Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
Changes from version 2.5.4 to 2.5.5 (Released 2003-12-17)
Bugs Fixed
----------
S - Players were staying grey/sleeping even when they were active.
C13 - Was impossible to load demonstration games of other players.
S - Quit button wasn't working.
S - Picture accepting was broken.
S - Can load up games privately again.
S - Won't crash any more when you load a private game as non-private.
S - Private games are private again.
W - The page count for the archives page is correct now.
C13 - Shift-mouse click on ">" button no longer puts you into
auto-play mode.
C13 - Score est. works again.
C13 - Board is once again the size that it should be.
S - Losing on time with a new (2.5.4 or later) client doesn't crash
the server any more.
S - Losing on time with an old (2.5.3 or earlier) client doesn't crash
the server any more.
S - The server doesn't crash any more when this "double escaper" thing
happens.
S - Waking up by manipulating a demo game doesn't crash the server any
more.
*******************************************************************************
Changes from version 2.5.3 to 2.5.4 (Released 2003-12-16)
Features Added
--------------
S,C - There is now an "open games" list, you can choose whether or not
your games go on it.
S,C - You can no longer lose a game on time unless the server is able
to send a message to your client and get an answer *after* your clock
runs out.
C13 - Added "national" room category.
S - Leaving an unfinished game now only counts against you if you were
the first player to leave.
C13 - Auto play feature (shift-click on ">" button). Needs sound
though, so it's not quite done yet.
C13 - Now when you get the "Your opponent has loaded your old game"
dialog, you can join the game by just pressing "Yes."
S - Upped room limit to 500.
C13 - Added "SD" when playing in absolute time.
C13 - Added flashing "BLITZ" or "ULTRA BLITZ" warnings when you are
setting up a game in fast time controls.
C13,S - Made simul games like free games instead of like teaching games.
C13 - Added checkboxes when confirming simul games so you can decline
games there instead of going back to the challenge window.
C13 - When you are logged out by a bug, your client windows don't
close, they just become disabled. The finally close when you close the
error message.
Bugs Fixed
----------
C13 - When you say something in a room or conversation then change
tabs right away, your tab will no longer turn blue.
S - When guests try to make rooms it no longer permanently increases
the "rooms in use" counter.
C13 - Can't make a room you own but are not allowed into any more.
C13,S - New Zealand default komi set properly to 7/0.
S - Guest game renaming bug fixed.
C13 - Unmarking dead stones works again when editing locally or in
demo games.
C13,S - Double clicking quiet button doesn't put you into unstoppable
blinking. The server change was a quick fix to make this not count as
waking you up either.
C13 - "Resume" menu now has all loaded games marked as clickable.
C13 - All teaching or demo games now have a quiet button.
C13 - When you first upload an SGF file you can't use the arrow
buttons.
C13 - Sometimes server stats gets stuck and doesn't update.
C13 - Default game sort is now "open games first".
S - When admins do a boot (but not a block) it is logged to admin log again.
*******************************************************************************
Changes from version 2.5.2 to 2.5.3 (Released 2003-10-04)
Features Added
--------------
C13, S - Admins can kill a game.
C13 - Terms of service document.
C13, S - Added ability for admins to clear a block against a user/IP address.
C13, S - Added assistants as an intermediate admin level.
C13, S - User info now shows the language used by the person.
C13 - If you use the resume menu to try to resume a game that is
already resumed by your opponent, you will join the game instead of
getting an error.
Bugs Fixed
----------
S - Making a room with max-sized name and description no longer cuts
your connection.
C13 - You now get a message when your game notes are too long.
S - Fixed bug that would crash server if an account with a
demonstration game expired, then later another account with the same
name was created, then later the game expired before restarting the
server.
C13 - The "load game in room" menu items are now all in a submenu, so
they won't fill up the whole screen when you are in a lot of rooms.
C13 - Resume button no longer lists rated games when you are in a
private room.
C13, S - When you get the "this game can't be ranked" message, its
rank type will be automatically set to "free".
S - Fixed a crash when two players accepted games with the same 3rd
player at almost exactly the same time.
C13 - The "I don't see my own messages when I watch a game" bug is fixed.
S - Server won't crash any more when you load a game you were scoring,
then un-mark-dead and re-mark-dead a stone.
S - Will not send keepalives before you get a login message. This will
prevent some of the client crashes from people with netlag.
