Age | Commit message (Collapse) | Author | Files | Lines |
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g_module_open() failed for /opt/gnome/lib/gtk-2.0/2.2.0/loaders/libpixbufloader-png.so: libpng12.so.0: cannot open shared object file: No such file or directory
Bump PKGREVISION.
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from rpms does not cooperate with it at all.
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suse91 packages by default.
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o) 0.2.1 -> 0.2.2:
x) Acer PICA-61 is now emulated well enough to let NetBSD/arc and
OpenBSD/arc be installed onto harddisk images.
x) Some parts of TCP/IP networking work when running Ultrix as
the guest OS. (Network support should still be considered
experimental, though, even for NetBSD, OpenBSD, and Linux.)
x) Ultrix running with more than one emulated graphics card (dual-
or tripple-headed workstation setup) works better than before;
when moving the host's mouse pointer from one framebuffer window
to another, the emulated mouse is now moved so that it should
appear on the correct emulated screen.
x) Mach (the microkernel) seems to boot and run on an emulated
DECstation. (Unfortunately, I haven't found any "mach_servers"
binaries for pmax yet, and without those the microkernel cannot
do much.)
x) Lots of minor bug fixes.
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Use $(CXX) to link C++ program, honour CFLAGS.
Avoid use of pattern rules in package Makefile so this works without GNU make.
Oked by wiz.
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Too many changes to list here, please review the ChangeLog file to
see a full list of changes.
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NetBSD-only problem
also clarify what was the cause the problem and which version of NetBSD fixed it
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(Fixes some pkg_delete warnings....)
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Interix apps).
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a framework for some Win32 gateway services for Interix.
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as it's only used internally by bsd.prefs.mk.
* Make _PKGSRCDIR a public variable by renaming it to PKGSRCDIR.
Also, generate its value from ${_PKGSRC_TOPDIR} so it's less fragile
than the old method of stripping off the last two components of
${.CURDIR}. PKGSRCDIR may now be used after bsd.prefs.mk is defined.
* Change all references to _PKGSRCDIR to PKGSRCDIR.
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in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package contains the GNU fileutils package in ELF binary
format, linked with glibc2.
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df work at least if procfs -o linux is mount in ${EMULDIR}/proc.
Add and remove proc dir.
Bump PKGREVISION to 3.
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adjust patterns used in ONLY_FOR_PLATFORM/NOT_FOR_PLATFORM to reflect
this.
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Changes:
# Improved x86 dynamic core, more stable.
# The usual cpu/fpu emulation fixes and speedups.
# Soundblaster 16 and opl3 emulation added.
# Internal mixer updated with interpolation and volume support.
# Intelligent MPU-401 emulation added.
# ISO/Disk image mounting support.
# Custom chipset emulation for cga,tandy hercules modes.
# Improved pc-speaker emulation.
# Improved GUS emulation.
# Added a keymapper.
# VGA/VESA Bios fixes.
# IPX networking support.
# A zillion internal dos fixes/updates.
# New ddraw rendering output and new render functions.
# Raw adlib/midi capturing.
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thanks!
Changes:
version 0.3.1 (released 5. September 2004):
- JITC_X86: increased translation cache size
- (Win32) fixed: '`'/'~' key wasn't mapped
- (SDL) fixed: right-alt was mapped to left-alt
- fixed: German '<>|' key wasn't mapped
- JITC_X86: corrected tw/twi instructions
(should fix java native IO calls fail)
- fixed: rfi instruction
(should also fix java native IO calls fail)
- fixed: some mysterious partition mappings in
src/io/prom/fs/hfsplus/partition.c
- (BEOS) updated
- disabled unused keyboard shortcuts
version 0.3 (released 13. August 2004):
- clean up everything on exit
- (experimental) idle sleep for the JITC CPU
- asynchronous keyboard and mouse events
- implemented IDE Flush
- Win32: implemented fullscreen mode proposed by Matt Jobson
- short cut keys are configurable
- correct clock/timing (Win32 + Posix) by Keith Rothman,
Kimball Thurston and Stefan Weyergraf
- SDL support
- SDL: implemented fullscreen mode
- source tree reorganisation
- display functions moved to src/system/ui directory
- src/system/arch created
- system/posix,win32 and beos moved to system/osapi/
- host keyboard support separated from SystemDisplay
- host mouse support separated from SystemDisplay
- architecture-specific video acceleration functions (x86)
- configure-system: choose "jitc_x86" on x86s when no
--enable-cpu given
- JITC: srawix, subfcx, divwx, divuwx,
mulhwx, mulwx, subfex, extshx implemented
- JITC: align entrypoints
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xtrs is a Radio Shack TRS-80 Model I/III/4/4P emulator for Unix
and the X Window System. It includes lower case, the real time
clock, hi-res graphics, serial port, parallel printer, mouse,
cassette, sound and music output (requires OSS), 5" and 8" floppy
disk drives in single and double density, and even hard disk drives.
