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2006-10-16Fix "test ==".wiz2-1/+15
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-1/+2
2006-01-15Update to 5.6.3:wiz2-8/+9
2005-11-27 Christian Mauduit * Released 5.6.3. * Added checks to avoid FD_SET with an arg1 of -1. * Added checks on socket validity on client network code. * Fixed it for good, on UNIX. * Fixed network bug which caused connect screen to become irresponsive. 2005-11-26 Christian Mauduit * Tried to released 5.6.3, failed because of network bug. * Fixes for Allegro 4.2 / GCC 4. * Updated docs. 2005-11-25 Christian Mauduit * Warnings removed when compiling with gcc 4.0 and Allegro 4.2 2005-09-09 Christian Mauduit * Waves deactivated by default on x86_64 2005-09-05 Christian Mauduit * Fixed GUI procs so that 320x240 is correctly displayed. * Minor fix, ptr size is checked, instead of long which is useless. 2005-09-04 Christian Mauduit * Fixed my_edit_proc which was wrecked after migration to allegro 4.2 * Characters >= 128 are now filtered in the GUI. 2005-08-30 Christian Mauduit * Fixes in XML doc files, changed the DTD URL. 2005-08-28 Christian Mauduit * Added Solar System map by 2 of omega. 2005-06-29 Christian Mauduit * Fixed the package generators to avoid arch system dirs * Finally updated the makedoc.py script to use sax instead of xmllib * Reactivated i386 assembly code for x86_64. * Reindented code with indent and splint. * Minor change in level menu layout to handle resolution display. * Waves are activated by default only if assembly code is available. * Added patches by Dave Vasilevsky to support Mac OS X. 2005-06-21 Christian Mauduit * Game now requires Allegro 4.2.0beta3 to compile * Removed most compile warnings, due to allegro deprecated functions * Fixed alleg2.c to match allegro 4.2 needs. 2005-05-29 Christian Mauduit * Copyright 2004 -> 2005 * Added infos about GNU Arch depot * Added Fanfic by Gavin 2005-05-07 Christian Mauduit * Added UWiKiCMS doc generation. 2004-08-22 Christian Mauduit * Added more strategy tips suggested by Jan Samohýl. 2004-08-19 Christian Mauduit * Game defaults to windowed mode under UNIX. 2004-07-06 Christian Mauduit * Fixed Joystick support, which was completely broken, works under Linux Now, with my gamepad at least.
2006-01-12Don't run install-link, since GAMEDIR == BINDIR and symlinks pointingjoerg2-4/+13
to themselves are not really useful.
2005-06-20The world does not only use GCC on Intel-based machines. Don't hardcodejlam2-1/+15
"-mcpu=<cpu>" into the compiler options. This should allow this package to build on platforms that GCC does not yet recognize as a cpu-type for which it can optimize, e.g "x86_64".
2005-06-04Initial import of liquidwar from pkgsrc-wip:wiz5-0/+170
Liquid War is a unique multiplayer wargame. Its rules are truly original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support.