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2002-09-24Complete standardization of messages according to latest pkglint.wiz5-15/+15
2002-09-21buildlink1 -> buildlink2jlam1-8/+7
2002-09-21buildlink1 -> buildlink2jlam1-8/+7
2002-09-21buildlink1 -> buildlink2jlam2-22/+24
2002-09-21buildlink1 -> buildlink2jlam1-2/+4
2002-09-21This files needs to build perl modules, so include perl5/buildlink2.mk.jlam1-1/+2
2002-09-21buildlink1 -> buildlink2jlam1-17/+16
2002-09-09Add ld.so.hints file, as requested in pkg/18145.wiz2-2/+8
2002-09-07Update emulators/vice to version 1.10.kristerw4-43/+54
Changes since vice-1.9 include: ** General - The keyboard handling has been reworked. In most ports the keys can be assigned by *.vkm files. - Fixed display bugs during warp mode. - The autostart function prepares the drive with last accessed track, sector and buffer data now. - The opcode fetch of the 65xx CPU emulation is more accurate now. ** C64 changes - A processor port bug has been fixed, so IWM Diamonds works again. - Fixed a bug in the Retro Replay emulation. - Added support for IDE64 interface emulation. ** C128 changes - Added DIN charset support. - Added support for second color bank. ** VIC20 changes - Access to unconnected address space has been fixed. ** VIC-II - $d016 xsmooth emulation is cycle exact now! - Many small bugs in the VIC-II emulation have been fixed. - Accessing unconnected address space returns last phi1 data read by the VIC-II now. - Fixed bug loading a snapshot image with sprites enabled. ** Drive changes - Implemented firmware ROM mirrors. ** Tape changes - The image content lister lists the contents of TAP images too.
2002-09-06Convert to buildlink2.wiz1-5/+6
2002-09-06Hide artsc-config and sane-config from the configure scriptzuntum1-1/+4
as we don't use them in the wine package. Makes "wine" build again. Fix provided by Johnny Lam, thanks!
2002-09-01Update to 20020901.kent5-50/+16
* Fix menu size calculation. * Introduce peace-setup script. * The source archive is ready for anonymous CVS.
2002-08-31Add and enable suse_slang.fredb1-1/+2
2002-08-31Initial import of suse_slang, in support of TRPlayer.fredb3-0/+33
2002-08-31Update to 1.360 (1.36, but that is smaller than 1.337, the previous version):wiz6-51/+23
v1.36 - Fixed Gunforce, added invalid HDMA modes. [_Demo_] (Thanks Overload!) - New BRR decoding method, this should resolve all the sound issues introduced in 1.35 and fix new ones. (Noise simulation isn't used anymore) [_Demo_] - Fixed hang in NBA Live 95 and 96. [_Demo_] (Thanks Overload!) - Fixed some more mode 4 issues in the new gfx engine. [pagefault] - Added offset mode disable toggle to 8-bit new gfx engine. [pagefault] - Fixed SPC hang in 90 Minutes European Prime Goal by clearing spcram. [_Demo_] - Updated fix for Clayfighter to fix some bugs in battle. [_Demo_] - Fixed crash with certain games. (SDL/*nix only) [theoddone33] - Added better OBC1 detection. [_Demo_] - Special hack for Samurai Showdown IRQ problem. [_Demo_] - Special hack for Kamen Rider menu, requires special latch reading. [_Demo_] - Special hack for Super Famista 1 & 2 SPC bugs. [_Demo_] - Fixed Digital Devil Story hang by modifying the spc code. You must start a new game for the fix to work. [_Demo_] - Modified work ram init value to 0x55. (Thanks TRAC) v1.35 - Lots of updates to Linux/SDL version, including sound fixes, video code updates and other misc bugs. [theoddone33, Thorsten Glaser, Wilbern Cobb] - Fixed gamma in PNG snapshots. [pagefault] - Fixed a bug in sprite priority rotation. (fix damage in FFMQ) [TRAC] - Fixed long delay between battles and fixed flickering colours on map in Front Mission. [pagefault] - Fixed hang when picking up apples in Equinox. [pagefault] - Fixed keyon bug in DSP code, fixes sounds in Flaskback 3 Language Edition (Thanks neviski) [_Demo_] - Fixed "disco colours" in NBA Hangtime when the ball drops. [pagefault] - Fixed an NMI issue with register $4212, fixes hang in Cu-On-Pa, Bubsy and others. [pagefault] - Fixed a mode 4 bug in the new graphics engine that was causing the title screen in The Lost Vikings to be scrambled. [pagefault] - Added support for Super System arcade system, set DIP switches in add-on's menu in GUI. Games MUST be zipped in order to load. [pagefault] - Added special support for Earthworm Jim 2 sound effects. [_Demo_] - Added hack for Deaetonosama Apareitiban. [_Demo_] - Fixed super scope position reading. [_Demo_] - Modified a few timing things. [_Demo_] - Fixed some 65816 instructions in processor emulation mode. [_Demo_] - Added special timing for Grand Prix 3. [_Demo_] - Modified sound decoding another time (helps various noise sounds like DQ6). [_Demo_] - Modified joypad reading for VS Collection. [_Demo_] - Special modification for Bahamut Lagoon and Clay Fighter to delay write to the hdma register. (those games need dma delay implemented) [_Demo_] - Lots of other minor fixes and things we forgot to mention.
