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Changes in Version 0.4
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1. First draft of a user manual (doc/ia64user.txt)
2. Systems calls to vprintf and program exit
3. Enhancements to single step and display register commands
4. Trace level command
5. Reset hazards command
6 Various bug fixes
Changes in Version 0.5
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Supports ELF files created by the Intel IA64 Assembler. Not all relocation
types are yet supported.
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Lots of changes, including
Hatari version 1.0.0
Version 1.0.0 of the Atari ST, STE, TT and Falcon emulator Hatari has
been released. A lot of things have been changed this time:
The user's configuration files are now located in the directory ~/.hatari/
[...]
Hatari version 0.95
Hatari version 0.95 has been released. This release brings you basic
Atari TT and Falcon emulation! Please note that both new emulation
modes are still highly experiemental,some few games and demos work,
but most still have more or less big problems. Basic emulation of
Falcon video shifter (Videl), NVRAM and DMA sound is in place. The
biggest drawback: There is no working Falcon DSP emulation yet.
[...]
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computers and ST emulators.
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Throw out a few options which are pointless (fixed{video,fast}ram) since they
are only minimally relevant to JIT, or broken (blitsdlblit, blitmemmove).
Patch posix shell script instead of requiring bash.
Make OpenGL support an option.
Emutos has to be downloaded from http://emutos.sourceforge.net/en/download.htm
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- use SQLite3 instead of Berkeley DB
- optionally TorrentZip ROM set
- mkmamedb: add support for ROM Management Datafile format
- mkmamedb: add support to read dat files from zip archives
- mkmamedb: extract version and game description from listxml output
- ckmame: fix finding ROMs that need detectors from superfluous and extra
- change to 3-clause BSD license
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Don't bother bumping PKGREVISION as you wouldn't have been able to create a
binary package with -opengl in the PKG_OPTION before
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This lets me launch Diablo II on an EeePC, which runs menus at 800x600 but
allows the actual game itself to run at 640x480, without hooking up an
external VGA monitor.
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__errno and ___errno overrides must exist, so #undef them rather than
not overriding at all on NetBSD.
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not overriding at all on NetBSD.
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a 4.99.66/i386 kernel.
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Add missing dep on libxml2.
Also merge some stuff from wip/wine:
- more options (esound, ldap, dbus, ssl, x11)
- split PLIST to accomodate extra files on Linux and FreeBSD (PR pkg/36320)
This also fixes the broken build against current openldap. (PR pkg/38025)
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0.8.9:
Updated the included gettext library to 0.17 to fix a MinGW build
issue.
GB: Corrected a lack of address masking in most of the cart RAM
emulation code. Fixes a few Chinese GameBoy Color games.
NES: (Re?)-added support for mapper 240(it was erroneously listed
in the documentation as being supported...).
GBA: Fixed a buffer overflow in the ROM image loading code.
PC-FX: Several variables related to subchannel reading weren't
being saved in save states. Fixed. (This fixes save states made
within the BIOS' CD-DA player)
PCE: Altered how the ADPCM read and write addresses are set.
Fixes the Super CD version of "Tengai Makyou Ziria", and "CD Mahjong
Bishoujo Chuushinha". Thanks to Exophase and ChrlyMac for the
tips. ***(This change may potentially cause regressions. If it
does, please report them at http://forum.fobby.net )***
PC-FX: Fixed a few deprecated const string to char* conversions
in v810_cpuD.cpp.
PCE: Fixed a bug with Arcade Card emulation with a tip from
Exophase. The ADPCM sound effects in Garou Densetsu II work
correctly now.
PCE: Reads from the timer count register the cycle it is set to
reload after expiring will now return 0x7F. Fixes "Battle Royale".
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Changes since 0.4.6.1:
* Applying a patch from Oleksandr Tymoshenko for the wdc device, fixing the
order of 16-bit words within 32-bit words in the identify struct, and the
error register is not cleared on reads any more.
* The disk device used in the test machines can now access disk images
larger than 4 GBs when emulating 32-bit architectures (as suggested by
Julian Elischer).
* For ARM emulation, a special case for PC-relative load which wasn't
implemented before has now been implemented. (The problem could be
triggered by attempting large builds using NetBSD's pkgsrc inside e.g.
NetBSD/cats.)
* The ARM 'bkpt' instruction has been implemented (patch from Jiri Svoboda).
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Patch submitted by hasso@estpak.ee
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Addresses PR pkg/38368 and PR pkg/38371
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many packages used to use ${PAX}. Use the common way of directly calling
pax, it is created as tool after all.
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patches to add it). Drop pax from the default USE_TOOLS list.
Make bsdtar the default for those places that wanted gtar to extract
long links etc, as bsdtar can be built of the tree.
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0.9.4 -> 0.9.5
68k:
- Added 1010 and 1111 line emulator support.
cd block:
- Reworked bin/cue support. Reading should be a lot more accurate
now on tracks 2 and greater.
emulated bios:
- Fixed a bug in BupGetDate year calculation.
- Fixed a bug where interrupt mask wasn't being set correctly when
using emulated bios.
smpc:
- Added support for SMPC NMIREQ command.
- Added reset button emulation.
software video core:
- Improved software renderer: window, line scroll, mosaic are now
available and color offset and scroll screen has been fixed.
gtk port:
- Tagged most of gtk port strings to be translatable.
general:
- Updated peripheral interface so both ports can now be used and
multiple pads can now be connected to each port.
- Added translation support through mini18n library.
0.9.3 -> 0.9.4
scsp:
- Fixed a timer bug.
- Fixed a bug with mcire word writes.
- Added wave file output core to available sound cores.
- Fixed a bug in total level attenuation.
- Fixed a bug in EG.
gtk port:
- Redesigned memory dump window.
- Redesigned SH2 debug window.
- Other bug fixes.
general:
- Added a few internal tweaks that should yield some performance gains.
- Added support for saving and loading cheats.
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0.8.8:
Added <string.h> to the global include list in mednafen.h.
Added boolean setting "debugger.autostepmode" that, when set to 1, will cause Mednafen to automatically start
the debugger in step mode after a game is loaded(only if Mednafen has a debugger for the emulated system, of course).
NES: Fixed CNROM emulation initialization bug.
PCE: ADPCM software reset was erroneously also resetting the playback frequency. Fixed. (Fixes ADPCM voices in Gulliver Boy)
PCE: Fixed disassembly of the JMP $(AAAA, X) instruction.
PCE, PC-FX: Improved PSG LFO emulation.
PC-FX: Emulated gamepad button presses weren't being decoded from the driver-side data correctly(causing problems on big-endian
platforms). Fixed.
PC-FX: Improved the logging of the ROM font system call in the debugger, to also include the callee address and the size of the
glyph being requested.
PC-FX: Disassembly of the "nop" instruction will no longer show the virtually meaningless operand.
PC-FX: Fixed alignment and prettified the disassembly of LDSR and STSR instructions.
SMS: SMS pause and 2-player support were erroneously commented out. Fixed.
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through PLIST_SUBST to the plist module.
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inside the distribution.
OK xtraeme.
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They are long outdated and not maintained upstream.
Update infrastructure for their removal.
Removal was announced on pkgsrc-users on March 13.
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New version needs ALSA, but works fine with current pkgsrc versions of
the libraries on amd64/4.99.55 in 32bit emulation.
Changes in the package: much more hardware supported.
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