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2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-09-23missing parts of recursive revbump for gnutls update.obache2-4/+4
2012-05-07Set BUILDLINK_ABI_DEPENDS correctly (with +=, not ?=)dholland1-2/+2
It turns out there were a lot of these.
2011-04-22recursive bump from gettext-lib shlib bump.obache2-3/+4
2009-07-28add a makefile snippet to install a wrapper for "ggz-config", preventingdrochner1-0/+16
it from installing config files into /etc at pkg install time (We could do better, save the information and do it later from the INSTALL script, but I didn't anything ggz-like to work, the game servers didn't respond, so I don't know how to test it.)
2009-07-22Remove USE_DIRS from pkgsrc.wiz1-2/+1
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-06-14Remove @dirrm entries from PLISTsjoerg1-4/+1
2009-03-20Simply and speed up buildlink3.mk files and processing.joerg1-13/+6
This changes the buildlink3.mk files to use an include guard for the recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS, BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of enter/exit marker, which can be used to reconstruct the tree and to determine first level includes. Avoiding := for large variables (BUILDLINK_ORDER) speeds up parse time as += has linear complexity. The include guard reduces system time by avoiding reading files over and over again. For complex packages this reduces both %user and %sys time to half of the former time.
2008-09-25Bump PKGREVISION for infrastructure fix affecting /dev/null as CONF_FILESwiz1-2/+2
source.
2008-06-20Add DESTDIR support.joerg1-1/+3
2008-05-24Need msgfmt to build.obache1-1/+2
Noticed by Hasso Tepper in PR 38690.
2008-05-06Add an initially empty ${PKG_SYSCONFDIR}/ggz.modules. Various other GGZmarkd1-2/+3
aware packages will update it.
2008-04-26Add PKG_SYSCONFDIR support.markd4-5/+31
2008-04-25Import ggz-client-libs-0.0.14.1 as games/ggz-client-libs.wiz6-0/+124
Based on wip package by Michael Rohrer. GGZ Gaming Zone GGZ is a project to create a free gaming platform. The project includes a server, games for the server, clients, and games for the clients. Other projects may include ggz networking into their games. GNOME games project and Freeciv 2.1 releases use ggz. This packages contains the libraries for clients and games.