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2001-11-27Update emulators/uae to version 0.8.18.kristerw3-22/+19
User-visible changes in 0.8.18: - Numerous bug fixes. - There's a track and LED display added to the bottom of the screen.
2001-11-23Update xmame to 0.56.1:kristerw3-20/+18
As usual, this is a sych. with MAME 0.56 (i.e. a slew of new games and emulation improvments.) Unix specific changes include: - Numeric keypad support is now much better. (Andre Majorel) - Added arbitrary height scaling, available via the -arbheight option and started sanitizing the blit core. This currently only works with the X11 (windows, DGA1, DGA2) and svgalib drivers. (Adam Moss) - Added -usbpspad/-pspad switch for support of the direction buttons on the Playstation gamepad. (Bill Adams) - The -hotrod/-hr and -hotrodse/-hrse should actually work now. - Fixed a bunch of warnings that occurred when linking with GNU binutils using -warn-common. - Added DGA2 documentation: src/unix/doc/dga2.txt. (Shyouzou Sugitani) - Added special-cased fast 2x1 and 3x1 scaling to the blit core. (Adam Moss) - Added several AdvanceMAME effects, available via -effect/-ef. Note that these effects are not available for some video drivers, nor do they work on actual 24-bit (packed) displays yet. (Ben Saylor)
2001-11-11Adjust format a bit:hubertf1-0/+5
* 75 * '=' * RCS ID * blank line * message text * optional blank line * 75 * '='
2001-11-01Fix build problems if the "libusb" package is installed.tron3-1/+27
2001-11-01Include "bsd.prefs.mk" before checking for the DGA support so that thetron1-1/+3
check actually works.
2001-11-01Fix build problem on systems running XFree86 3.3.x in conjuction with thetron1-1/+6
"xpkgwedge" package.
2001-10-31Move pkg/ files into package's toplevel directoryzuntum129-81/+81
2001-10-25Move a one-liner post-extract script to be a standard package Makefileagc2-10/+4
target, and remove the now unnecessary script file.
2001-10-25Move the linux-mkpwd.sh script from scripts/ to files/agc2-3/+3
2001-10-25Move configuration process from a separate script file to a standardagc4-30/+18
package Makefile target. Provide a Makefile.inc during the patch stage Remove now unnecessary configure script
2001-10-24I am a triple idiot. The only relevant variable that x11.buildlink.mkjlam2-4/+4
redefines about which buildlink.mk files would care is BUILDLINK_X11_DIR, which points to the location of the X11R6 hierarchy used during building. If x11.buildlink.mk isn't included, then BUILDLINK_X11_DIR defaults to ${X11BASE} (set in bsd.pkg.mk), so its value is always safe to use. Remove the ifdefs surrounding the use of BUILDLINK_X11_DIR in tk/buildlink.mk and revert changes to move x11.buildlink.mk before the other buildlink.mk files.
2001-10-23x11.buildlink.mk needs to be included before any buildlink.mk files thatjlam2-4/+4
use X11_BUILDLINK_MK as a test value. Generally just reordering the inclusions so that x11.buildlink.mk comes before the other buildlink.mk files will make everthing work.
2001-10-17Set BUILD_USES_MSGFMT as the configure process uses the test for msgfmt tojlam1-1/+2
determine how to install the locale files.
2001-10-06Add and enable zsneswiz1-1/+2
2001-10-06Initial import of zsnes, a (i386 only, since it is heavily asm based)wiz7-0/+85
Super Nintendo emulator. Based on package posted to tech-pkg on 2001/10/21 by sen_ml@eccosys.com with additional fixes and buildlinkifying by me.
2001-10-02Strongly-buildlink emulators/vice and mark as USE_BUILDLINK_ONLY. Makejlam1-32/+35
this package work with XF4.
2001-10-02Strongly-buildlink emulators/vice and mark as USE_BUILDLINK_ONLY. Makejlam5-98/+76
this package work with XF4. Based on work by Thomas Klausner (wiz) sent in private e-mail.
