mostly lvaluedholland13-23/+813
casts and lvalue ternary operators. Also make static/non-static decls consistent. Fixes broken build. While here, add DESTDIR support.
2010-01-16Update to 0.136:wiz2-6/+6
Changes from 0.136 ================== 1) Up to date with baseline 0.136 (RB) 2) More typecasting so compiling as C++ can succeed (couriersud) 3) Cleaned up #ifdefs, added more -verbose output, improved SDL 1.3 support (couriersud) 4) Cleaned up Windows support (couriersud) 5) Fixed possible weirdness enumerating controller buttons (Skito)
2010-01-14patch-aa: patch ported from sysutils/xentools3-hvm to make network interfacebouyer4-3/+75
tap backend work on NetBSD (NetBSD uses an ioctl to get the tap name). patch-ab: add support for the "select without ATN" to the emulated esp device. NetBSD's esp(4) uses this command and aborts after a timeout. While there fix the homepage URL. Now NetBSD/sparc 5.0.1 boots and runs fine in qemu-system-sparc on a NetBSD/amd64 host. Bump pkgrevision.
2010-01-07Update fmsx to 3.5.1.obache11-297/+142
approved by agc@. New in This Version * After a long pause, finally updated fMSX-Unix port. fMSX-Unix source code is once again available as part of the core source code distribution. It has been debugged on the Ubuntu Linux. Let me know of any incompatibilities with other Unix flavors. * Extended fMSX-Symbian port to support UIQ3 phones from Sony Ericsson and Motorola. As I only have key-operated Motorola Z8, testers with pen-based SE phones are badly needed. * Added run-time compatibility with 8bpp, 16bpp, 24bpp (32bit pixels) and 32bpp screen depths to fMSX-Unix. IMPORTANT: At this moment, built-in config menu, debugger, and NetPlay dialog will only work at X11 screen depth that matches your compile-time setting (i.e. -DBPPxx) in Makefile. Make sure you always compile fMSX-Unix for your default screen depth. * Disabled secondary slots for primary slot #0 in MSX1 mode. DiskROM boots in MSX1 mode again. * Now syncing all sound channels after loading state, sound does not get "stuck" any more. * Renamed command line option -zoom/-nozoom into -soft/-nosoft. * Moved a few key definitions, so that "!@#$%^..." characters can now be used as indices into Keys[]. This is done for compatibility with GDK key events. * Renamed KeyMap[] to KeyState[] to avoid name clash with MacOSX system API. * ALT swaps joysticks 1/2 on all platforms where applicable. * CONTROL/SHIFT keys now act as FIRE-A/FIRE-B joystick buttons on all platforms. * Improved fMSX-Symbian sound code, although sound problems still persist on some UIQ3 phones. * Split fMSX-Symbian/S60 configuration menu into four tabs, making "Video" and "Audio" settings separate. * Added "Audio Latency", "Skip Frames", and "Sync Updates" settings to fMSX-Symbian. * Added to fMSX-Symbian ability to use Nokia E61/E62 [FUNC] key in the built-in menu. * Fixed an fMSX-Symbian bug where pieces of virtual keyboard remained on screen after closing it. * Pressing [8] key on fMSX-Symbian now invokes virtual keyboard, if enabled, for the phones which do not have the [EDIT] key. New in fMSX 3.4 * Added network play option to fMSX-Windows and fMSX-Symbian! * Now not opening printer file until the first character is printed. * Fixed OUTD/OUTDR opcodes to modify B register before the OUT operation. * No longer trying to load state files from LoadFile(). * Defined "INLINE" properly, depending on the C standard supported by the compiler. * Finally retired #ifdef SOUND as sound is always compiled in anyway. * Added new, much better, scanline simulation and video softening effects to fMSX-Windows. * fMSX-Windows full-screen mode now runs in 640x480 resolution. * Fixed problem with full-screen SCREEN 6/7 in fMSX-Windows. * fMSX-MSDOS has got complete (non-truncated) emulation for SCREEN 6/7 and TEXT80 screen modes. * fMSX-MSDOS now always runs in 640x480x15bpp VESA screen mode. * Added options to simulate TV scanlines (-tv/-notv) and zoom display (-zoom/ -nozoom) to fMSX-MSDOS. * Options -sync/-nosync/-vsync work properly again in fMSX-MSDOS. * Added new "Fill & Soften" zoom mode to fMSX-Symbian. It is rather slow though. * Added ability to use virtual keyboard in fMSX-Symbian to enter filename when saving files from the built-in menu. * Fixed problem with gameplay being too fast in fMSX-Symbian. * Fixed possible source of instabilities in the S60 open file dialog in fMSX-Symbian. * Fixed exit via Symbian-specific menu. * Fixed premature