S - No longer crashes server when a private room is made permanent.
C13 - No longer crashes when uploading a game with territory marks on
dead stones.
C13 - No longer kills the client when you try to upload an SGF file
with an empty node in it.
S - No longer duplicates comments in first node of an uploaded game.
C13 - The clock of the player who isn't moving no longer shows the
full main time when you first start observing a game.
|
|
|
|
notably this fixes a bug that can get you thrown off the server if you
click on a position twice in succession.
|
|
|
|
|
|
bug fixes, and the removal of old Java 1.1 compatibility code.
|
|
Should anybody feel like they could be the maintainer for any of thewe packages,
please adjust.
|
|
avoids warnings on KGS about the use of an outdated client.
|
|
Changes from version 2.4.59 to 2.4.60
Bugs Fixed
----------
I - Rengobot always notices when users show up now.
S - Doesn't make "1d" graph points for unranked accounts.
C13 - No longer stops changing whose move it is if you click on the
move tool more than twice.
C13,S - RE[] tag appears now if you review a game then save it.
S - Fixed the corruption on comressed data bug.
S - Players no longer lose their "?" in their rank when they play as White.
C13 - Fixed another bug in adding stones with addstone tool. The bug
fix for this actually cleaned up a bunch of earlier bugfixes, uniting
them all in one nice better solution.
S - Server will now remember all rooms you have joined when you log
in, no matter how many you are in.
Features Added
--------------
C13 - Got rid of "wood grain board?" click. Added "Textured stones?"
click, which makes all boards and stones grayscale and flat colors.
C13 - When you leave a message and it isn't properly left in the
person's mailbox, you now get a chance to try again. If the user was
logged in, it becomes a private tell instead.
C13, S - No more lecture games. Now all demonstration and teaching
games have a "quiet" checkbox on the toolbar, that lets you force
everybody else to be quiet.
|
|
Change log, from kgs.kiseido.com:
*******************************************************************************
Changes from version 2.4.58 to 2.4.59
Bugs Fixed
----------
C13 - Fixed look & feel of user list combo box in challenge window.
C13 - Fixed score outputs; no longer calls both players white.
C13 - Can't talk to the bar separating buddies from non-buddies any more.
C13 - ctrl-click on a board should work now even when you are not playing.
C13 - Fixed a bug that would only let you edit private rooms once.
Features Added
--------------
C13 - Can now set buddy & censored by using the "view user info" window.
*******************************************************************************
Changes from version 2.4.57 to 2.4.58 (Released Feb. 28, 2003)
Bugs Fixed
----------
S - When you decline a challenge from a guest, your game no longer
becomes free.
C13 - Users who are not allowed in a room can no longer join games in
the room by going through one of the game owner's game lists.
C13 - Fixed minor i18n bug in the game info window.
S - Changed default Japanese komi to 6.5.
S - Fixed massively complicated "crash the server by scoring a
demonstration game that has an edited node in it, going back to the
edited node, erasing a stone which is dead at end of game, then going
back to end of game and marking a different stone dead" bug.
S - Made it possible to load private demo games in which you were
neither of the original players.
C13, S - No time limit is now represented in SGF as no "TM" parameter
at all, as per the standard, instead of using "TM[]".
C13 - No longer reverses all variations when editing locally.
Features Added
--------------
C13 - Add "Quench" checkbox for lecture games.
C13 - Add a "~" in the challenge window if your opponent doesn't play
against weaker players.
C13 - Ctrl-click on board now pastes the board location into your
comment box.
C13 - Buddy lists.
C13 - Leaving messages for users who aren't logged in.
C13 - When a challenge window pops to front, it tries to make sure
none of the "OK", "Cancel", etc. buttons has focus, so you don't
accidentally act on a challenge if you are typing as somebody sends
you one!
*******************************************************************************
|
|
Adding an "A" to a node with no children no longer crashes the client.
The scroll bar for text wasn't appearing in SGF files.
Fixed the title of the "Limit" column of the server stats window.
Fixed a problem I introduced recently where grid lines were drawn under
labels on a board. This makes the labels hard to read.
Added a confirmation when you try to close your user info after editing
it but not saving it.
Simul games now marked with an "S".
Results of never-saved games are no longer left sitting in your result list.
|
|
|
|
sgf viewer/editor.
|