summaryrefslogtreecommitdiff
path: root/games/ketm
AgeCommit message (Collapse)AuthorFilesLines
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-1/+2
dependency bumps.
2002-10-15Update games/ketm to version 0.0.6.kristerw5-29/+68
Changes since 0.0.4 include: * Better framerate. * Improved sprite collision detection. * New display format to make the game more "shooter-like". And misc unspecified bugfixes.
2002-08-29Remove (buildlink2 merge).wiz1-20/+0
2002-08-27buildlink1 -> buildlink2jlam2-7/+6
2002-01-24Correct vsprintf usage. Might fix alpha bulk build.wiz2-1/+24
2001-12-05Strongly buildlink'ify by including x11.buildlink.mk.jlam1-1/+2
2001-11-01Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-08-17Remove explicit settings of FOO_CONFIG=${BUILDLINK_CONFIG_WRAPPER.foo} injlam1-3/+1
MAKE_ENV as they are now added by the buildlink files themselves.
2001-07-26Initial import of ketm-0.0.4 -- old-school 2d-scrolling shooterzuntum5-0/+127
ketm is (or will be someday) an old-school 2d-scrolling shooter. Because it is based on SDL, it is no problem to port it to different plattforms. For the moment it runs on Linux (i386/PPC), FreeBSD, Win32 and BeOS.