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2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-1/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-06-07Update to 1.10.6. Changes:snj1-3/+3
* /hostban based on hostmask when adns is available - Nils McCarthy * server option to disallow autopilot - Nils McCarthy * Bots are smarter - Frank Thilo * Fixed the little hop on spawn at some sites - Alfredo Tupone * Fixed issue of players add/removing others from groups - Alfredo Tupone * Fixed false positive filter matches involving apostrophes - Sean Morrison * Curing ghost/duplicated/ungetable flag - Alfredo Tupone * Fixed 0 height flag, no more flags inside buildings - Alfredo Tupone * Observers see Masquerade tank with their true color - Alfredo Tupone * Password file now supports callsigns with non alphanumerics - Alfredo Tupone * Correctly read PNG textures with multiple IDAT chunks - Daniel Remenak * Add aggressive filtering support for all platforms - Sean Morrison * Fixed bug that allowed empty callsigns - Frank Thilo
2004-03-02Update to bzflag-1.10.4. Changes:snj1-7/+6
* Allow variable number of team flags per team with +f bzfs option * bots now fully handle collision check * Notify players when reassigned to a different team on join * Allow multiple bases per team * Alt-Tab & resolution changes do not mess up the screen * No shooting allowed if OO flag is lost in a building * Unclean client disconnects are recognized earlier * Color carried team flags according to their team * Start of better spawn positions based on tanks * Various texture improvements * Add experimental quality setting for enhanced effects * Increase moon segments for exp. quality * Stop infinite spawn loop with complex worlds containing big pyramids * Don't spawn in multiple locations based on multiple r-clicks * Fix Respawning after non-shot kills * Relax kick tolerances and soften kick messages * Remove bad lite effects with Thief steal * Protect against crashes due to bad shot ids * Relax flag drop time for speed checking * Better unresponsive player removal messages * Let genocided players spawn again * Many other bugfixes
2004-02-28bl3ify, use subst.mk instead of using sed/mv, set USE_LANGUAGES= c c++.xtraeme1-13/+13
2004-01-25Add build dependency on perl (pod2man is used for the man page).kristerw1-1/+2
2004-01-24replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2003-12-13Added PKGNAME (missed in previous).xtraeme1-1/+2
2003-12-13Updated to 1.10.0.xtraeme1-24/+26
The ChangeLog is huge. Selected new features include: * vote based kicking * tunable game parameters like gravity and world size * smarter bots * world weapons * bzadmin text client * autopilot * rabbit game style * single port networking And more... please review Changelog for a detailed list of changes. pkgsrc changes: o USE_X11BASE not needed anymore. I'm sorry, only tested on NetBSD/FreeBSD x86, I need more hardware...
2003-11-30As pointed out by jlam:jschauma1-2/+2
bump PKGREVISION on packages depending on graphics/glu due to latest shlib changes there.
2003-03-09Bump PKGREVISION due to upgrade of Mesa and friends.jschauma1-3/+4
Only include Mesa/buildlink2.mk if the package requires all three of MesaLib, glu and glut - else only include the necessary buildlink2s.
2002-12-08Whitespace and order.cjep1-3/+3
2002-11-08install the manual pages as well. bump to nb1.mrg1-1/+6
2002-09-24bzflag is an OpenGL based multiplayer tank game.blymn1-0/+29