Age | Commit message (Collapse) | Author | Files | Lines |
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Changes since 1.10:
** General
- The memory reset pattern can be configured now.
** C128 changes
- Fixed some MMU issues.
- Fixed color RAM support.
** PET changes
- A crash at startup has been fixed.
** VIC-II
- Improved sprite support.
- Fixed some video cache bugs.
- Fixed some IRQ emulation bugs.
** Drive changes
- Improved byte-ready line emulation.
- The track offset is calculated properly on track change now.
** Unix changes
- Real device access through OpenCBM library via XA1541/XM1541 cable.
- Added support to access 1581 formatted disks with the 3.5" host
drive (Linux only).
- Added event recording & playback (experimental).
** Miscellaneous changes
- The monitor can access disks attached to #8..11 now.
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maintainer per request (previous maintainer ok).
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you to run Windows 95, Windows 98, Windows NT, Windows 2000, Windows XP,
FreeBSD, NetBSD, or Linux while you are runing NetBSD.
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VMWare Workstation 3.2. (3.0/3.1 should work, too.)
Tested on 1.6.1_RC1 only.
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vmware-2.0.4 kernel modules.
Conflict with vmware-module-3*.
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Changelog since 0.62.2:
The core is based on MAME 0.65. This incorporates all features of the
update to this core.
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Patches from Nathan Langford via PR pkg/19580.
Changes:
RELEASE 1.0.3
=============
- All ANSI C incompatibilities should be fixed. Please report any that
remain.
- Various bugs encountered when building gnuboy on strange compilers
have been fixed.
- Internal support for decompressing gzipped roms now exists in a
minimal form. The inflate code used is taken from a quine
(self-reproducing program) written by David Madore and placed in the
public domain. This code is very portable but is rather slow and may
crash when given invalid data; however, there should be no impact on
security. Currently only gzip files (not pkzip files) are supported.
- HuC3 emultaion has been fixed to some extent. Robopon Sun and Star
are both playable now, but many features of the HuC3 are still not
implemented.
- Color filtering to make gnuboy look much more like a real CGB is now
included, thanks to the work of Jonathan Gevaryahu.
- A new rcvar "gbamode" has been added to unlock the GBA-only features
present in some newer CGB games. (This has nothing to do with GBA
emulation, which gnuboy does not do and will not do in the future.)
- Sprite sorting in DMG mode has been fixed. This should improve things
in various DMG games where sprites previously overlapped in the wrong
order.
RELEASE 1.0.2
=============
- A minor problem in the frequency sweep function on sound channel 1
was fixed, correcting the sound of the ice beam and metroid encounter
sound in Metroid 2.
- Sound channel 3 waveform data is now trashed when the sound is
played. This makes it more difficult for games and demos to detect
that they are running on an emulator.
- The channel 3 waveform is now properly initialized in both DMG and
CGB modes. Before it was incorrectly initialized to have frequency
16 times too high, and the initial "random noise" pattern exhibited
by DMG wasn't emulated. R-Type now sounds much better.
- The sound length register for channel 3 now works properly, fixing
the title screen music in MegaMan 2. No thanks to gbspec.txt for
having blatently wrong info about this matter.
- Major problems with sound quality on channel 4 (noise) have been
fixed, and the pseudorandom sequence has been replaced to very
closely resemble that of a real Gameboy, thanks to the hard work
of Lord Nightmare. All these changes make a significant improvement
in many games, notably Metroid 2, Final Fantasy Legend II and III,
Camp Deadly, and Wario Land.
- Stereo channels are no longer backwards.
- The DMG STAT register write bug, which causes an interrupt if the
STAT register is written while in HBLANK or VBLANK, is now emulated.
This fixes Legend of Zerd and probably any other DMG game that will
not run on a real Gameboy Color.
- A hack/potential fix for a problem that kept Konami Collection Vol
1 from working has been put in place.
- A major interrupt bug that prevented Amazing Penguin from running
has been fixed.
- Several bugs that could have resulted in crashes under strange
circumstances have been fixed.
- Other minor sound issues have been tweaked or fixed.
RELEASE 1.0.1
=============
- Keys that didn't work in the SDL-based ports have now been fixed.
- The --bindir= option to the configure script now works properly.
- Running "make install" no longer fails when the destination
directory doesn't already exist.
- Various minor cleanups.
RELEASE 1.0.0
=============
- Auto-loading rc files on a per-rom basis.
- Less intense yellow in the default mono palette.
- Default keybindings no longer use modifier keys.
- Lots of new documentation.
- Hardware scaling on matroxfb now looks better.
- Disabled some useless optimizations to work around a bug in gcc
2.96, which despite being a broken compiler has become rather
popular since Redhat decided to package it without sufficient
testing. This will fix the problems lots of people have reported
when compiling.
- Added --disable-arch option to configure to prevent the binaries
built from being dependent on the exact host cpu they're built on.
This will allow distro maintainers to build packages that work even
on older cpus.