The emulated floppy and hard disk file formats are compatible with
the popular MSDOS-based emulators by Jeff Vavasour, Matthew Reed,
and David Keil, and (if you choose a capable enough file format),
all features of the original TRS-80 floppy disk controller are
emulated. Under Linux, physical floppy disk drives are also
supported. Physical cassettes can be read and written too. The
user interface is a bit spartan, but it gets the job done.
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* ANTIC mode 2 + GTIA mode 10 - half pixel shift fix
* Amiga port updated
* OS/2 port updated
* DOSVGA port updated - joystick definition read again
* X11 port has improved keyboard support (Ctrl+Pause, left Ctrl for joy button)
* SDL port updated: joysticks emulated on keyboard can be freely edited
now with SDL_JOY_0_<direction> and SDL_TRIG_0 (same for JOY_1/TRIG_1)
config file parameters that expect values from SDL keySyms.
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All library names listed by *.la files no longer need to be listed
in the PLIST, e.g., instead of:
lib/libfoo.a
lib/libfoo.la
lib/libfoo.so
lib/libfoo.so.0
lib/libfoo.so.0.1
one simply needs:
lib/libfoo.la
and bsd.pkg.mk will automatically ensure that the additional library
names are listed in the installed package +CONTENTS file.
Also make LIBTOOLIZE_PLIST default to "yes".
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bulk build.
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Changes since 0.85 include:
- Everything from MAME 0.86 (http://x.mame.net/changes-mame.html) and
MESS 0.86 (http://x.mame.net/changes-mess.html).
- Fixed buffer overruns in the effects and rotation code that caused a
segfault on exit for some games with artwork enabled.
- Fixed memory leaks in the effects and rotation code that occurred
when the display settings changed.
- XInput was probably limited to two controllers in 0.85, but should
again support up to four.
- When "-norotate(-nr)" is specified, the UI is no longer rotated
relative to the game. (Hans de Goede)
- Did major cleanup of the blit core (Hans de Goede):
* Rotation should be a bit faster.
* Defining DEST is no longer optional; targets that don't define it
will need to be fixed.
* Removed a bunch of obsolete #defines and special cases.
* Added support for vector clipping, which fixes mhavoc.
* Removed fixed Y scaling, since the arbitrary Y scaling is not
noticeably slower.
* Removed LOW_MEM from the makefile; blit.h is now so small, it
should no longer be needed.
- The C version of the 6-tap filter rotates pointers now instead of
using memcpy, which should give a small speed boost. It also no
longer reallocates a rotation buffer. (Hans de Goede)
- Adjusted a few tests to make sure that every combination of compiling
in XIL, MITSHM, and Xv will work and that the fallback order is Xv ->
MITSHM -> normal X11. (Hans de Goede)
- The Xv driver no longer uses "-geometry", since this requires users
to know the aspect ratio of a game. It instead uses "-widthscale"
and "-heightscale". (Hans de Goede)
- Added "-perfect-yv12", which uses perfect Xv YV12 scaling instead of
the widthscale == 2 && heightscale == 2 hack. (Hans de Goede)
- Added support for displaying 32bpp bitmaps on a 16bpp X11 or 3Dfx
display by down-sampling. (Hans de Goede)
- Added rotation for Xv YV12 displays. (Hans de Goede)
- Sometimes Xv Image creation succeeds, but the first XvShmPutImage to
a mapped window fails with a BadAlloc error; also, sometimes it can
create an Image smaller than the requested size. In such cases, the
code now falls back to another Image type instead of crashing later.
