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Problems found locating distfiles:
Package blokus: missing distfile blokus-1.1.tar.gz
Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz
Package dungeon: missing distfile dungeon-gdt-glk.tar.gz
Package gate88: missing distfile Gate88_Mar19_05.tar.gz
Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz
Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip
Package rollemup: missing distfile Rollemup.tar.gz
Package tscp: missing distfile tscp181.zip
Package xbat: missing distfile xev111.tar.gz
Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz
Package xrick: missing distfile xrick-021212.tgz
Package xskat: missing distfile xskat-cards.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
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Recursively bump package revisions again after the "freetype2" and
"fontconfig" handling was fixed.
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to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
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from SDL_image. If one of these packages needs them, it should
include them itself.
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Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
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their files via a custom do-install target.
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INSTALLATION_DIRS, as well as all occurrences of ${PREFIX}/man with
${PREFIX}/${PKGMANDIR}.
Fixes PR 35265, although I did not use the patch provided therein.
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[11/07/05 21:14] Kajaani Kombat 0.7 released!
Summer, beer and new Kajaani Kombat, what more could you hope for.
Version 0.7 is finally here. 0.7 features new kredit system, major
bug fix and more balanced big cannons.
ChangeLog:
0.6.6.6 -> 0.7
-Fixed server using too much cpu (problems with threads).
-New kredit-system, also building walls takes kredits.
-Big cannon ammo are better now.
ps. Graphics help is still needed
[08/02/05 21:15] Kajaani Kombat 0.6.6.6 released!
Version 0.6.6.6 is here. Grab it while it's fresh and tasty. Source
tarball, Debian, Windows and OS X packages available. Enjoy!
ChangeLog:
0.6 -> 0.6.6.6
-Client net communications to own threads, the client is a lot
faster now!
-Chat.
-Options menu, configurable keys.
-Saving of options into a file.
-Timelimit on choosing a planet.
-Fixed a lot of bugs
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for SDL shlib changes.
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developer is officially maintaining the package.
The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list). Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't
developers.
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aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
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USE_GNU_TOOLS -> USE_TOOLS
awk -> gawk
m4 -> gm4
make -> gmake
sed -> gsed
yacc -> bison
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Kajaani Kombat is a funny multiplayer game... and much more! It is
a Rampart-like game (old arcade classic) set in space.
Every player has a castle demarked by walls, and cannons to shoot
at other player's castles. After the shooting phase there is a
repair phase where one has to rebuild the walls such that one there
is an area completely encased by walls (without holes). If one
doesn't succeed with this, one loses.
Kajaani Kombat is playable with two to four players, over the
internet or alternatively two players sharing one computer. It is
also possible to play over the internet with, for example, 4 players
of which two are sharing the same computer. Enjoy it with your
friends!
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