Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-01-14 | games/*: fix alignment of variable values | rillig | 1 | -2/+2 | |
pkglint -Wall -r --autofix --only aligned After running the above command, three packages had to be adjusted manually: In maelstrom-x11, pkglint didn't see that a commented variable assignment should have been re-aligned as well. In netmaze, there was a single line that didn't align well with all the others, but pkglint decided to adjust the whole paragraph to this single line. The result would have been ok, but not good. In tscp, there was a paragraph where some of the lines were indented one space more than the others. This rule is useful when one variable name is very long compared to the others, but not in this case. | |||||
2017-08-16 | Comment out dead sites. | wiz | 1 | -3/+3 | |
2015-08-18 | Bump all packages that depend on curses.bui* or terminfo.bui* since they | wiz | 1 | -1/+2 | |
might incur ncurses dependencies on some platforms, and ncurses just bumped its shlib. Some packages were bumped twice now, sorry for that. | |||||
2013-09-12 | Add USE_TOOLS+=nroff to packages which generate catman pages. | jperkin | 1 | -1/+2 | |
2012-10-06 | Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days. | asau | 1 | -2/+1 | |
2012-02-17 | Import amaze. | jakllsch | 1 | -0/+20 | |
A 3D maze game based on a similar game I read the source to in an Australian PC magazine in the mid 1980s. Implemented using curses, so that you can play it on a VT100 should you so desire. |