(Hans de Goede)
- Fixed problems in the X11 display target (Hans de Goede):
* Free cursors on close.
* Call close when display creation fails to clean up after us.
* Comment out sleep calls, which shouldn't be necessary since XSync
should only exit after everything has been processed.
* Removed x11_window_put_image in favor of x11_window_refresh_screen
since dirty rectangles are no longer supported.
* Worked around an X11 bug that caused keys to get stuck when
fullscreen DGA mode was exited.
- The display should no longer open twice for artwork games: The setup
code wasn't rounding the display bounds as it should have.
- Effects now use CORRECTED_DEST_WIDTH and *may* work with PACKEDPIXEL
modes. (Hans de Goede)
- Adjusted the display bounds rounding so that the resulting rectangle
is at least as large as the original. This prevents the cutoff on
the right side of the intro screen for, e.g., pacman with artwork.
- Fixed problems with aspect ratio calculation (Hans de Goede):
* Fixed problems with SVGAlib, DGA, and possibly other display
targets when arbitrary Y scaling was used.
* Games whose bitmap isn't 4:3, such as pacman and moo, no longer
show black borders with Xv.
* Added correct aspect ratio calculation to Xv when games have double
width or double height pixels; for example, blstroid.
* The Xv aspect ratio honors "-displayaspectratio".
* Removed the "-widescreen" option in favor of "-displayaspectratio
1.77".
* Pixel width and height doubling is now correct when
"-[auto]ro{r|l}" is used.
- The "-bpp" option now only supports 15 or 32. (Hans de Goede)
- Joystick buttons are no longer always registered as "button 9" in the
configuration menu. Fixes Bugzilla bug 587. (Thomas Klausner)
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Changes since 0.85 include:
- Everything from MAME 0.86 (http://x.mame.net/changes-mame.html) and
MESS 0.86 (http://x.mame.net/changes-mess.html).
- Fixed buffer overruns in the effects and rotation code that caused a
segfault on exit for some games with artwork enabled.
- Fixed memory leaks in the effects and rotation code that occurred
when the display settings changed.
- XInput was probably limited to two controllers in 0.85, but should
again support up to four.
- When "-norotate(-nr)" is specified, the UI is no longer rotated
relative to the game. (Hans de Goede)
- Did major cleanup of the blit core (Hans de Goede):
* Rotation should be a bit faster.
* Defining DEST is no longer optional; targets that don't define it
will need to be fixed.
* Removed a bunch of obsolete #defines and special cases.
* Added support for vector clipping, which fixes mhavoc.
* Removed fixed Y scaling, since the arbitrary Y scaling is not
noticeably slower.
* Removed LOW_MEM from the makefile; blit.h is now so small, it
should no longer be needed.
- The C version of the 6-tap filter rotates pointers now instead of
using memcpy, which should give a small speed boost. It also no
longer reallocates a rotation buffer. (Hans de Goede)
- Adjusted a few tests to make sure that every combination of compiling
in XIL, MITSHM, and Xv will work and that the fallback order is Xv ->
MITSHM -> normal X11. (Hans de Goede)
- The Xv driver no longer uses "-geometry", since this requires users
to know the aspect ratio of a game. It instead uses "-widthscale"
and "-heightscale". (Hans de Goede)
- Added "-perfect-yv12", which uses perfect Xv YV12 scaling instead of
the widthscale == 2 && heightscale == 2 hack. (Hans de Goede)
- Added support for displaying 32bpp bitmaps on a 16bpp X11 or 3Dfx
display by down-sampling. (Hans de Goede)
- Added rotation for Xv YV12 displays. (Hans de Goede)
- Sometimes Xv Image creation succeeds, but the first XvShmPutImage to
a mapped window fails with a BadAlloc error; also, sometimes it can
create an Image smaller than the requested size. In such cases, the
code now falls back to another Image type instead of crashing later.
(Hans de Goede)
- Fixed problems in the X11 display target (Hans de Goede):
* Free cursors on close.
