Age | Commit message (Collapse) | Author | Files | Lines |
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GemRB v0.8.7 (2020-08-23):
New features:
- new smarter pathfinder with bumping support
- animal taming, iwd2 hardcoded saving throw bonuses
- vcpkg and out-of-the box msvc support
- non-ascii data filename support
Improved features:
- disk reading speedups, ease of setup
- iwd chargen, pst spell timing, hardcoded overlays, iwd2 casting ai
- better actor speeds & walk sounds
- audio, pst ini handling, savegame compatibility, morale handling
- effects, projectiles, actions, range calculations
- bugfixes
Notes:
- switched to c++11 and cmake 3.1 as a minimum
- dropped windows 9x compatibility
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GemRB v0.8.6 (2019-11-24):
New features:
- more audio, especially in bg1 and pst
- sndchann.2da support
- using bags in stores, NPC breaking points, worldmap travel in pst
Improved features:
- better megamod and detectable spells compatibility
- iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges
- verbal constants, (tobex) opcodes, falling, paperdolls, projectiles
- pst area animations, multipalette animations
- bugfixes
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GemRB is a portable open-source reimplementation of the Infinity Engine that
underpinned Baldur's Gate, Icewind Dale and Planescape: Torment. It sports
a cleaner design, greater extensibility and several innovations.
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