Age | Commit message (Collapse) | Author | Files | Lines |
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While here, remove some trailing whitespace.
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many packages used to use ${PAX}. Use the common way of directly calling
pax, it is created as tool after all.
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their files via a custom do-install target.
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Okayed by maintainer.
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Several changes are involved since they are all interrelated. These
changes affect about 1000 files.
The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files. Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred. This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.
The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.
The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc. The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.
The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files. Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories. These files are used as input
to imake since imake can't use stdin for that purpose.
The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead. This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed. Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries. Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
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USE_GNU_TOOLS -> USE_TOOLS
awk -> gawk
m4 -> gm4
make -> gmake
sed -> gsed
yacc -> bison
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- fixed bug that can cause crash on some compilers or systems
- fixed bug in game engine making some levels sometimes unsolvable
- for details, see CHANGES file (included in the package)
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- group 'zrw' and 'p' args, -s last
- use the && operator consistently
- strip unneeded parens
- some whitespace cleanup
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Changes:
- icon for Windows executable added
- bug when selecting default level series fixed
- new IFF style file format for level files
- fullscreen mode now works with Windows (workaround for bug in SDL)
- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
- file permissions when saving files and creating directories changed
- some small sound bugs fixed
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Changes since version 1.3:
- complete code redesign (based on new Rocks'n'Diamonds game engine)
- contains now 60 levels from the classic game "Deflektor"
- can be compiled with SDL library to build native Windows version
- can be compiled with Allegro library to build native DOS version
- DOS and Windows versions can be compiled with gcc cross-compiler
- changed levels 43 and 45 due to changed (faster) pac man behaviour
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+ move the patch digest/checksum values from files/patch-sum to distinfo
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XXX need to teach pkglint to be more picky about this
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pkg/11576.
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this package cooperates better when xpkgwedge is installed.
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variable substituition of "MASTER_SITES" and "PATCH_SITES".
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package into ${X11BASE}".
Replace all occurrences of BUILD_USES_X11 with USE_X11. This means "use X11
headers and libraries to build this package".
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otherwise the game cannot figure out it's own level files. (?) Sound works,
but isn't very good, and the music is absolutely horrid.
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Fixes pr 5572 by Tim Rightnour with some fixing.
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