termination of the emulation thread when exiting fMSX-Symbian, soundtrack recording and config saving work again. * The [C] ("Clear") key is no longer used to toggle sound in fMSX-Symbian. It acts as [BACKSPACE] instead. New in fMSX 3.3 * Save state format has changed due to serious changes to the emulator architecture! * Added OpZ80() function and the FAST_RDOP macro to the Z80 emulation to optimize code access in architectures with memory-mapped I/O. * Added subslot support to all slots. * Moved PAINTER.ROM to slot 0:1, FMPAC to slot 0:2, MSXDOS2.ROM to slot 3:0. * Reduced the number of user cartridges back to two (A/B). All the other slots are taken by system cartridges (MSXDOS2, FMPAC, etc.). * Locked user cartridges in slots 1/2 to subslot 0, as external cartridges often do not use subslots. * If Konami's GMASTER2.ROM or GMASTER.ROM is present in the program directory, fMSX will now load it as a system cartridge. * Fixed state file name autogeneration. * Fixed -rom option behaviour. * Fixed hangup when switching from MSX1 to MSX2 mode. * Fixed MSXDOS2.ROM and FMPAC.ROM support. * Fixed StateID() function to take all cartridges and system ROMs into account. * Fixed non-working joystick autofire. * Now checking joysticks and mice once per frame. * Now accelerating horizontal mouse movement in 512-wide screen modes. * Mouse buttons are now merged with joystick buttons. * Fixed mouse-as-joystick option. * Improved file type detection, now automatically detecting saved states, disk images, cartridge ROMs, fixed font files. * Readded proper support for fixed text mode fonts with LoadFNT(). * Added proper emulation for the WD1793 FDC (WD1793.c). * Added unified .FDI disk image support (FDIDisk.c). * Added support for standard, SV738, Arabic, and Brazilian WD1793-based disk interfaces. * Added support for GZIPped disk images. * Made disk geometry discovery smarter (CP/M-80 v2.2 now boots). * Moved 720kB floppy utilities (Floppy.c) and SCC sound chip emulation (SCC.c) into EMULib. * Added command line option to patch DiskROM calls (-simbdos). With this option on, fMSX takes over DiskROM disk access routines. When -wd1793 is used, fMSX will simulate real WD1793 FDC instead. * Rehashed built-in menu to make screen space for more options. * Added menu options to select RAM and VRAM sizes, create new disk images, save disk images, patch DiskROM calls, load and use fixed text mode fonts. * Added virtual keyboard to fMSX-Symbian, invoked by pressing [EDIT] or left [SHIFT] key. The keyboard can work in three modes: "Off", "Single Key Entry", and "Multiple Keys Entry". * Added display orientation settings to fMSX-Symbian ("Landscape", "Portrait", and "Auto"). * Finally fixed opendir() problem in EMULib-Symbian. All built-in menu file dialogs work now! * Further extended and optimized Symbian screen rendering routines. * Fixed and optimized TV scanline simulation in fMSX-Symbian, made scanline effect stronger. * Now saving RAM and VRAM size settings in fMSX-Symbian. * fMSX-Symbian now uses true 512-wide display drivers for SCREEN6, SCREEN7, and TEXT80. * fMSX-Symbian will now save printer output to E:\Others\fMSX\PRINTER.OUT. * Fixed system warnings in when flipping Nokia E70 open/closed. * Fixed possible crash when selecting an initial file in fMSX-Symbian. * Improved "About" box in fMSX-Symbian. * Moved fMSX-Symbian file selection root to E:\. * When initial file selection cancelled, fMSX-Symbian will now boot into plain BASIC (i.e. no cartridges and no disks). * Renamed fMSX-Symbian binary and resource files to avoid name clash with fMSX/S60 port by Juha Riihimaki. * Fixed mouse support in fMSX-MSDOS. New in fMSX 3.2 * Added ChangePrinter() function to set printer redirection file. * Moved disk operations to a separate submenu of the built-in menu and added "Eject Disk" options. * Added an easy "Load File" option to the built-in menu and the fMSX-Windows. * Added options to redirect printer and sound logging output to the built-in menu and the fMSX-Windows. * Added error messages to fMSX-Windows and fMSX-Symbian. * Added frame rate display option to fMSX-Symbian. * Added "fill screen" zoom option to fMSX-Symbian. * Added MIDI soundtrack logging to fMSX-Symbian (saved into E:\Sounds and can be used as ringtones). * Added configurable button and key mappings to fMSX-Symbian. * fMSX-Symbian application menu is now split into three pages. New in fMSX 3.1 * fMSX-Windows and fMSX-DOS are now compiled