* Call close when display creation fails to clean up after us.
* Comment out sleep calls, which shouldn't be necessary since XSync
should only exit after everything has been processed.
* Removed x11_window_put_image in favor of x11_window_refresh_screen
since dirty rectangles are no longer supported.
* Worked around an X11 bug that caused keys to get stuck when
fullscreen DGA mode was exited.
- The display should no longer open twice for artwork games: The setup
code wasn't rounding the display bounds as it should have.
- Effects now use CORRECTED_DEST_WIDTH and *may* work with PACKEDPIXEL
modes. (Hans de Goede)
- Adjusted the display bounds rounding so that the resulting rectangle
is at least as large as the original. This prevents the cutoff on
the right side of the intro screen for, e.g., pacman with artwork.
- Fixed problems with aspect ratio calculation (Hans de Goede):
* Fixed problems with SVGAlib, DGA, and possibly other display
targets when arbitrary Y scaling was used.
* Games whose bitmap isn't 4:3, such as pacman and moo, no longer
show black borders with Xv.
* Added correct aspect ratio calculation to Xv when games have double
width or double height pixels; for example, blstroid.
* The Xv aspect ratio honors "-displayaspectratio".
* Removed the "-widescreen" option in favor of "-displayaspectratio
1.77".
* Pixel width and height doubling is now correct when
"-[auto]ro{r|l}" is used.
- The "-bpp" option now only supports 15 or 32. (Hans de Goede)
- Joystick buttons are no longer always registered as "button 9" in the
configuration menu. Fixes Bugzilla bug 587. (Thomas Klausner)
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- suse91_expat
- suse91_libtiff
- suse91_fontconfig
- suse91_gtk2
- suse91_locale
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package includes the glibc locale files.
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package supports running ELF binaries linked with glibc2 which require
GTK2 shared libraries.
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package supports running ELF binaries linked with glibc2 which require
fontconfig shared libraries.
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package supports running ELF binaries linked with tiff shared libraries.
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Linux compatibility package based on the SuSE Linux distribution, take a
look at "http://www.suse.com/" for more information about it.
This package supports running ELF binaries linked with glibc2 which require
expat shared libraries.
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is wanted (not done automatically any longer).
Bump PKGREVISION.
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** General
- Improved event recording and playback.
** C64 changes
- Fixed some CPU opcodes.
- Added support for Magic Formel cart (preliminary).
- Improved TFE cart emulation.
- Fixed Final Cartridge III freeze bug.
** VIC20 changes
- Four true drives are supported now.
- The sound code has been rewritten.
** PLUS4 changes
- Added cartridge support.
** VIC-II
- Improved IRQ timing during DMA.
** Unix Changes
- Improved ROM set support.
- Added TFE and IDE64 cart support.
- Fixed crash on 64bit archs.
- Added BSD USB joystick support.
- Complete rework of french translation. Credits to Paul (alias Kaddict)!
** Miscellaneous changes
- Made fsdevice emulation to list non-PRG files again.
- Improved REL file handling of the virtual drive emulation.
- Fixed some bugs in the petcat tokenizer.
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their library dependencies. Bump PKGREVISION to 2.
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instead of hardcoding /dev/dsp.
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which are the full option names used to set rpath directives for the
linker and the compiler, respectively. In places were we are invoking
the linker, use "${LINKER_RPATH_FLAG} <path>", where the space is
inserted in case the flag is a word, e.g. -rpath. The default values
of *_RPATH_FLAG are set by the compiler/*.mk files, depending on the
compiler that you use. They may be overridden on a ${OPSYS}-specific
basis by setting _OPSYS_LINKER_RPATH_FLAG and _OPSYS_COMPILER_RPATH_FLAG,
respectively. Garbage-collect _OPSYS_RPATH_NAME and _COMPILER_LD_FLAG.
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Bump PKGREVISION.
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into the bsd.options.mk framework. Instead of appending to
${PKG_OPTIONS_VAR}, it appends to PKG_DEFAULT_OPTIONS. This causes
the default options to be the union of PKG_DEFAULT_OPTIONS and any
old USE_* and FOO_USE_* settings.
This fixes PR pkg/26590.
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