2002-08-27buildlink1 -> buildlink2jlam1-6/+6
2002-08-27buildlink1 -> buildlink2jlam1-5/+7
2002-08-25Merge packages from the buildlink2 branch back into the main trunk thatjlam6-6/+11
have been converted to USE_BUILDLINK2.
2002-08-23Update emulators/mmix to version 20020615kristerw2-6/+6
This update consist of some minor bugfixes.
2002-08-22Remove HOMEPAGE.wiz1-2/+0
2002-08-21Add `peace'kent1-1/+2
2002-08-21First import of PEACE pkgsrc.kent6-0/+194
PEACE is a set of programs to run Win32 executables on NetBSD. http://chiharu.hauN.org/peace/
2002-08-20Update to V2.9-11.soren6-101/+61
This includes several new emulators including one for the VAX, which runs NetBSD/vax!
2002-08-16Rather than mark it as broken on all versions, use the ONLY_FOR_PLATFORMagc1-4/+3
definition to mark it as good for NetBSD/i386 1.[345]. Broken on 1.6 and current systems, though.
2002-08-16Mark this package as broken - thanks to Matthias Drochner for the analysis.agc1-1/+3
- Makefile conflicts with bsd.pkg.mk. Maybe the system mk file is guilty in parts, but using it in a longliving pkg calls for trouble anyway... - mmap() portability: without MAP_FIXED, we don't get what we need anymore. - Some misguided change to use "objcopy", without considering the BSS, makes the emulator crash anyway. Whilst these could be fixed, now is not the time...
2002-08-15Make the package compile for ${MACHINE_ARCH} != "i386".kristerw2-13/+23
2002-08-13Add and enable "compat14-crypto".jdarrow1-1/+2
2002-08-13Add compat14-crypto package - compat14 plus the crypto-enabledjdarrow7-0/+237
"domestic" set libraries. From emulators/compat14 update log: Update package to 1.4.3.1 (netbsd-1-4 as of 2002-06-28, plus patch to lib/libc/rpc/xdr_array.c). Includes libc security fixes for SA2002-006 and SA2002-011 (and probably other bugs found since 1.4.3).
2002-08-13Update package to 1.4.3.1 (netbsd-1-4 as of 2002-06-28, plus patch tojdarrow4-22/+27
lib/libc/rpc/xdr_array.c). Includes libc security fixes for SA2002-006 and SA2002-011 (and probably other bugs found since 1.4.3).
2002-08-11pkg_tarup relies on a RCS ID to be present in a PLIST to find out what'shubertf2-1/+4
part of the pkg's PLIST and what was added by pkg_create (and can be ignored). Add an empty PLIST with an RCS ID to _all_ suse_* pkgs. Addresses PR pkg/17895 by David Maxwell <david@netbsd.org>
2002-08-08Update HOMEPAGE.wiz1-2/+2
2002-08-08Bump to 1.9nb1: Do not install resid header files. Closes pkg/17880.wiz5-13/+101
Also add xplus4 to PLIST.
2002-08-07Add REPLACE_PERL for two scripts.wiz1-1/+3
2002-08-07This package needs perl during compilation, and installs perl scripts.wiz1-1/+2
2002-08-05Update to 20020804 snapshot.junyoung4-27/+24
WHAT'S NEW with Wine-20020804: (see ChangeLog for details) - Beginnings of an IDL compiler. - Several new winedbg features. - More OLE and shell improvements. - NAS and AudioIO sound drivers. - Still more Sparc portability fixes. - Lots of bug fixes.
2002-08-05crank PKGREVISION due to shlib version change.grant1-2/+2
2002-08-04ync packages with suse reality, correct distinfo.grant2-6/+7
pointed out by Thomas Klausner.
2002-08-04sync packages with suse reality, correct distinfo.grant6-20/+24
pointed out by Thomas Klausner.
2002-08-02update MASTER_SITES and RPMFILES, as these are now in thegrant10-37/+30
'discontinued' directory.
2002-08-01Adjust to new pthread.buildlink.mk: remove USE_PTHREAD and replace withjlam2-6/+6
appropriate PTHREAD_OPTS incantation, and move the checks for the value of PTHREAD_TYPE below the inclusion of pthread.buildlink.mk.
2002-08-01Change MAINTAINER from tv at netbsd dot org to packages at netbsd dot orgjschauma2-4/+4
after consulting with Todd. Any volunteers for any of these packages?
