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2021-10-07games: Remove SHA1 hashes for distfilesnia1-2/+1
2021-09-08Recursive revbump for audio/jacknia1-1/+2
2021-04-19exult: update to 1.6nia10-152/+25
04/17/20 v1.6 - A Shortcut bar with important shortcuts right on top of the screen (thanks Litchie) - Switch to SDL2 - important for up to date OS - NxBR and HQ3x/HQ4x scalers - Option to drop stacks of items without confirmation - Some more combat options to make charmed combat more difficult. - Schedules got a workover and are more closer to the original but not yet perfect - NPCs using beds are sleeping better now - Papederdoll support of wearing diapers - Portable option for Windows - Seperate settings for fullscreen and windowed mode possible - HighDPI mode available on macOS - Better pathfinding when the party boards a barge - Fixed most inexplicable crashes - Serpent Isle Beta version works - fixed tons of bugs - Cleaned up the code in many places and fixed many compiler warnings Known issues: - Some crashes due to some cached out objects, we are working on this in another branch which will be the main snapshot after this release - Antimagic rain caused by the cube generator is not dissipating as fast as it should - Exult does not show the "you have beaten Ultima VII in n days" message - Exult does not return to the game menu after beating the game (instead it quits) - The BG intro does not have the proper sound effects - Fire Elemenatals cannot walk across lava - Some schedules need more detailed love - Several bugs that need more in depth looking at but no plot stopping bugs - When you disable "Gumps pause game", certain events might only happen after you close all gumps
2020-03-22exult: include <cstddef> for ptrdiff_ttnn3-1/+31
2020-03-20*: Convert broken sourceforge HOMEPAGEs back to httpnia1-2/+2
2020-01-18all: migrate several HOMEPAGEs to httpsrillig1-2/+2
pkglint --only "https instead of http" -r -F With manual adjustments afterwards since pkglint 19.4.4 fixed a few indentations in unrelated lines. This mainly affects projects hosted at SourceForce, as well as freedesktop.org, CTAN and GNU.
2018-07-18Mark packages that require C++03 (or the GNU variants) if they fail withjoerg1-2/+2
C++14 default language.
2018-01-14games/*: fix alignment of variable valuesrillig1-3/+3
pkglint -Wall -r --autofix --only aligned After running the above command, three packages had to be adjusted manually: In maelstrom-x11, pkglint didn't see that a commented variable assignment should have been re-aligned as well. In netmaze, there was a single line that didn't align well with all the others, but pkglint decided to adjust the whole paragraph to this single line. The result would have been ok, but not good. In tscp, there was a paragraph where some of the lines were indented one space more than the others. This rule is useful when one variable name is very long compared to the others, but not in this case.
2016-12-03uses flexwiedi1-2/+2
2016-10-16Use midiplay instead of playmidi on NetBSD. Bump revision.bsiegert3-3/+20
PR pkg/28924, from 2005.
2016-09-16needs yaccwiedi1-1/+2
2015-11-03Add SHA512 digests for distfiles for games categoryagc1-1/+2
Problems found locating distfiles: Package blokus: missing distfile blokus-1.1.tar.gz Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz Package dungeon: missing distfile dungeon-gdt-glk.tar.gz Package gate88: missing distfile Gate88_Mar19_05.tar.gz Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip Package rollemup: missing distfile Rollemup.tar.gz Package tscp: missing distfile tscp181.zip Package xbat: missing distfile xev111.tar.gz Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz Package xrick: missing distfile xrick-021212.tgz Package xskat: missing distfile xskat-cards.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2015-04-27Regenerate.joerg1-4/+4
2015-04-25Add MESSAGE file, forgotten in recent update.wiz1-0/+14
2015-04-25Recursive revbump following MesaLib update, categories g through n.tnn1-1/+2
2015-04-25Fix C++.joerg4-1/+63
2015-04-19Update to 1.4.9rc1. Provided by Nikolay Burkov in PR 49800.wiz45-725/+61
Changes: 10/21/10 v1.4.9rc1 Compatible with the stricter permissions of Windows Vista and Windows 7 Rewrite of the Graphics system to allow switching to full screen on modern systems Better integration into Mac OS X with default location for the supported games Smooth scrolling (disabled by default, though) Aspect correction is now supported More data from the original has been decoded and thus improved gameplay and combat Two mods developed by our team member Marzo - Keyring for BG which adds a large quest to obtain a SI-style keyring, as well as a lot of other enhancements such as meditating in the shrines and viewing the Codex - SIfixes for SI which corrects many mistakes in the game, for example you can now cure Cantra when you play with this mod In-game Notebook with support for automatic notes (notes created by usecode) Integrated Pentagram(tm) Audio system which means - Real Roland MT32 device support - Roland MT32 Emulation support - Fluidsynth support Removed dependency of the Audio system on SDL_Mixer New shapes for paperdoll Multi-map support for new games Increased limits on resource sizes (shapes, frames, etc) Moved hard-coded information to datafiles Greatly improved compiler tools to ease new game development Tons of work on our map editor Exult Studio and the ability to develop new games and mods Tons of bugfixes
2013-06-04Try to fix the fallout caused by the fix for PR pkg/47882. Part 3:tron1-2/+2
Recursively bump package revisions again after the "freetype2" and "fontconfig" handling was fixed.
