summaryrefslogtreecommitdiff
path: root/games/enigma
AgeCommit message (Collapse)AuthorFilesLines
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-2/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2010-01-18Second try at jpeg-8 recursive PKGREVISION bump.wiz1-2/+2
2009-08-26bump revision because of graphics/jpeg updatesno1-1/+2
2009-07-22Remove USE_DIRS from pkgsrc.wiz1-2/+1
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-06-14Convert @exec/@unexec to @pkgdir or drop it.joerg1-2/+2
2009-06-14Remove @dirrm entries from PLISTsjoerg1-47/+1
2009-06-05Make it build on recent DragonFly.hasso2-1/+32
2007-06-14Updated to version 1.01.heinz13-1814/+1390
Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-02-19Retire propolice hack on DragonFly as the system compiler was fixedjoerg1-18/+0
and the changes pulled up to all release branches.
2006-06-21Disable propolice on DragonFly to avoid ICE.joerg1-0/+18
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-04-17Bump BUILDLINK_ABI_DEPENDS.png and PKGREVISION for png-1.2.9nb2 update.wiz1-2/+2
2006-04-17Strip ${PKGLOCALEDIR} from PLISTs of packages that already obeyjlam1-6/+6
PKGLOCALEDIR and which install their locale files directly under ${PREFIX}/${PKGLOCALEDIR} and sort the PLIST file entries. From now on, pkgsrc/mk/plist/plist-locale.awk will automatically handle transforming the PLIST to refer to the correct locale directory.
2006-04-02Depend on hicolor-icon-theme to:jmmv1-2/+3
1) Handle the shared share/icons/hicolor directory. 2) Properly regenerate the icon theme cache during (de)installation. Bump PKGREVISION.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-1/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-08-29Added two patches to make enigma run on NetBSD-1.6.2/i386 with g++-2.95.rillig3-1/+54
2005-08-22Changes 0.92:adam17-698/+1525
* Added Spanish translation * Fixed bug: ice is now working * A few smaller bug fixes Changes 0.91: * Fixed stupid bugs in Enigma 0.90 * Two new levels Changes 0.90: * New levels * Support for 800x600 and 1024x768 video modes * Support for non-English languages * Vastly improved Oxyd 1 and Per.Oxyd compatibility * Redesigned options menu * Countless smaller enhancements
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-2/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-05-06Add RCSIDs, remove diff command line. (hi heinz!)salo6-11/+16
2005-04-20Applied patches found atheinz7-3/+208
http://bugzilla.fedora.us/attachment.cgi?id=919&action=view as patch-aj .. patch-an in order to fix PR pkg/29385. Patch-am was changed slightly: a white-space-only change was omitted and the comments from two "friend" declarations were removed in order to not break support for gcc 2.95.
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-2/+2
2005-02-23Add RMD160 digests.agc1-1/+2
2005-01-24Update MASTER_SITES. From Antoine Reilles in PR 29062.wiz1-3/+2
2004-12-28Bump PKGREVISIONs due to libtiff update.reed1-2/+2
Some BUILDLINK_RECOMMENDED bumps done also. (If I missed any, please let me know -- and let me know a good way to automate this.)
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-2/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-04-14Make use of the new USE_DIRS variable, instead of directly depending on thejmmv1-3/+2
*-dirs packages.
2004-03-08Handle some shared directories by depending on (or updating dependancies tojmmv1-1/+4
the latest versions) xdg-dirs, xdg-x11-dirs or gnome*-dirs. Bump PKGREVISION.
2004-03-01Initial import of enigma.heinz13-0/+1903
Enigma is a re-implementation of one of the most original and intriguing computer games of the 1990's: Oxyd. Your objective is easily explained: find and uncover all pairs of identical Oxyd stones in each landscape. It would be simple, if it weren't for hidden traps, vast mazes, insurmountable obstacles and innumerable puzzles blocking your direct way to the Oxyd stones.