with OpenWatcom C++ and use the new EMULib framework. Note that keyboard assignments have changed! * Added hardware reset key ([F11]) to reboot MSX. * Added universal screen buffer based Z80 debugger ([F10]) that works on all platforms. * Added universal configuration menu ([F8]) that works on all platforms. * Added ResetMSX() function to restart MSX, possibly in a new operating mode. * Extended LoadCart() function to load or eject cartridges at runtime. * Added Mode variable to store all configuration options. * Replaced -vperiod/-hperiod settings with easier to understand -pal/-ntsc settings. * Replaced -uperiod setting with a finer -skip setting that controls the percentage of skipped frames. * Fixed Z80 NMI handling to comply with the standard. * Fixed SRAM file saving. * Fixed state file name generation. * Added autofire options for joystick buttons. * fMSX-Windows has got a new menu-based GUI, improved sound, and faster graphics updates. * Fixed USB joypad support in fMSX-Windows. * fMSX-MSDOS now uses 16BPP screen mode. * Updated the documentation. New in fMSX 3.0 * Added transparent support for GZIPped disk images as disks. You can now pass .GZ file names in -diska/-diskb command line options. * Added transparent support for directories as disks (thanks to Miguel Colom). You can now pass directory names in -diska/-diskb command line options. Changes to such disks will not be saved for safety reasons. * Added DirectDraw-based full screen mode to fMSX-Windows. Press [ALT]+ [ENTER] to switch in and out of the full screen mode. Use it with caution, as DirectDraw is notoriously unstable. * Added a full-fledged debugger to fMSX-Windows. Press [F11] to invoke the debugger. * Fixed several bugs in MIDI implementations that made some games silent when logging soundtrack or using MIDI output in fMSX-Windows. * Better adapted fMSX-MSDOS to 320x200 VGA screen. * "Sync to VBlanks" option is now default in fMSX-MSDOS. New in fMSX 2.8 * Fixed initial envelope volume in AY8910.c, thanks to Koichi Nishida. * Fixed a problem with 8kB/16kB cartridges failing to execute in the MSX1 mode. * When guessing a MegaROM mapper type, fMSX now tries to look at a data file CARTS.CRC containing pairs of cartridge CRCs and mapper types. * Added support for the third cartridge slot. You can now give up to three cartridge names on the command line and three -rom options. * Cartridges are now inserted into slots 1:X (A), 2:X (B), and 3:0 (C). The RS232.ROM has been moved to slot 3:3. * Added support for the 64kB Panasonic FM-PAC cartridge with 8kB SRAM (-rom 7). * fMSX loads files FMPAC.ROM, MSXDOS2.ROM, and PAINTER.ROM automatically, as long as they are in the program directory and there is an empty cartridge slot available. * Added support for ASCII/8kB cartridges with 8kB SRAM (Xanadu, Royal Blood). Please, inform me if this has broken support for any "normal" ASCII/8kB cartridges. * Added support for ASCII/16kB cartridges with 2kB SRAM (Hydlide 2). Please, inform me if this has broken support for any "normal" ASCII/16kB cartridges. * All battery-backed SRAM save files have now got .SAV extension. For example, GameMaster2.rom will produce a SRAM file named GameMaster2.sav. * Added reporting of bad memory writes with -verbose 8. * The R-Type cartridge and its variants are supported by the ASCII/16kB MegaROM mapper (-rom 5). * HAL's Hole In One Special cartridge is supported by the GENERIC/16kB MegaROM mapper (-rom 1). * Konami's Majutsushi (aka Mah Jong 2 or RC765) cartridge is supported by the GENERIC/8kB MegaROM mapper (-rom 0), although the D/A audio circuit emulation is not implemented. * Added fast-forwarding option ([F9]) and moved fixed font switch to a different key ([CONTROL]-[F9]). * Changed [F6],[F9],[F10] assignments in fMSX-Windows to comply with other fMSX ports. * Added Options menu to fMSX-Windows. * fMSX-FreeBSD now compiles without changes on FreeBSD 5.x (FreeBSD 4.x users may have to change the location of the soundcart.h). * Fixed sound in fMSX-FreeBSD by increasing the number of sound fragments from 8 to 64. If any of FreeBSD developers are reading this, could you explain why this is needed? New in fMSX 2.7 * Switched to the latest version of the OpenWatcom C/C++ compiler. * The infamous Windows problem with spaces in directory names seems to be fixed by using a newer compiler. * Made some arrays "const" to facilitate porting to run-from-ROM platforms (cellphones, PDAs, etc.). * Joystick