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2009-06-14Remove @dirrm entries from PLISTsjoerg1-3/+1
2004-12-02Update to 1.15.2.1.wiz1-4/+7
Changes in 1.15.2: - updated and extended the campaign - updated units - fixed ai problems, speed up of ai - fixed problems with resource transfer between players - various other bugfixes Changes in 1.15.1: Most important change is the addition of multiple reaction fire, where unit can attack several approaching enemies. The campaign has also been extended and the maps updated. Other improvements: * ASC has an automatic unit production cost calculation * Units don't defend when attacker is not visible * New building function: view sats * ASC can create clipboard files * Fixed graphical glitches when moving from one field to an invisible next * Fixed bugs with generator vehicles * Changed height system for object types * Fixed lots of bugs Changes in 1.15.0: ASC now features a reserach system. The campaign has been updated and game system fine tuned, and ASC now runs significantly faster. As usual, dozens of bugs haven been fixed.
2004-03-12Update to 1.14.0.0:wiz1-2/+1
The ingame event system has been completely rewritten. The campaign has been updated and extended. The AI was improved. Many bugfixes and minor improvements were made.
2003-07-13Initial import asc, Advanced Strategic Command, a turn basedwiz1-0/+24
strategy game in the tradition of Battle Isle.