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Changes since 0.64.1.0 consist of "Almost everything from MAME 0.65".
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CHANGES file:
Changes in 2.0.2 (January 21, 2003):
- fix possible segfault in wxWindows (Volker Ruppert)
- fix instrumentation (Stanislav Shwartsman)
- fix cdrom read_toc() function for *BSD (Keith Matthew Jones)
- fix NetBSD boot from cdrom (Christophe Bothamy)
- fix cmos checksum (Volker)
- fix "refresh bit" behaviour in pit (Volker)
- fix .bochsrc parsing (Volker)
- fix vga resize/redraw problems (Volker)
- fix compilation issues on Irix and Tru64 (Christophe)
- fix MMX/SSE bugs (Stanislav, Peter Tattam)
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While here use DIST_SUBDIR due to non-versioning of the distfile name.
Changes appear to be a handful of bug fixes.
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No particular xmame change since 0.63 pre-release; changes to 0.62 unknown;
mainly sync with MAME 0.64.
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have it be automatically included by bsd.pkg.mk if USE_PKGINSTALL is set
to "YES". This enforces the requirement that bsd.pkg.install.mk be
included at the end of a package Makefile. Idea suggested by Julio M.
Merino Vidal <jmmv at menta.net>.
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for short packets from local host) pad it to 60 bytes.
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Changes in 2.0.1 (January 4, 2003):
- fix corrupt saved configuration files (Christophe Bothamy)
- fix missing break statements in apic (Shai Fultheim)
- fix compiling sb16 under FreeBSD (Volker Ruppert)
- updates to the documentation (Volker)
- fix text mode colors 8 to 15 (Volker)
- fix FPU integer load bug (Volker)
- stop pasting on hardware reset (Volker)
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Changes since 0.62.1nb1 include:
- Fixed problems in memory.c that could lead to crashes and default.cfg
corruption. (smf)
- Aspect and mode switches are now available for the Xv driver even if
DGA isn't enabled.
- The 'rc' and 'hi' directories are now created on startup if they're
missing. (Gerd Sussner)
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Changes since 0.62.1nb5 include:
- The 'rc' and 'hi' directories are now created on startup if they're
missing. (Gerd Sussner)
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no tar file yet.
+ - Fixed problems in memory.c that could lead to crashes and default.cfg
+ corruption. (smf)
+ - Fixed a bunch of ANSI/ISO warnings reported by Stefano Priore.
+ - Fixed a crash in the MESS Atari 800 driver.
+ - Aspect and mode switches are now available for the Xv driver even if
+ DGA isn't enabled.
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PR#19006: use the pkgsrc libjpeg instead of a local copy, and patch a bug in
the serial device file descriptor handling.
Also up the emulated "CPU idle" delay from 10ms to 100ms. For some reason the
former saturates the CPU (on a Celeron 700 system), but with the latter the
program idles at near 0%. This patch is probably not required for native
threads. Mileage may vary...
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as emulators/hatari.
Hatari is an Atari ST emulator for systems supported by the SDL library.
You need a copy of an Atari ST TOS ROM to use this program. Then run
the program as follows: hatari --tos tos.image
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PKGREVISION++
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be consistent with the other USE_MMX-using packages.
Add USE_MMX to BUILD_DEFS.
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A very brief summary of changes:
- 2x emulation speedup!!!
- added plugin devices and guis. Now you can compile with many more
options, and choose between them at runtime.
- added emulation of AMD x86-64, MMX, SSE, SSE2 instructions.
- add wxWindows port (a graphical configuration interface and display lib)
and SVGAlib port (full screen display for Linux without X11).
- improvements in many I/O devices: for example up to 8 hard disks/cdroms,
TUN/TAP network interface, 360k floppies.
- improved MacOSX/Carbon interface and updated MacOS9port.
- GDB remote stub, allows symbolic debugging with Bochs simulation.
- support for up to 32gig hard disk images.
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Closes PRs 19516, 19517, 19518, 19519, 19520, 19521, 19522, 19523,
19524, 19525 and some more, perhaps.
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package and library major bumps therein.
Also match dependency in corresponding buildlink2.mk's for the same reason.
Mmmm, binary packages.
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PKGREVISION++
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Changes since last packaged version are mainly that the emulation core
is based on MAME 0.62, together with random bugfixes.
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Changes since PKGREVISION 2 include:
- All path and directory options in fileio.c now support expansion of
environment variables such as $HOME.
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package have corrupt locale files.
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hardlink support fix.
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hardlink support fix.
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WHAT'S NEW with Wine-20021125: (see ChangeLog for details)
- Finished conversion to STRICT compilation mode.
- WinHelp revival.
- Client-side fonts supported even without RENDER extension.
- Regression tests no longer require Perl.
- Lots of bug fixes.
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PKGREVISION++
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Change it to only disable the macros that do massive unrolling (instead
of disable all optimization).
PKGREVISION++
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