Age | Commit message (Collapse) | Author | Files | Lines |
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Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
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major change.
Reported by Robert Elz in PR 41345.
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Update provided by Matthias Drochner, thank's.
Okayed during freeze by wiz.
Changes:
# A game selection screen (by Hugues Valois)
# Per-resource shading, to allow manual fine-tuning of SCI game graphics
# Background image drawing optimisations
# Many, many bugfixes (and maybe a couple of new bugs to spice things up).
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packages with the modular Xorg equivalent. Those are falling back
to the old location by default, so this commmit doesn't change
dependencies.
graphics/xpm ==> x11/libXpm
fonts/Xft2 ==> x11/libXft
x11/Xfixes ==> x11/libXfixes
x11/xcursor ==> x11/libXcursor
x11/Xrender ==> x11/libXrender
x11/Xrandr ==> libXrandr
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for SDL shlib changes.
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1) Handle the shared share/icons/hicolor directory.
2) Properly regenerate the icon theme cache during (de)installation.
Bump PKGREVISION.
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Remove deprecated ossaudio.buildlink3.mk.
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of the shlib major bump.
PKGREVISION++ for the dependencies.
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aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
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${PREFIX}.
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in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
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*-dirs packages.
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MASTER_SITES.
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the latest versions) xdg-dirs, xdg-x11-dirs or gnome*-dirs.
Bump PKGREVISION.
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relative to ${WRKSRC}. Remove redundant LIBTOOL_OVERRIDE settings that
are automatically handled by the default setting in bsd.pkg.mk.
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curses.buildlink2.mk. This was wrong because we _really_ do want to
express that we want _n_curses when we include the buildlink2.mk file.
We should have a better way to say that the NetBSD curses doesn't
quite work well enough. In fact, it's far better to depend on ncurses
by default, and exceptionally note when it's okay to use NetBSD curses
for specific packages. We will look into this again in the future.
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support for base system curses/ncurses as well as ncurses itself.
suggested by wiz.
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SCI games.
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