problems in fMSX-Windows are fixed. * Descreased the default sound volume in fMSX-Unix. * Increased the default wave synthesis frequency to 44.1kHz. * Minor fixes to the Unix sound drivers. * Removed MIDI volume control from Windows sound drivers. * Added TV raster effect to fMSX-Windows. New in fMSX 2.6 * Added separate (and correct) emulation for the i8255 PPI chip. * Added masking to lower bits of video table addresses. * Added timing and other fixes to the Z80 core (courtesy of Omar Cornut). * Fixed line coincidence and VBlank handling (thanks to Vincent van Dam). * Save state (.STA) file format has changed. * Fixed a bug that messed up screen table addresses when restoring state. * Fixed a bug that left dummy memory page dirty when loading GZIPped ROMs. * Fixed a -home option bug on Solaris (thanks to Eric Boon). * Fixed fMSX-Unix to allow it to have an application icon under WindowMaker. New in fMSX 2.5 * Added emulation state saving and loading. * Added support for GZIPped ROM files and state file. * Changed keyboard handler in fMSX-Unix. Hopefully, the key assignments should now be more natural. * Added sound on/off switch to fMSX-Unix and fMSX-MSDOS. * Keyboard assignments changed everywhere.
2010-01-06Not for 64bit platforms due to massive pointer casts.joerg1-1/+3
2010-01-04wine-devel is only for i386/x86_64. Both don't work on NetBSD though.joerg2-2/+8
2009-12-29The ${LDD} may also have options (e.g. otool -L), and thus must be quotedmishka1-2/+2
when passed to configure.
2009-12-23Fails with link errors in parallel builds.joerg1-1/+2
2009-12-17Add DESTDIR to post-install target - unable to test destdir as this fails to ↵abs1-6/+10
build on amd64
2009-12-15Recursive bump for libltdljoerg1-2/+2
2009-12-15Update to 0.135.wiz6-38/+42
Changes in 0.135: New System Drivers Supported (in no particular order): ------------------------------------------------------ - Philips CD-i [Harmony] - Fujitsu FM Towns Car Marty (not working) [Barry Rodewald] - Macintosh II (FDHD), IIx, IIcx, IIci, IIsi, LC, LC II, and Classic II (not working) [R. Belmont] - P8000 (not working) [Matt Knoth, Fabio Priuli] - Sharp X68000 XVI and X68030 (not working). [Barry Rodewald] Systems Promoted from GAME_NOT_WORKING: --------------------------------------- - Atari 800XL [Mariusz Wojcieszek] - Beta [Curt Coder] - Cosmicos [Curt Coder] - Microbee 56k [Robbbert] - Nokia MikroMikko 1 M6 [Curt Coder, Kara Trace] - Philips CD-i [Harmony] - Sony PocketStation [Harmony] - TRS-80 Model 4 [Robbbert] - TRS-80 Model 4P [Robbbert] Skeleton drivers: ----------------- - Amiga 3000 - Amstrad PenPad PDA 600 - Cosmicos - Epson HX20 - NeXT - Robotron A7150 - SGI IP6 4D/PI workstation Changes in 0.134: New System Drivers Supported (in no particular order): ------------------------------------------------------ - 4004 Nixie Tube Clock [Miodrag Milanovic] - Busicom 141-PF [Miodrag Milanovic] - Mikron-2 [Miodrag Milanovic] - Nintendo Game Boy Advance [R. Belmont, Harmony] - Tandy 1000RL [Wilbert Pol] - DECTalk DTC-01 [Lord Nightmare] - Ensoniq ESQ-1 (not working) [R. Belmont] - Game Park GP32 (not working) [R. Belmont] - Game Park Holdings GP2X (not working) [R. Belmont] Systems Promoted from GAME_NOT_WORKING: --------------------------------------- - Elektor Junior [Manfred Schneider] - Elwro 800 Junior [Mariusz Wojcieszek] - Sharp X1 / X1 Turbo [Angelo Salese] Skeleton drivers: ----------------- - HC-88 - Cobra / Cobra 80K - Kaypro 4/plus88 - Kaypro 4 4-84 - Tatung Einstein 256
2009-12-09Update to qemu 0.11.1:asau3-20/+6
Changes in version 0.11.1: - fix I2C slave addressing (Juha RiihimæÖki) - Revert "vga: do not resize the screen on hw_invalidate" (Aurelien Jarno) - slirp: fix use-after-free (Mark McLoughlin) - Fix sparc.ld (Blue Swirl) - ELF codedump build failures (Laurent Desnogues) - kvm: Move KVM mp_state accessors to i386-specific code (Hollis Blanchard) - fix configure script with armv4l cpu (Laurent Desnogues) - net: disable draining tap queue in one go (Mark McLoughlin) - pcnet: Restart poll timer on pcnet_start (Jan Kiszka) - Sparc32: Fix lance (Blue Swirl) - mac99: fix segmentation fault on startup (Aurelien Jarno) - usb-linux.c: fix buffer overflow (Jim Paris) - ARM host: fix generated blocks linking (Laurent Desnogues) - qemu serial: lost tx irqs (affecting FreeBSD's new uart(4) driver (Juergen Lock) - exec-all.h: increase MAX_OP_PER_INSTR to 96 from 64 (Aurelien Jarno)
2009-12-03Pass down --x-includes/--x-libraries for modular Xorgjoerg1-1/+8
