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PKGREVISION++
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Tuesday, February 3rd, 2004 - Harekiet
DOSBox 0.61 Released
* Added a beta dynamic cpu for x86 hosts (very unstable)
* Added opengl and hardware overlay display output
* Rewrote the vga screen updates to go in lines
* Added paging and v86 support to cpu emulation
* Added a config option to simulate a certain type of machine
* Added hercules graphics emulation
* Made CGA/TANDY modes more compatible
* Updated textmode drawing routines to support blinking colors
* Fixed VESA set page function that was documented wrong
* Fixed some wrongly emulated cpu opcodes.
* improved exception handling
* debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban)
* fixed some mscdex issues (drive letter header error, added get
directory entry)
* added/fixed some bios funcs
* added some rarely used xms functions (thanks c2woody!)
* implemented GUS emulation
* Added 16-bit DMA support (for GUS and eventually SB16)
* Fixed many small bugs in filehandling routines
* Many small FPU fixes (c2woody/Fizzban)
* Some keyboard improvements (pharlab games)
* Some Timer and cmos/rtc fixes (Mirek/Srecko/Others)
* Lot's of mouse fixes (Help from various people)
* Enabled internal modem
* Made the DOS parsing routines a bit more flexible
* Added Subst (Srecko)
* Added cdrom ioctl support for linux (prompt)
* Many internal DOS fixes: memory/files/datastructures.
* Got some help from c2woody in allowing more than 1 irq being served
* Disabled DPMI (not needed anymore. DOSBox handles almost every
extender)
* Search configfile in $HOME directory if none present in current
directory
* Added another way to switch to protected mode.
(Thanks Morten Eriksen!)
* Fixed some odd badly documented behaviour with PSP/DTA
* Added some warnings on opening of readonly files in writemode
(DOS default).
* Many shell enhanchements
* Fixed a win32 specific bug dealing with filenames starting with a "."
* Fixed some bugs with the directory structure: not found/can't save
errors
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overridden.
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Changes from VICE 1.13 include:
** General
- Added IEC devices which allow to access printer or file system
devices even if true drive emulation is enabled.
** VIC-II
- Fixed some severe sprite collision detection bugs.
** Drive changes
- Increased the number of true drives to four.
- Support for 1570 and 1571CR drives has been added (1571CR is not
fully implemented though).
- 1581 emulation is much more accurate now.
** Printer changes
- Added Star NL10 printer emulation.
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USE_X11 instead, bump PKGREVISION.
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USE_X11 instead, bump PKGREVISION.
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USE_X11 instead, bump PKGREVISION.
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for arm, so that we don't need to install the gcc package(s) on
machines that already have a working compiler in their /usr/bin.
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This shouldn't be needed if we had non-recursive dependancies *sigh*.
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The Machine Emulator, or tme, is a program that provides a general-
purpose framework for computer emulation. The first machine that tme
could emulate was the Sun 2/120, one of the first widely available Sun
workstations.
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- Many improvements in the shell32 dll.
- Better support for constructors in C++ Winelib apps.
- Improved Regedit tool.
- Full support for graphic tablets.
- Lots of DirectMusic improvements.
- Better support for video playback.
- Full IME support for Asian locales.
- Lots of bug fixes.
Pkgsrc: wine does not seem to need unlimited data size (in fact, I tried
smaller limit then the default and it worked), so MESSAGE removed.
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to be an issue
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Changes since 0.77.1 includes:
- Everything from MESS 0.78.
- Changed the abbreviation of "-pause_brightness" to "-pbrt" to prevent
a conflict with "-playback".
- Fixed an infrequent spurious error reported by zlib 1.2.1. (Mark
Adler)
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Changes since 0.77.1 includes:
- Everything from MAME 0.78
- Changed the abbreviation of "-pause_brightness" to "-pbrt" to prevent
a conflict with "-playback".
- Fixed an infrequent spurious error reported by zlib 1.2.1. (Mark
Adler)
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needs to be raised to run wine.
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* R: can now be hooked to a real serial port (no runtime config yet)
* various ANTIC and POKEY fixes for perfect software compatibility
* disk and cartridge info saved in the state files
* casette handling greatly improved
* even more cartridges supported (40 now!)
* some rare buffer overflows fixed
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Tiff is backward compatible, but was broken on amd64 platform
so this makes sure new tiff is used.
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NeoPop-SDL is the SDL port of NeoPop, a portable NeoGeo Pocket
emulator. It supports black&white and color games, game state
saving, screenshots (BMP and PNG), sound and music, and double-
and triple-size as well as full-screen-modes.
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Changes since 0.30 include (please see the doc/changelog.txt in the hatari
source distribution for full details):
* Speed improvements
* Emulation improvements including:
+ GEMDOS hard disk
+ Mega-ST realtime clock
+ Improved memory mapping
+ Improved bus errors and exception cycles
+ Various games now work
+ Simple printer support
+ Initial MIDI emulation
* General bug fixes including:
+ rtc year fix
+ Fix corruption bug in MSA compression function
* Improvements added for cross-compilation of hatari
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Blinkensim is a Blinkenlights simulator. The first version used to speak
to the network that we used in the real thing. If you haven't seen the
real thing, you missed something, but this simulator will probably make
you understand the Blinkenhype.
Greetings from 20c3, 20th Chaos Communication Congress in Berlin, where the
real Blinkenlights are running at this very moment on the Haus des Lehrers,
next to the congress building ;) (http://www.blinkenlights.de/).
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"thou shalt not blindly apply patches".
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NetBSD-2* and FreeBSD. Should close PR pkg/23882.
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- Initial implementation of XDND drag&drop support.
- Improved startup performance on remote displays.
- Major improvements in the oleaut32 dll.
- Some support for Netbios functions.
- Work around for Exec Shield and prelinking troubles.
- Many code cleanups.
- Lots of bug fixes.
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This package supplies the user files necessary for full compatibility
with dynamically linked executables compiled under NetBSD 1.6.
This is for NetBSD-current/2.* and only i386 at this stage.
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ossaudio.buildlink2.mk and using ${LIBOSSAUDIO} instead of
-lossaudio.
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from the FTP. Remove them from the package too.
PKGREVISION++
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Visual Boy Advance is a Gameboy Advance emulator.
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