2001-09-27Mechanical changes to 375 files to change dependency patterns of the formjlam5-12/+12
foo-* to foo-[0-9]*. This is to cause the dependencies to match only the packages whose base package name is "foo", and not those named "foo-bar". A concrete example is p5-Net-* matching p5-Net-DNS as well as p5-Net. Also change dependency examples in Packages.txt to reflect this.
2001-09-25x.mame.net is ungodly slow. Try the roms.mame.dk mirror first.mycroft1-2/+3
2001-09-19provide more useful hint what this containsjdolecek1-2/+2
2001-09-19Add the sh_utils.rpm so that uname and others get installed.skrll2-4/+6
Fixes pkg/14011 by Martti Kuparinen <martti.kuparinen@iki.fi>
2001-09-18Update xmame to 0.55.1kristerw2-5/+5
2001-09-14Update to 0.57, based on pkg/13849 by Hiramatsu Yoshifumi.wiz4-30/+13
Lots of changes, with at least the effect that madplay now works inside swarm.
2001-09-09Deprecate NO_WRKSUBDIR, replacing it with an explicit assignment of:agc5-10/+10
WRKSRC= ${WRKDIR} This is much cleaner, much more indicative of what happens, and removes another of the negative definitions (NO_.* = value).
2001-09-05Removed duplicated text.kristerw1-4/+0
2001-09-05Update xmame to 0.54.2kristerw3-19/+5
Changes since 0.54.1 include: - Applied a fix for the Bubble Bobble driver. (Haze) - Applied a fix for Konami games. (Aaron Giles) - Using -debug no longer results in a segfault. - Applied a patch for the ES550x that fixes the runaway voices in Puzzle Bobble 3 and might fix other games with problems. (Aaron Giles) - Added -samplepath/-sp and -artworkpath/-ap command line options.
2001-09-02Add xmesskristerw1-1/+2
2001-09-02Resurrect the xmess package (it was removed 2 years ago since xmess iskristerw7-0/+211
included in the xmame tar ball. xmess doesn't however get updated for every new mame release, so it makes sense of having a separate package for it.) The current xmess version is xmess-0.37b15.2.
2001-09-02Upgrade xmame to 0.54.1nb1 after doing the following changes:kristerw4-7/+28
- Made Bubbl Bobble work again - Removed a warning from the xmamerc file.
2001-09-01xmame does not include xmess (well, the source is there, but it is basedkristerw1-2/+0
on an older mame release and has not been in a buildable state for a long time now.)
2001-08-27Use wildcard dependence on "autoconf" package.tron1-2/+2
2001-08-26Update xmame to 0.54.1.kristerw3-50/+5
Changes since 0.53.1: - Everything from MAME 0.54. - Fixed a compile error in the xgl target caused by a change in the core. (Sven Goethel) - Applied a patch that fixes CPS2 games. (Aaron Giles)
2001-08-25- Fixes paths in Linux ldd (this is a shell script), so that it can work later.manu1-2/+18
(this also reuire some kernel support which has not been committed yet. - Added some comment in the install section to keep it understandable by human readers
2001-08-19Update xmame to 0.53.1 (yes, they have chenged their numbering scheme)kristerw2-5/+5
2001-08-10Made it compile for NetBSD-1.5.1kristerw2-9/+9
2001-08-01vmware needs suse_x11 in addition to suse_base.kristerw1-1/+2
2001-08-01Update vice to 1.7.kristerw5-40/+78
Changes in VICE 1.7 =================== ** C64 changes - REU support has been rewritten to support different types and images. - Fixed a processor emulation bug which caused a crash in Summer Games II. - Fixed a snapshot bug causing Castles of Dr. Creep to quit after the snapshot has been restored. ** C128 changes - REU support has been rewritten to support different types and images. - Added support for internal and external function ROM images. - Tape emulation has been added. - Added register 26 support to VDC emulation to make LUnix work. - Support for the CAPS key has been added. - There is a limited C64 mode now. ** VIC20 changes - VIC video emulation now almost cycle exact (try vimm or vvv demos) NTSC video mode is supported. ** CBM-II changes - Implemented a C510 (aka P128) emulation, using the existing VIC-II emulation. - Fix a couple of bugs in the CBM-II emulation (C610-C720). ** Drive changes - Implemented experimental DOS1 (670 blocks free) support with CBM 2040 emulation. - The read-only bit of the 1581 disk drive is emulated now. ** Unix changes - Added preliminary (beta) DGA2 support. - French translation; Credits to Eric (meepmeep). - Datasette control UI. - Zlib is used for reading compressed images.