2013-06-03Bump freetype2 and fontconfig dependencies to current pkgsrc versions,wiz1-2/+2
to address issues with NetBSD-6(and earlier)'s fontconfig not being new enough for pango. While doing that, also bump freetype2 dependency to current pkgsrc version. Suggested by tron in PR 47882
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-07-03Add missing this references for template look upsjoerg2-1/+44
2012-07-01Add desktopdb.mk and bump PKGREVISION for 118 packages as reported bydholland1-2/+3
pkglint. If any of these are wrong for some reason, please revert/adjust.
2012-06-18Needs yacc.dholland1-1/+2
2011-12-21Fix const correctness problems that I ran into with gcc 4.5.dholland5-10/+62
I have no idea why nobody else has seen this...
2011-11-25Fix build with newer GCCjoerg33-7/+485
2011-11-01Recursive bump for graphics/freetype2 buildlink addition.sbd1-2/+2
2010-01-29DESTDIR supportjoerg1-1/+3
2009-08-24Replace patch code with usual manner.obache2-18/+14
2009-07-22Remove USE_DIRS from pkgsrc.wiz1-2/+1
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-06-30Mark packages as MAKE_JOBS_SAFE=no that failed in a bulk build withjoerg1-1/+3
MAKE_JOBS=2 and worked without.
2009-06-14Convert @exec/@unexec to @pkgdir or drop it.joerg1-2/+2
2009-06-14Remove @dirrm entries from PLISTsjoerg1-4/+1
2008-07-27Fix broken build with gcc4 (and maybe not just with gcc4...)dholland7-3/+88
Add missing dependence on freetype2. PKGREVISION++
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-05-22Use xdg-1.2 dirs for some shared directories. Bump PKGREVISION.wiz1-2/+3
2006-05-22USE_LANGUAGES=c c++wiz1-1/+2
2006-03-04Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where nojlam1-2/+2
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-2/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-1/+2
2005-02-23Add RMD160 digests.agc1-1/+2
2004-12-26Initial import of exult-1.2:wiz6-0/+106
Ultima 7, an RPG from the early 1990's, still has a huge following. But, being a DOS game with a very nonstandard memory manager, it is difficult to run it on the latest computers. Exult is a project to create an Ultima 7 game engine that runs on modern operating systems, capable of using the data and graphics files that come with the game. Exult is written in C++ and runs on, at least, Linux, Mac OS X and Windows using the SDL library to make porting to other platforms relatively easy. The current version supports all of "Ultima 7: The Black Gate" and "Ultima 7 part 2: The Serpent Isle", allowing you to finish both games. This is only possible due to the work done by other fans who have decoded the various Ultima 7 data files, especially Gary Thompson, Maxim Shatskih, Jakob Shonberg, and Wouter Dijkslag. Exult aims to let those people who own Ultima 7 (copyright 1993) play the game on modern hardware, in as close to (or perhaps even surpassing) its original splendor as is possible. You need to own "Ultima 7: The Black Gate" and/or "Ultima 7: Serpent Isle" and optionally the add-ons (not required to run) in order to use Exult, and we encourage you to buy a legal copy.