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2006-09-07Changes 0.16:adam5-47/+126
- some minor level changes - new level (danger, it's very lethal ;-) ) - level negotiation - fixed bug with -s option - lot of cool new graphics - optional 3D view - killing objects - fixed segfault in avi editor, when can't write to a file - optimized output files from the avi editor - improved avi editor (status bar, hold key) - anti-memory leak mechanism (by default turned off for higher performance) - fixed several bugs in image loader
2005-06-16Create directories before installing files into them.jlam1-1/+3
2005-02-23Add RMD160 digests.agc1-1/+2
2004-06-15don't pass gcc specific flagsgrant2-5/+5
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-05-06Drop trailing whitespace. Ok'ed by wiz.jmmv1-2/+2
2001-11-01Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-04-21Move to sha1 digests, and/or add distfile sizes.wiz1-2/+3
2001-04-17+ move the distfile digest/checksum value from files/md5 to distinfoagc3-7/+5
+ move the patch digest/checksum values from files/patch-sum to distinfo
2001-03-16Change my email address to zuntum@netbsd.orgzuntum1-2/+2
2001-03-05Initial import of 0verkill-0.15, provided by Tomasz Luchowski in pkg/12050,wiz7-0/+253
with some changes by me: Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need graphic mode if you wanna take a bloody deathmatch with your friends.