Age | Commit message (Collapse) | Author | Files | Lines |
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- Improve register handling and support with XMS.
- Fix some issues with deleting open files.(windows only issue)
- Add dummpy LPT1 class. (windows only issue)
- Improve some of the internal dos commands. (choice, copy and shift)
- Improve ROM area. (for games that use it for random numbers or
overwrite it as some sort of detection thing)
- Improve compatibility of dynamic core by making it handle certain
pagefaults earlier.
- Move internal dos tables around so we have more umb memory.
- Add some dos tables.
- Dynamic core supports io exceptions.
- Move some interrupt handlers to XT Bios locations.
- Add a dynamic fpu on x86.
- Improve fpu on non-x86.
- Trapflag gets strickt priority over hardware IRQs.
- Trapflag support for the dynamic core.
- Add dummy TRx handling.
- Fix a few rarely used character functions.
- Improve auto cycle guessing code.
- Improve and extend the joystick support.
- Add autofire support.
- Improve the mapper so you can map keys to the joystick and vice versa.
- A few game specific video card fixes.
- Fix some 64 bit cpu bugs.
- Add support for certain cdrom detection schemes.
- Improve HSG/Red Book support.
- Improve MSCDEX.
- Improve dynamic core support under intel macs.
- Add basic support for clipper programs.
- Add support for different keyboard layouts.
- Add auto core guessing.
- Fix a few flags bugs.
- Fix a few small cpu bugs.
- Improve soundblaster detection rate by various programs.
- Improve EMS emulation. (allow mapping of non standard regions)
- Improve keyboard input codes on various OS-es.
- Fix problems with filenames having stackdata in them.
- Changed a few basic operations in DOSBox so they take emulated time.
- Improve dos ioctl functions.
- Improve DOS functions when dealing with virtual drive.
- Improve FAT drives.
- Better handling of volume-labels in file functions.
- Image disk cycling capability. (prompt)
- Try to reduce the impact of using an analog joystick.
- Several measures to avoid code invalidation on certain types
of self modification in the dynamic core.
- Add dynamic core memory function inlining.
- A few small mouse improvements. (some games are using things they
shouldn't)
- Add nullmodem emulation.(h-a-l-9000)
- Some small cga and hercules fixes.
- Add more scalers (hq2x/hq3x/sai). (Kronuz)
- Change configuration file loading support. It now supports
multiple configuration files.
- Make dynamic core capable of running some win32s programs.
- Fix and add some rare soundblaster modes. (Srecko)
- Better soundblaster mixer controls. (Srecko)
- Make soundblaster installation under windows much easier.
- Add device control channel handling.
- GEMMIS support (ems under windows).
- Support more colours in win 3. (vasyl)
- Don't show unmounted drives in windows filemanager.
- Fix some bugs in the int13 handler.
- Simulate some side-effects of bios interrupt handlers on flags.
- Add IPX functions needed by netbios.
- Make ports take emulated time.
- Tabcompletion is now aware of the CD command.
- Add suppport for the dac pel mask.
- Fixes to hercules emulation, better detection and bank switching.
- Fixes to tandy emulation, 640x200x16 mode and different sizes bank.
- EGA/VGA memory changes detection for faster rendering.
- Gus 16 bit fixes.
- Many timer improvements.
- Some pcjr fixes.
- Some booter fixes.
- Many small fixes.
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the system.
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----------
- Rejoice for finally having 224 lines and them being shown properly in all
cases.
- IRQ and timing fixes (fixes Chrono Trigger issues, Super Mario World, and
others).
- Fixed bug with certain commandline parameters permanently overwriting
config file settings.
- Fixed bug with loading new ZMVs of a different version.
- Loading ZMV with ROM mismatch prints a message.
- Movie menu now has tabs and only shows proper options when available.
- Slight improvement to the Custom Res functionality.
- Keep4_3Ratio option now only shows when necessary.
- PNG files now use extended height in extended height mode.
- Pausing, rewinding, and fast fowarding are disabled during movie dumping.
- You can now force a movie dump length shorter or longer than the actual ZMV
length.
- Fixed Bilinear Filtering on startup.
- More...
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paradogs.com expired on 03/17/2007 and is pending renewal or deletion.
Distfile is available from ftp.NetBSD.org.
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the system.
