summaryrefslogtreecommitdiff
path: root/games/copter-commander
AgeCommit message (Collapse)AuthorFilesLines
2005-02-23Add RMD160 digests.agc1-1/+2
2004-12-28Bump PKGREVISIONs due to libtiff update.reed1-2/+2
Some BUILDLINK_RECOMMENDED bumps done also. (If I missed any, please let me know -- and let me know a good way to automate this.)
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-2/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-03-12Use bl3.snj1-5/+5
2004-01-24replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-03Bump package revisions for tiff update.reed1-2/+2
Tiff is backward compatible, but was broken on amd64 platform so this makes sure new tiff is used.
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-07-13PKGREVISION bump for libiconv update.wiz1-2/+2
2003-06-02Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.jschauma1-2/+2
Should anybody feel like they could be the maintainer for any of thewe packages, please adjust.
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-2/+2
dependency bumps.
2003-03-30Need prefix for MesaLib, not Mesa from buildlink inclusionjmc1-2/+2
2003-03-09Bump PKGREVISION due to upgrade of Mesa and friends.jschauma3-6/+7
Only include Mesa/buildlink2.mk if the package requires all three of MesaLib, glu and glut - else only include the necessary buildlink2s.
2002-10-09Make this package xpkgwedge-friendly.agc3-22/+47
Use Buildlink2.
2002-03-11Turn off -ansi when compiling as gcc won't internally expand alloca and not alljmc2-9/+24
ports have alloca in libc (i.e. some depend on gcc to expand it)
2002-03-08Initial import of copter-commander-1.8.wiz11-0/+316
From the DESCR: Copter Commander is a free implementation of Armor Alley and Rescue Raiders. R.R. was associated with a company called Sir-Tech software, and A.A. was associated with Three Sixty Pacific. Basically, you try to send a convoy from your part of the screen that destroys the commanding vessel of the opposing convoy, while protecting your own commanding vessel. You can only directly control a helicopter, though, and the order of creation of the new vehicles/infantry.