2001-08-01Update uae to 0.8.17.kristerw4-23/+20
User-visible changes in 0.8.17: - AGA should be a bit faster. - AGA sprites emulation added by Toni Wilen. - Numerous bug fixes. - In the Unix version, the gtk UI has a lot more options available. There's a new option "Enable copper speedup code"; I'd be interested in hearing whether there's any software out there that does not work (or runs slower) if this option is enabled. - Now supports image files of high density floppies (Dr. Adil Temel). - Support for A1000 Kickstart disks (Gerald Schnabel). - The option to disable autoconfig devices no longer exists; the emulator automatically recognizes if the Kickstart version is too old. - Numerous improvements for the integrated debugger. - State save/restore implemented by Toni Wilen. At the moment, this is experimental, "use at your own risk" code. It is not guaranteed that future versions of the emulator will be able to read snapshots saved by this version. Test it and report bugs.
2001-07-22Add -Wl,-R for X11 libraries. Noted missing in recent bulk build.wiz2-4/+12
2001-07-17Update to 1.37.3, based on pkg/13070 by Jared D. McNeill; buildlinked.wiz11-135/+195
Lots of emulation-related fixes and improvements.
2001-07-09Update xmame to 0.37b16.1kristerw2-5/+5
Changes since 0.37b15.1 include: - Everything from MAME 0.37b16 except for steadykey support and the new RGB blitters. These may be appearing in a later release. :-) - Added Matt Lowry's latest README, which has been missing from xmame for several releases. - Fixed the contrib/porting/prep-new-mame script so it doesn't omit the README file. - QNX Photon2 updates: A fix for dirio.c which allows xmess to compile under the QNX 6.1 internal beta; audio has better verbosity; fixed a bug which caused games utilizing a mouse to core dump. (Travis Coady) - Fixed some ANSI/ISO warnings in the GLmame code. - Changed contrib/porting/prep-new-mame to reflect the new .txt files bundled with MAME. - Updated contrib/porting/porting.txt to refer to src/windows rather than src/msdos for diffing between versions, since the Win32 target is now the primary one. - Updated the docs to mention that KDE 2.2b1 has been reported to fix the xmame.x11 problem whereby the window never displays without using a workaround.
2001-07-08Update to 20010401.wiz3-13/+13
Major changes since last pkgsrc version: 68k core fixes (still unused); sms/gg sprite renderer draws from tile cache; completely new c blitters; preliminary MSX and SC3000 drivers.
2001-07-07Add vmware and vmware-module.veego1-1/+3
2001-07-07VMware emulator which allows you to run Windows 95, Windows 98, Windows NT,veego4-0/+234
Windows 2000, FreeBSD, NetBSD, or Linux while you are runing NetBSD.
2001-07-07VMware module that contains the lkm's to run VMware.veego10-0/+386
patch-ac is from Atsushi Onoe <onoe@sm.sony.co.jp>. Note that you have to fetch the distfile manually.
2001-07-05remove a test that changed the way the package was built depending on DISPLAYperry1-5/+7
2001-06-30Create additional links for ttyE6 and ttyE7.veego2-2/+5
Bump to 6.4nb1.
2001-06-12Make this package happy with xpkgwedge; Since mkfontdir is a part of standardkei1-3/+3
X distribution, it's always in /usr/X11R6/bin even if xpkgwedge is installed.
2001-06-11CPPFLAGS is now passed to MAKE_ENV and CONFIGURE_ENV by bsd.pkg.mk, sojlam2-4/+2
adapt by moving CPPFLAGS settings to top-level, and removing explicit inclusion of CPPFLAGS into MAKE_ENV and CONFIGURE_ENV.