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Linux compatibility package to support running VMware (SuSE 10.0 version)
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o) SuperH (SH4) emulation is now somewhat more stable.
x) GXemul 0.4.4: A NetBSD/dreamcast Live CD works.
x) GXemul 0.4.4.1: A Linux/dreamcast Live CD also works.
o) PowerPC "G4" emulation is now stable enough to let NetBSD/macppc
run from a disk image. (Installing actually worked before, but the
NetBSD/macppc GENERIC kernel uses AltiVec instructions which were
not implemented correctly.)
o) The PICA-61 (arc) and i80321 (evbarm) emulation modes now have their
timers fixed at 100 Hz. A hardcoded speed like this is very ugly, but
it is at least better than before (when the timer wasn't really
running at any specific speed at all).
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PPF (PlayStation Patch File) is a tool dedicated to all PlayStation
coders and developers out there who are creating PAL/NTSC patches,
trainer options and even cracks for your favourite console system.
With the files in the PPF package you are in the position to make
patchfiles similar to IPS on SuperNES.
This package contains a tool to create PPF patches.
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PPF (PlayStation Patch File) is a tool dedicated to all PlayStation
coders and developers out there who are creating PAL/NTSC patches,
trainer options and even cracks for your favourite console system.
With the files in the PPF package you are in the position to make
patchfiles similar to IPS on SuperNES.
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- Many Direct3D fixes and performance improvements.
- More comctl32 tests and some bug fixes.
- Compatibility improvements in cmd.exe.
- Still more fixes to builtin OLE.
- Support for process control on Solaris.
- Lots of bug fixes.
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(see his ILVSUN3 page http://www.ilvsun3.com/ for more details),
and some others are from skrll and me.
patch-ab: (from skrll)
fix an invalid pointer cast for -fstrict-aliasing
patch-a[cijklmn]: PR pkg/34113 (by me)
- specify -fno-strict-aliasing in Makefiles (for workaround)
- add several casts to appease -Wpointer-sign
- remove a static decl from a global function
- add a cast and remove unused variable
patch-ap: (from Arthur, tweaked by me)
disable "cannot generate keysym" warnings on tmesh startup
patch-aq: PR pkg/33969 (from Arthur)
TME sun3 emulator incorrectly emulates cmp2 and chk2 M68K instructions
patch-ar: PR pkg/34538 (from Arthur)
TME sun3 emulator incorrectly calculates EA with immediate mode
instructions with PC indirect 16-bit displacement addressing
patch-aw: PR pkg/35010 (from Arthur)
sun3 emulator asserts when using stdin/stdout for emulated serial console
patch-ax: PR pkg/35009 (from Arthur)
TME sun3 emulator asserts when running two emulators with ethernet
patch-az: PR pkg/35305 (from Arthur, with some minor tweaks by me)
TME sun3 emulator incorrectly emulates ethernet obie & i825x6 hardware
patch-ba: PR pkg/35309 (from Arthur)
TME sun3 emulator, running without a window manager,
overwrites tmesh prompt
patch-bb: PR pkg/34690 (from Arthur, modified by me)
TME sun3 emulator incorrectly performs: movel sp,-(sp)
(also modify m68k-insns-auto.sh to mark cas instructions CANFAULT)
patch-bc: PR pkg/34571 (from Arthur, modified by me)
TME sun3 emulator doesn't consider floating point infinities to be equal
patch-bd: (by me)
- avoid invalid 32 bit shifts in fb-xlat-auto.sh,
which may cause broken screen fonts when tme is compiled with gcc4
patch-be: (by me)
fix decoding cas instructions
Makefile: (by me)
- add some CONFIGURE_ARGS to avoid invalid shifts more than
(or equal to) variable sizes, which could be problematic on gcc4
- bump PKGREVISION
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texi2dvi and texi2html exist, so that configure believes that
the documentation is wanted. Afterwards just patch the Makefile
to not really use those as intended according.
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- Many Direct3D fixes and performance improvements.
- Several new features in the builtin cmd.exe.
- Improvements to HTML help support.
- Lots of bug fixes.
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11/07/2006 *** v2.8 ***
- Uses DatLib v2.16.
- Fixed bug that messed up internal indices (affected crc matching)
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11/07/2006 *** v2.7 ***
- Uses DatLib v2.16.
- Fixed bug that messed up internal indices (affected crc matching)
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17/10/2006 *** v2.8 ***
Removed RAINE ROMs since they are now MAME compatible (v0.43.4+)
Updated internal ROM names to match MAME v0.109
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30/12/2006 *** v2.26 ***
- Uses DatLib v2.19.
- Improved -dX modes (understands merging despite differing names)
- Added CPS-2 to descriptions when producing disk supplements
- Added sourcefile information to output datafile
- Fixed sample functionality in the standard comparison modes.
i.e. Running MAMEDiff without options or in verbose mode (-v).
11/07/2006 *** v2.25 ***
- Uses DatLib v2.16.
