Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-06-12 | Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable) | wiz | 1 | -2/+2 | |
for SDL shlib changes. | |||||
2006-05-22 | Use xdg-1.2 dirs for some shared directories. Bump PKGREVISION. | wiz | 1 | -2/+3 | |
2006-05-22 | USE_LANGUAGES=c c++ | wiz | 1 | -1/+2 | |
2006-03-04 | Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where no | jlam | 1 | -2/+2 | |
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers. | |||||
2006-02-05 | Recursive revision bump / recommended bump for gettext ABI change. | joerg | 1 | -2/+2 | |
2005-12-11 | Convert aalib to options framework, adding an 'x11' option, and remove | wiz | 1 | -2/+2 | |
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt. | |||||
2005-04-11 | Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. | tv | 1 | -2/+1 | |
2005-03-27 | PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). | wiz | 1 | -1/+2 | |
2005-02-23 | Add RMD160 digests. | agc | 1 | -1/+2 | |
2004-12-26 | Initial import of exult-1.2: | wiz | 6 | -0/+106 | |
Ultima 7, an RPG from the early 1990's, still has a huge following. But, being a DOS game with a very nonstandard memory manager, it is difficult to run it on the latest computers. Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game. Exult is written in C++ and runs on, at least, Linux, Mac OS X and Windows using the SDL library to make porting to other platforms relatively easy. The current version supports all of "Ultima 7: The Black Gate" and "Ultima 7 part 2: The Serpent Isle", allowing you to finish both games. This is only possible due to the work done by other fans who have decoded the various Ultima 7 data files, especially Gary Thompson, Maxim Shatskih, Jakob Shonberg, and Wouter Dijkslag. Exult aims to let those people who own Ultima 7 (copyright 1993) play the game on modern hardware, in as close to (or perhaps even surpassing) its original splendor as is possible. You need to own "Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and optionally the add-ons (not required to run) in order to use Exult, and we encourage you to buy a legal copy. |