2009-11-29Compensate for lib vs lib64 on amd64.joerg2-2/+5
2009-11-13Update to 0.135: All the best new stuff from MAME 0.135!wiz5-28/+37
2009-11-10+ kegs.wiz1-1/+2
2009-11-10Initial import of kegs-0.91 from pkgsrc-wip, packaged by Timothy Larson.wiz12-0/+210
Kent's Emulated GS - an Apple IIgs emulator for Mac OS X, Win32, Linux, and Unix/X11.
2009-11-04Changes 2.1.0:adam5-18/+43
* added Axlon and Mosaic RAM expansions for Atari 400/800 * added emulation of 1400XL, 1450XLD, MIO and Black Box * added support of .PRO copy-protected disk images * implemented tape loading with variable bitrates * implemented cassette writing via hardware registers * added switching between NTSC and PAL color palettes * added emulation of XEP80 and a prototype 80 column card for the Atari 1090 (SDL only currently) * added emulation of CX85 numeric keyboard (Java and SDL only) * event recording added (-record, -playback): save your game walkthrough using the "-record mygame.dat" and later impress your friends by your game skills or highest score using the "-playback mygame.dat" * NTSC Filter option added to UI * -directmouse added to SDL and X11 (used for -mouse pad or koala) * monitor supports arrow keys - e.g. up-arrow for history * SDL: interpolated scanlines (use -scanlinesnoint to disable) * SDL: added -mouse, -mousespeed, -grabmouse (also Alt+M) * SDL: visual configuration of keyboard joysticks layout in the UI (F1 -> Controller Configuration -> Define layout) default mapping changed to 4,8,6,5 (joy0) and A,W,D,S (joy1) * R: device can be serial-only, network-only or both (selectable) * R: device now supported on MS Windows and Dreamcast as well * a completely new port to Java using NestedVM, running also as an applet * Falcon/TT: removed Devpac dependency in asm files (now gcc friendly)
2009-10-31libcdio updated changed its shlib major version, so bump depends.wiz1-1/+2
Noted by drochner@
2009-10-31Update to 0.8.C/0.8.12:wiz2-9/+9
0.8.C: SMS: Fixed the input and reset emulation when the territory was set to "domestic"(Japan) and FM emulation was enabled; the emulated system was erroneously being treated as a Game Gear in a few places when those conditions were met. GB: Fixed initialization of "HRAM" on virtual power toggle/reset. GB: Fixed a bug(still many left) in the external RAM handling code, fixing an emulator crash with "Wizards & Warriors - Chapter X". 0.8.C-rc1: NGP: Fixed an unaligned memory access bug in the memory r/w handlers, causing crashes on platforms that do not support unaligned memory accesses. NES: Fixed an intialization bug in mapper 193. Added define "ALWAYS_INLINE" to force the compiler to always inline speed-critical functions, and added it to many emulation functions in that category. gcc can be a pain in the butt. GBA: Fixed a bug that would cause data corruption and the loaded game to crash whenever a state was saved(but the state itself, and loading it, was fine) on a big-endian platform. Fixed several instances of mismatches between format strings and passed argument types, which could cause nonsensical information to be printed on big-endian platforms, and perhaps some little-endian platforms as well. Fixed the minimum field-width specifier on the statements that print the loaded game's CRC32 in several places. Added the "format(...)" function attribute to the MDFN_DispMessage(), MDFN_PrintError(), and MDFN_printf() function prototypes to catch format string errors. Fixed the order of the sound drivers in the documentation(it was erroneously implying that OSS had a higher priority than ALSA for the default sound driver), and added various notes to explain the sound drivers. If an invalid "sounddriver" is selected, Mednafen will now print an error message and not initialize sound instead of silently selecting the default sound driver. SexyAL: Altered the argument order of SexiALI_Convert() to make more sense. Fixed the broken conversion code used when the frame count passed to Write() is greater than 2048. Fixed a bug/design flaw in the SexyAL SDL sound driver that can cause a crash during program deinitialization. Added support for "float" output format to the ALSA driver. The ALSA driver will now try all formats that SexyAL's conversion code supports if the desired format is not supported by the output device, rather that simply erroring out as before. Added support for converting to 24-bit and 32-bit PCM output formats from the source