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path: root/games/mirrormagic/patches
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2007-04-03Add patch from Debian package to fix compilation with gcc4.dillo1-0/+15
Okayed by maintainer.
2002-09-11Update to 2.0.1, provided by Adam Ciarcinski, with minor fixes.wiz6-99/+10
Changes: - icon for Windows executable added - bug when selecting default level series fixed - new IFF style file format for level files - fullscreen mode now works with Windows (workaround for bug in SDL) - /dev/dsp support for NetBSD added (thanks to Krister Walfridsson) - file permissions when saving files and creating directories changed - some small sound bugs fixed
2001-07-05Update mirrormagic to version 2.0.0kristerw6-51/+136
Changes since version 1.3: - complete code redesign (based on new Rocks'n'Diamonds game engine) - contains now 60 levels from the classic game "Deflektor" - can be compiled with SDL library to build native Windows version - can be compiled with Allegro library to build native DOS version - DOS and Windows versions can be compiled with gcc cross-compiler - changed levels 43 and 45 due to changed (faster) pac man behaviour
2000-12-05Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski inwiz1-3/+3
pkg/11576.
2000-01-02make it work on ELFwiz1-2/+2
1998-11-09Enable sound, and fix the Makefile. Cannot touch the RAY.names file,garbled2-8/+34
otherwise the game cannot figure out it's own level files. (?) Sound works, but isn't very good, and the music is absolutely horrid.
1998-08-07Add NetBSD RCS Ids.agc1-0/+2
1998-06-12Initial addition of a nice little puzzle game with color graphics and sound.frueauf1-0/+29
Fixes pr 5572 by Tim Rightnour with some fixing.