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2015-11-03Add SHA512 digests for distfiles for games categoryagc1-1/+2
Problems found locating distfiles: Package blokus: missing distfile blokus-1.1.tar.gz Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz Package dungeon: missing distfile dungeon-gdt-glk.tar.gz Package gate88: missing distfile Gate88_Mar19_05.tar.gz Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip Package rollemup: missing distfile Rollemup.tar.gz Package tscp: missing distfile tscp181.zip Package xbat: missing distfile xev111.tar.gz Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz Package xrick: missing distfile xrick-021212.tgz Package xskat: missing distfile xskat-cards.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2015-04-25Recursive revbump following MesaLib update, categories g through n.tnn1-2/+2
2014-02-08Add missing network libs on SunOSwiedi1-1/+3
2014-01-06Adjust joerg's patches in a way that fixes the gcc build and hopefullydholland2-15/+21
doesn't rebreak the clang build. (sigh, C++)
2013-06-16Disambiguate hash references.joerg25-4/+530
2013-02-16Recursive bump for png-1.6.wiz1-2/+2
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-03-08Needs png explicitly now.joerg1-2/+3
2012-01-28Recursive bump for removal of jpeg/tiff/png buildlink3.mk fileswiz1-2/+2
from SDL_image. If one of these packages needs them, it should include them itself.
2011-11-24Fix build with modern GCCjoerg7-1/+82
2011-06-20Fix build with png-1.5.wiz3-2/+42
2011-06-20Add comment.wiz1-1/+3
2011-01-13png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.wiz1-2/+2
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz3-3/+58
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2010-01-18Second try at jpeg-8 recursive PKGREVISION bump.wiz1-2/+2
2009-08-26bump revision because of graphics/jpeg updatesno1-1/+2
2009-06-14Remove @dirrm entries from PLISTsjoerg1-2/+1
2008-06-12Add DESTDIR support.joerg1-1/+3
2006-08-15Update to 1.0.2:xtraeme3-9/+9
0.9.11: # Add support for gcc 4.0 # Fix sound issue when hovering over selectable text # Add mission tips/help to menu # Keep track of goodies caught and missed 0.9.12: # Display update text on screen via simple scroller. # Added next gen shippy eye-candy. # Added volume control for music and sfx. # Added weapon/ammo display to critterboard. # Moved all special critter files into a subdirectory. # Added migration code to update previous installs. # Allow vertical ship movement. # Nicer shield. # Display control over starfield and nebula. # Add SDL detected fullscreen resolutions to resolution list. # Add menu option to allow non 4:3 resolutions. # Add 2 new levels. # Fix for gcc 4.0.1. # Misc fixes. # Updated Readme.html. 1.0.0: # Added a Boss level and related support. # Made "Game Over" look less pixelated. # Created a separate submenu for Audio and Video config. # Fixed leaks. 1.0.1: # Updates for Mac Universal Binary. 1.0.2: # OSX: Added a workaround for a bug in one of the 3rd party libs.
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-05-28Uses C++.joerg1-1/+2
2006-04-17Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update.wiz1-2/+2
2006-03-04Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where nojlam1-2/+2
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-2/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam1-2/+1
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-2/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-1/+2
2005-02-23Add RMD160 digests.agc1-1/+2
2005-02-17Update to 0.9.10.peter4-42/+5
Changelog: # Re-added Hello Wiener level. # Updates for building on OS X. # Added default key bindings for secondary and tertiary weapons for those poor one button Mac mice users. # Allow starting the game from the top level source directory. This should also fix the problem where people start the game the first time but from the wrong place which would then create a bad .critter file. # Added better ASCII support when entering pilot name. # Updates for gcc 3.4
2005-02-15Make this build with gcc 3.4.peter3-1/+38
Should fix PR 29381.
2004-11-28Update to 0.99.snj2-6/+5
Changes: * Added support for changing resolution at runtime. * Added option to restart game after death when you didn't make the top ten. * Minor fixes and updates.
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-2/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-05-07Drop maintainership; I don't have the enough free time to maintainxtraeme1-2/+2
all these packages.
2004-03-07Use bl3.snj1-6/+6
2004-01-24replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-03Bump package revisions for tiff update.reed1-2/+2
Tiff is backward compatible, but was broken on amd64 platform so this makes sure new tiff is used.
2003-12-08Bump PKGREVISION for libogg (or, in 5 cases, libao) updates.wiz1-1/+2
2003-08-28Change my email address to the NetBSD one, ok'ed by wiz@xtraeme1-2/+2
2003-08-27Update to 0.98.recht4-23/+7
Changes: * GCC 3.x support * Added an autofire option * Minor improvements Submitted by Juan RP Closes PR 22610
2003-07-26Bump revision due to SDL update, and sync versions in buildlink files wherejmmv1-2/+2
needed. This is required because esound has been droped as a dependancy.
2003-07-13PKGREVISION bump for libiconv update.wiz1-2/+2
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-1/+2
dependency bumps.
2003-04-27Whitespace policecjep1-2/+2
2003-04-12Initial import of games/criticalmasszuntum5-0/+50
Critical Mass (aka Critter) is an SDL/OpenGL space shoot'em up game. Submitted by Juan RP <juan@xtraeme.unixbsd.org> in PR#20567, thanks!