format(which is still fixed to signed 16-bit). The driver function RawCanWrite() is now passed a pointer to a uint32_t, which it sets to the number of bytes that can be written without blocking, rather than returning the value directly, so that the return value can be used as a success/failure indicator. The driver function RawWrite(), and the "user" function Write(), will now return 1 on success, 0 on (fatal) error, rather than returning the amount of data written. The OSS driver was testing the return value of open() incorrectly. Fixed. SexyAL is now compiled as C++(but doesn't use many C++ features yet), which necessitated adding several explicit casts in various code, and fixing some inconsistent function prototypes and declarations. JACK: Fixed a stereo playback crashing problem(a loop count was being calculated incorrectly). JACK: Switched to using jack_client_open() instead of the deprecated jack_client_new(). JACK: The "sounddevice" setting is now used, to specify the JACK server to connect to. JACK: Fixed a possible race condition in RawCanWrite(). JACK, SDL: Changed the inter-thread ringbuffer setup to be less likely to underrun, while not hurting latency. JACK, SDL: Additional playback position precision is now obtained by using jack_get_time()/SDL_GetTicks(). This will improve Mednafen's performance with larger fragment sizes with these drivers, but smaller fragment sizes are still preferred for latency-to-underrun-occurrence-ratio reasons. Renamed the "byteorder" field of SexyAL_format to "revbyteorder", and changed it to a boolean type, to avoid confusion over what it actually represents. Removed erroneous dependency on CD-ROM emulation when WonderSwan emulation is enabled in the configure script. Added sanity checks to the first track number and total track count returned from libcdio, to prevent a crash in Mednafen if the libcdio driver fails and returns nonsensical values. Removed unused file sms/state.h Fixed a very-old bug that caused joystick unique ID collisions if more than 2 of the same "type" of physical joystick were available. Fixed a string constant-to-(char *) problem in sms/romdb.h. Mednafen is now compiled with -fsigned-char, to prevent any potential problems on systems with an "unsigned" char type as default. The included Tremor is now compiled with "-fvisibility=hidden" to work around a dynamic symbol collision problem with libsndfile(BUT, -fvisibility is only available in gcc 4.0 and newer). This solution may not be correct... Updated Tremor to the latest SVN version. PC-FX: Added a semi-hack to fix a missing background layer problem in parts of "Angelique Special". The underlying problem(no emulation of the programmable BG0 subscreen) will be corrected in 0.9.0. PC-FX: Removed the unused V810 cache structures(Mednafen 0.9.0 will feature cache emulation, however). PC-FX: Added a few CPU variables to save states whose absence could have caused netplay/movie desynch. PCE: Fixed virtual power-toggle initialization of VCE and gamepad input variables. PCE, PC-FX: Fixed the emulation of SCSI command 0xDE, mode 0x1. The value returned was too small by 2 seconds. PCE, PC-FX: Fixed the sector count for the last track(which influences the leadout track start position/total sector count) in multi-track CUE/BIN CDROM images. PC-FX: Fixed the handler address called when a TRAP instruction is executed. PC-FX: Fixed the exception code set when an FPU divide-by-zero occurs(previously, it was being set to the integer divide-by-zero exception code). Fixed several problems in file.cpp, including buggy and overly-complicated MDFN_read*le() functions, and a problem with the const-ness of the return value of strrchr() with gcc 4.4.
2009-10-29Fix build with newer GCC versions. DESTDIR ready. No MAKE_JOBS.joerg3-2/+19
2009-10-28Pass down X11 options for modular Xorg.joerg1-1/+8
2009-10-20Update to 1.51.78:wiz2-7/+7
Changes for version 78 * Fixed an issue where, after failing to load a ROM, the emulator would be paused forever. * Added a toggle to joypad configuration to allow or disallow direct use of modifier keys. * Changed the option to disable screensaver so that it uses XResetScreenSaver and xdg-screensaver due to XTestFakeKeyEvent being removed in the latest X.org release. Changes for version 77 * Added pt_BR translation. [Tiberio Vitor] * Fixed a bug where the sound driver would switch from SDL in the Preferences dialog if one of OSS or PortAudio was not installed.