2002-07-29Update to 20020710 snapshot. Highlights since 20020411 snapshot include:junyoung4-20/+73
WHAT'S NEW with Wine-20020509: - More dll separation work. - Many async I/O improvements. - Still more unit tests. - A lot less multimedia code. - Many portability fixes, esp. for ReactOS. - Lots of bug fixes. WHAT'S NEW with Wine-20020605: - Better Mingw support, including cross-compilation on Linux. - Still more dll separation work. - Winelib applications now get loaded much like builtin dlls. - Some command-line options replaced by config entries. - Multimedia improvements, including an MP3 decoder. - Massive whitespace cleanup. - New Winelib file manager. - Lots of bug fixes. WHAT'S NEW with Wine-20020710: - DirectSound 8 and DirectInput 8 support. - Many OLE improvements. - Support for font downloading in Postscript driver. - ALSA sound driver. - More portability fixes, particularly for Sparc. - Lots of bug fixes.
2002-07-28Update uae to 0.8.22.kristerw3-28/+5
Changes since 0.8.21: - Misc. bug fixes - Extensive updates for the sprite emulation and blitter timing code.
2002-07-14Add USB joystick support (and bump version to 1.39nb1) using (somewhatkristerw5-21/+298
modified) patches provided by Rui-Xiang Guo in PR 15566.
2002-07-12upgrade to 1.4.1.itojun3-35/+7
------------------------------------------------------------------------- Changes in 1.4.1 (June 22, 2002): - now cdrom is enabled in configure, unless you specifically disable it with --disable-cdrom. (Christophe) - fix compile error in main.cc when SMP or APIC is enabled (Dave) - the runtime menu now displays 11 (continue) by default (Bryce) - initialize DMA controller before floppy and SB16 - fix DMA panic when installing win95 (Volker) - first character of the vga bitmap is blank on win32 (Volker) Before, it was incorrectly coded as a '@'. - AltGr key on European keyboards works now on win32 (Volker) - fix problem with console/serial port on Bochs exit (Volker) - enable serial port for GNU and GNU/Linux (Volker) - small documentation fixes (Volker) - remove unnecessary include statements for X11 (Volker) - italian keymap added (Emanuele Goldoni) - fix win32 ethernet frames error. It will no longer reject packets that are less than 60 bytes long. (Peter Tattam) - BIOS fixes : - win2k cd-boot (Christophe) - emm386 crash (Dave) - cs=0 at boot time (Christophe) - keyboard failure in scandisk (Dave) - fix bug in forming the 64-bit APIC base address from two 32-bit registers. A compiler warning in cpu/proc_ctrl.cc pointed this out. - fix default choice in the runtime options menu
2002-07-08Update snes9x to version 1.39.kristerw5-97/+108
Changes since snes9x-1.37.3 include: - Fixed a timing problem caused by a speed up hack that was affecting Top Gear 3000. No the game still isn't playable, but I noticed the problem while investigating the DSP-4 chip used by the game. - Added support for Star Ocean and Street Fighter 2 Alpha decompressed graphics packs from dejap. Used a binary chop search rather than a linear search to locate correct decompressed graphics more quickly - should help emulation speed during later stages of the game. - Included the latest ZSNES DSP-1 code. Now Pilotwings, SD Racer and Suzuka 8 Hours are playable. Aim For The Ace, Super Air Diver 1 & 2 and Syutoko Battle 94 are also playable, but with bugs. Thanks to zsKnight, _demo_, et al for all their hard work. - Another Daffy Duck: Marvin Missions screen flicker problem worked around - writing to the IRQ enable register shouldn't clear any pending IRQs, but Sieken 3 seems to require this or else the game hangs. Special-cased Daffy Duck for now. - An NMI emulation bug was triggering a Panic Bomberman World game bug, crashing it. Basically, if a game enables NMIs after the normal trigger point, the NMI should not trigger if the game has already read the NMI clear register. - Panic Bomberman World requires SPC700 memory to be initialised to zero on reset otherwise the game hangs when a tune finishes and another one should start. - Added an offset hack for Strike Gunner to get the scrolling ground layer to line up correctly - another offset-per-tile bug hacked around for now. - Hmm. The broken cut-scenes in Deep Space 9 seem to indicate that I haven't got the emulated clock speed of the 65c816 CPU correct yet. And not by a little bit - a 9% too slow error. Hacked special timing for the game for now. - Fixed another crash bug in the interpolated mode 7 code - if no scaling was being used (either up or down) and screen repeat was enabled and the screen was flipped horizontally, the routine would crash Snes9x. Was causing Snes9x to crash during rock monster boss stage of Castlevania 4. - Oops. Got the initialisation of the default SNES screen width and height round the wrong way - could cause a X Windows System error message on the UNIX port after loading a ZSNES freeze file. The package has been changed to use the oss sound instead of the sun sound driver. This improves the sound quality.
2002-06-26Substitute a couple of `mkdir' by `${MKDIR}'.seb2-4/+4
Remove `-p' from mkdir arguments, it is already part of ${MKDIR}. While here substitute a couple of ${PREFIX} by `%D' in `@exec ${MKDIR} ...' lines and add a couple of missing `%D' in such lines too!
2002-06-25Fix previous CFLAGS change.cjep2-4/+4
2002-06-20On NetBSD/arm, turn off optimisation on xmess and xmame as this prevents thecjep2-7/+11
packages from building.
2002-06-15Use pthread.buildlink.mk instead of pth's buildlink.mk.wiz1-6/+6
pkg/17271 by Lubomir Sedlacik.