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path: root/games/clanbomber/Makefile
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2002-03-30This works fine if $DISPLAY is not set. Mark no longer as interactive.hubertf1-13/+1
2002-03-13Give all packages which depend on "png" a version bump, and updatefredb1-2/+2
2001-11-29Get rid of manually adding "nbX" to PKGNAME when a pkg was changed inhubertf1-2/+2
2001-10-24I am a triple idiot. The only relevant variable that x11.buildlink.mkjlam1-2/+2
2001-10-23x11.buildlink.mk needs to be included before any buildlink.mk files thatjlam1-2/+2
2001-08-29Use x11.buildlink.mk instead of USE_X11. Also convert hard-coded referencesjlam1-3/+2
2001-08-23Paths are supposed to be relative to X11PREFIX, not X11BASE.jlam1-3/+3
2001-06-30Converted to use buildlink.mkzuntum1-4/+3
2001-06-24Actually, set CPPFLAGS, not CFLAGS.wiz1-2/+2
2001-06-11CPPFLAGS is now passed to MAKE_ENV and CONFIGURE_ENV by bsd.pkg.mk, sojlam1-2/+1
2001-02-16Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.wiz1-1/+2
2001-01-23echo -> ${ECHO}; s/^a // in COMMENT.wiz1-3/+3
2001-01-04Use random(3) instead of rand(3) -- makes the game much more interesting...wiz1-1/+2
2000-12-20Set IS_INTERACTIVE (for bulk builds) and bail out (for interactive builds)wiz1-1/+13
2000-12-15New pkg for clanbomber-1.01, a clanlib game. This game has some seriouslygarbled1-0/+24