Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2003-06-07 | Truncate COMMENT to under 70 characters | cjep | 1 | -2/+2 | |
2003-05-05 | PKGREVISION goes after PKGNAME. | jmmv | 1 | -2/+2 | |
2003-05-02 | Dependency bumps, needed because of devel/pth's major bump, and related | wiz | 1 | -1/+2 | |
dependency bumps. | |||||
2002-09-24 | Complete standardization of messages according to latest pkglint. | wiz | 1 | -3/+3 | |
2002-08-27 | buildlink1 -> buildlink2 | jlam | 1 | -5/+7 | |
2002-07-11 | Initial import of maelstrom-sdl, the SDL port of Maelstrom, | wiz | 12 | -0/+250 | |
provided by Ben Wong in pkg/15582. Maelstrom is a port of the original shareware game for the Macintosh. It is a fast-action, high resolution (640x480) asteroids-like game, with detailed graphics and original sounds. This version uses the SDL (Simple DirectMedia Layer) which provides faster graphics and better sound than the old X11 version for NetBSD. SDL also allows the screen resolution to be changed to 640x480 when Maelstrom is run in full-screen mode. |