2009-10-11Update to qemu 0.11.0. With input from Hasso Tepper (Dragonfly).asau16-303/+62
Changes since previous package: version 0.11.0 - fix rtc polling mode (Bernhard Kauer) - qcow2: order concurrent aio requests (Kevin Wolf) - qemu-io: port to win32 (Stefan Weil) - alpha: fix extlh instruction (Vince Weaver) - tcg: fix size of local variables in tcg_gen_bswap64_i64 (Stefan Weil) - net: fix send ordering (Jan Kiszka) - escc: fix IRQ routing (Aurelien Jarno) - versatile: fix Linux task preemption (Aurelien Jarno) - curses: reduce memory usage by 250MB (Aurelien Jarno) version 0.11.0-rc2 - mips: fix conditional move off fp conditions codes (Nath Froyd) - fix migration to obey -S (Paolo Bonzini) - remove pc-0-10 machine type (Mark McLoughlin) - vnc: fix copyrect screen corruption (Gerd Hoffman) - fix vm state change handlers running order (Markus Armbruster) - e1000: fix eerc and ics emulation (Bill Paul) - fix sdl zooming with pl110 (Blue Swirl) - sparc64: flush pending conditional evaluations (Igor Kovalenko) - esp: fix interrupt register read (Blue Swirl) - option rom makefile fixes (Paul Brook) - fix sparse warnings (Blue Swirl) - fix symfind (Laurent Desnogues) - win32: fix default prefix (Stefan Weil) - fix checksum writing in signboot (Alex Graf) - fix sdl window resize (Stefano Stabellini) - do not resize the screen on hw_invalidate (Stefano Stabellini) - Add checks for -smbios option (Beth Kon) - fix do_set_link (Luiz Capitulino) - fix do_commit behavior (Luiz Capitulino) - make windows notice media change (Gleb Natapov) - check for PR_SET_NAME being defined (Nathan Froyd) - fix migration for ide devices (Anthony Liguori) - Use correct depth in vmware vga (Reimar Doffiner) - support 32bpp cursors in sdl (Reimar Doffinger) - fix device name completion for eject (Blue Swirl) - make screendump use DisplayState properly (Stefano Stabellini) - fix autostart with live migration (Avi Kivity) - fix detached migration with exec (Chris Lalancette) - fix segv when changing vnc password in sdl (Zach Amsden) - fix vnc password clearing with stdio monitor (Zach Amsden) - clean up VGA type selection (Zach Amsden) - add missing linefeed in error message (Stefan Weil) version 0.11.0-rc1 - add machine aliasing support (Mark McLoughlin) - add getfd/closefd monitor commands (Mark McLoughlin) - use correct headers for tap-win32 (Filip Navara) - fix live migration (Glauber Costa) - slirp: use monotonic clock if available (Ed Swierk) - clear msix_entries_nr on error (Michael Tsirkin) - HPET: fix reg writes (Beth Kon) - slirp: fix guestfwd for incoming data (Jan Kiszka) - fix build of qemu-thread.c on win32 (Sebastian Herbszt) - improve signrom.sh portability (Christoph Egger) - fix qemu-img convert to copy unallocated parts of the image (Akkarit Sangpetch) - vmdk: fix backing file handling (Kevin Wolf) - scsi: add save/restore support (Nolan Leake) - fix live migration for SCSI (Nolan Leake) - various sparc build fixes (Blue Swirl) - fix OpenBSD build (Blue Swirl) - only allow -cpu host when using KVM (Anthony Liguori) - fix build breakage when !KVM (Anthony Liguori)
2009-10-11Comment out non-existing master sites.wiz1-4/+4
Fix fetch stage on x86_64.