2001-06-03- updated to 2.4kei6-88/+170
New in This Version (2.4) As I now have five (!) different emulators to maintain in addition to my academic studies, I expect you, people, to look for bugs and fix them if possible. Please, submit your fixes and bug reports! * Small fix to the DI instruction. * Small fix to the HALT instruction. * Added -sync option to fMSX-MSDOS on public request. * Fixed PHYDIO DiskROM call (4010h) to return the number of remaining sectors in register B (thanks, Maarten!). * Fixed ASCII mappers to prevent memory corruption when switching ROM pages in disconnected slots. * Fixed palette to span to true white. * Added SetWave() call to the sound API. * SCC emulation now makes use of waveforms via SetWave(). * SCC gets silenced when 0 frequency is written (thanks, Maarten!). * Fixed SCC+ emulation. * Vertical screen adjustment is only computed once, when refresh starts. * Moved picture 10 pixels down when the screen is 192 pixels high. * Removed unused SprCol variable. * Added wave synthesis sound to fMSX-Windows. * Fixed fMSX-MSDOS to restore palette when exiting the debugger. New in fMSX 2.3 * Now, when you buy fMSX-Windows, you also fMSX-MSDOS. * Added modular FMPAC (aka YM2413 aka OPLL) emulation. * FMPAC soundtrack can be logged into a MIDI file. * Sound and MIDI logging APIs have been integrated and rewritten to accomodate MIDI instruments, dynamic instrument changes, drum usage, etc. * Added PAL/NTSC switch on a bit in VDP[9] (thanks, Alex!). * Added support for the overscan (Mantra demos and games run now). * Added sprite support to SCREEN3 (no idea why it was not there). * Added support for YJK (SCREEN12) and YAE (SCREEN10/11) screens. * Added separate handling for IE0 and IE1 IRQs (Xevious, etc.). * Added masking of Character Table address (SourceOfPower demo runs now). * Fixed Z80 interrupt handling after EI (thanks, Maarten!). * IE0 and IE1 IRQs are now reset when disabled. * IE0 IRQ is now set when enabled. * Palette sequencer now resets when writing to VDP[16]. * Fixed mapper #1 to support generic 16kB-paged MegaROMs (HoleInOneSpecial). * Fixed cartridge loader to correctly load MegaROMs with "AB" signature in the last 16kB page (R-Type). * Mappers #0 and #1 are now renamed to Generic/8kB and Generic/16kB. * Fixed mapper #3 to have hardwired ROM at addresses 4000h-5FFFh (thanks, Sean!). * Added mapper #6 that corresponds to the Konami GameMaster2 cartridge with SRAM (thanks again, Sean!). * Added key click and motor relay click emulation via Drum() call. * Major rewrite of the sound drivers and sound logging system. * Added mouse emulation to fMSX-MSDOS. * Added border emulation via VGA border to fMSX-MSDOS. * Added built-in debugger to fMSX-MSDOS (F11). * Fixed static palette in fMSX-MSDOS. * Fixed fMSX-Unix to work in 24BPP and 32BPP modes. * Added static palette to fMSX-Unix. * Minor fixes to fMSX-Unix makefile. * fMSX-Windows now runs in 16BPP HiColor mode. * Changed Setup Panel in fMSX-Windows. * HPeriod and VPeriod scrollbars are gone from fMSX-Windows as timing control is done automatically. * PAL and NTSC buttons are gone from fMSX-Windows as PAL/NTSC switch is done automatically. - minor inprovements or modifies. It is now selectable if use sun-compatible sound or ossaudio by defining USE_SUN_AUDIO to YES or NO in /etc/mk.conf (default YES) XXX Though it can be build in both conditions, sound still doesn't work properly. On my macppc box, if USE_SUN_AUDIO to YES, it generates continuous hum and nothing changes by play command in BASIC interpreter within the emulator. if set it to NO, it keeps quiet. cleanup package Makefile some.