- Fixed bug that messed up internal indices (affected crc matching)
- More intelligent directory scanner (regarding samples and CHDs)
- Removed 64MB file limit from directory scanner (reads 1MB blocks)
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01/01/2007 *** v2.31 ***
- Uses DatLib v2.20.
- Added 'prune' option (-p) for removing roms, disk and/or samples
- Added 'incorporate' option (-I) to assist in combining datafiles
17/10/2006 *** v2.30 ***
- Uses DatLib v2.18.
- More intelligent DTD creation when saving in ListXML format
- Added support for game/display (MAME v0.107)
- Added support for game/input/control (MAME v0.107)
- Added support for emulator/build (MAME+MESS v0.101u4 upwards)
- Added support for driver/savestate (MAME v0.101u1 upwards)
- Note: The above changes affect the tab delimited format!
- Added 'delimited.sql' as an example of loading dats into MySQL
16/07/2006 *** v2.29 ***
- Uses DatLib v2.17.
- Fixed bug that caused the DatUtil -g and -r options to crash
11/07/2006 *** v2.28 ***
- Uses DatLib v2.16.
- Fixed bug that messed up internal indices (affected crc matching)
- More intelligent directory scanner (regarding samples and CHDs)
- Removed 64MB file limit from directory scanner (reads 1MB blocks)
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01/01/2007 *** v2.20 ***
- Added 'prune' feature for removing roms, disk and/or samples
- Added 'incorporate' feature to assist in combining datafiles
30/12/2006 *** v2.19 ***
- Internal change that only affects MAMEDiff (see note below)
- Improved -dX modes (understands merging despite differing names)
17/10/2006 *** v2.18 ***
- More intelligent DTD creation when saving in ListXML format
- Added support for game/display (MAME v0.107)
- Added support for game/input/control (MAME v0.107)
- Added support for emulator/build (MAME+MESS v0.101u4 upwards)
- Added support for driver/savestate (MAME v0.101u1 upwards)
- Note: The above changes affect the tab delimited format!
16/07/2006 *** v2.17 ***
- Fixed bug that caused the DatUtil -g and -r options to crash
11/07/2006 *** v2.16 ***
- Fixed bug that messed up internal indices (affected crc matching)
- More intelligent directory scanner (regarding samples and CHDs)
- Removed 64MB file limit from directory scanner (reads 1MB blocks)
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Or1ksim is a generic OpenRISC 1000 architecture simulator capable of
emulating OpenRISC based computer systems. Or1ksim provides several
unique features:
* Free, open source code
* High level, fast, architecture simulation that allows early code
analysis and system performance evaluation
* All major models of OpenCores peripheral and system controller
cores supported
* Easy addition of new peripheral models
* Remote debugging through a network socket with the GNU Debugger (GDB)
* Support for different environments (memory configurations and
sizes, OR1K processor model, configuration of peripheral
devices)
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Patch provided by Sergey Svishchev in private mail.
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From Sergey Svishchev in private mail.
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Fixes PR 35714.
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Changes between release 0.4.3 and 0.4.4 include, among other things:
o) The interrupt subsystem has been redesigned. This means two things:
x) Internal code cleanup, which makes the whole emulator more
maintainable. Instead of using magically encoded integers
for interrupts, strings are now used. These strings are in
the form of "paths", so that devices and busses can more
easily be connected to other busses, devices, or CPUs.
x) Some machine types which happened to work in release 0.4.3,
but were not listed in the documentation as working, may
have stopped working now. As always, the documentation should
indicate the combinations of machine modes and guest OSes that
are supposed to work.
o) SuperH (SH4) emulation is now somewhat more stable, enough to let a
NetBSD/dreamcast Live CD be usable.
o) PowerPC "G4" emulation is now stable enough to let NetBSD/macppc
run from a disk image. (Installing actually worked before, but the
NetBSD/macppc GENERIC kernel uses AltiVec instructions which were
not implemented correctly.)
o) The PICA-61 (arc) and i80321 (evbarm) emulation modes now have their
timers fixed at 100 Hz. A hardcoded speed like this is very ugly, but
it is at least better than before (when the timer wasn't really
running at any specific speed at all).
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so make sure to call them with the correct name.
Thanks wiz for noting it
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- Many Direct3D fixes and performance improvements.
- Several new comctl32 test cases.
- IDL compiler improvements.
- More OLE32 marshalling fixes.
- Lots of bug fixes.
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Patches provided by Martijn van Buul in PR 35585.
Bump PKGREVISION to be on the safe side,
in case this changes anything on 32bit platforms.
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