2009-09-26Update stella to 3.0, ok agc and dillo. pkgsrc changes: none.dholland2-6/+6
Upstream changes: 2.8.4 to 3.0: (September 11, 2009) * Huge updates to the TIA emulation system. Illegal HMOVEs are now handled correctly, resulting in improvements to many ROMs (thanks to Wilbert Pol for many ideas and code for these improvements). All HMOVE emulation 'cheats' were removed; the emulation is now cycle-exact in this area. * Improved emulation of the Cosmic Ark 'starfield effect', also used in Stay Frosty; the emulation now looks very accurate. * Many improvements to the normal TIA rendering code, fixing problems when disabling certain graphical objects (certain objects were being misdrawn when others were enabled/disabled). * Improved TIA collision handling in the non-displayable area of the screen; this fixes problems in RAMRacer ROM. * Improved TIA redraw problems/graphical garbage when ROMs generate many more scanlines than a real TV would allow; this fixes problems in Q-Bert and the recent Playaround demo. * Added 'Fixed Debug Colors' option similar to the no$26k emulator. This allows each graphical object to be drawn in a fixed color, more clearly showing how the objects interact. HMOVE blanks are also shown in a different color. The TIA now emulates a 7-color register model, allowing even shared objects to show different colors. This is toggled with the 'Alt Comma' key. * Related to 'Fixed Debug Colors', HMOVE blanks can now toggled during TIA display with the 'Alt-m' key. * Added rewind functionality to the debugger, where states are saved after each step/trace/scanline/frame advance. Pressing 'Alt-r' or clicking the new rewind button will undo up to 100 previous operations. * Added 'electron beam indicator' to the debugger TIA output. Basically, this is a visual pointer indicating the position of the electron gun when scanning the display. * Added ability to completely disable fullscreen mode, which fixes problems for some people where fullscreen mode was being entered even if it wasn't enabled. * Added '-joyallow4' commandline argument and associated UI item to allow all 4 directions to be pressed simultaneously on a joystick. * Improvements made to the ROM launcher: the backspace key now goes to the parent directory (this key can be remapped), and previously selected directories are now automatically selected. * Added support for 2IN1 bankswitching scheme, where two ROMs are present in one binary. Currently supported are 2, 4, 8, and 16K ROMs. * Added bankswitch support for the 6K version of Starpath/Supercharger ROMS. This allows the 6K version of Cubis to run. * Updated bankswitching schemes FASC and MB; they are now known as FA and F0, respectively. This naming brings Stella in line with other emulators and programming utilities. * Fixed editing of cheats in the Cheat Dialog; the old cheat wasn't being removed.
2009-09-23No master site here; set INTERACTIVE_STAGE=fetchtnn1-1/+6
2009-09-22The package's install target already installs manpages, no need fortnn3-10/+8
us to do it manually anymore.
2009-09-20Update to 0.134: all changes from upstream.wiz3-12/+11
2009-09-14update master_sites. remove dev.gentoo.org. distfile has been removed.zafer1-3/+2
2009-09-12Please pkglint (desktopdb.mk).wiz1-1/+2
2009-09-12Update to 0.9.10. Set LICENSE.wiz4-8/+43
Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-09Update to 1.51.76:wiz2-7/+7
Changes for version 76 * Fixed a bug where the fullscreen window would lose focus. * Updated fr_FR translation [Tukuyomi] * Added es_VE translation [inukaze]
2009-09-09Add qt3 module.obache1-1/+2
2009-09-09Add suse_qt3.obache1-1/+3
2009-09-09Import suse32_qt3-10.0 as emulators/suse100_32_qt3.obache1-0/+5
Linux compatibility package based on the SuSE Linux distribution. Please visit http://www.suse.com/ for more information about SuSE Linux. This package supports running ELF binaries linked with glibc2 that require QT3 shared libraries.
2009-09-09Import suse_qt3-10.0 as emulators/suse100_qt3.obache4-0/+37
Linux compatibility package based on the SuSE Linux distribution. Please visit http://www.suse.com/ for more information about SuSE Linux. This package supports running ELF binaries linked with glibc2 that require QT3 shared libraries.
2009-09-07Let wine compile and work again. There are still some minor issues that needreinoud7-3/+77
to be adressed but example programs i had installed before worked fine. The errors i currently get are: 1 Could not load Mozilla. HTML rendering will be disabled. 2 err:seh:raise_exception Exception frame is not in stack limits => unable to dispatch exception. Where 1) is annoying but 2) is more revealing.
2009-09-07Fix build to Wine a bit.reinoud2-1/+29
It would bomb out on: freetype.c:166: error: 'FT_MulFix' undeclared here (not in a function) freetype.c:166: warning: type defaults to 'int' in declaration of 'pFT_MulFix' This is due to a newer version of freetype. Patch by Shunichi Fuji. Still fails to compile on other errors, but one more down.
2009-09-02Remove kei as maintainer, he resigned.wiz1-2/+2
2009-09-01Fix build on NetBSD-current.wiz3-1/+75
2009-09-01regen.wiz1-2/+4
2009-09-01NetBSD-current provides popcount, avoid conflict.wiz1-0/+23