Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-06-14 | Remove @dirrm entries from PLISTs | joerg | 1 | -4/+1 | |
2009-02-15 | Improve scorefile handling. | wiz | 4 | -8/+121 | |
Add patches for two problems with python-2.5/64-bit. Convert to user-destdir. Bump PKGREVISION. | |||||
2009-02-09 | Switch to Python 2.5 as default. Bump revision of all packages that have | joerg | 1 | -1/+2 | |
changed runtime dependencies now. | |||||
2008-01-13 | Update to 0.7.1: | wiz | 2 | -7/+6 | |
Removed scary language from the title screen. | |||||
2006-12-18 | Bump PKGREVISION for python interpreter fix (thanks, Matthias!). | wiz | 1 | -1/+2 | |
2006-12-18 | add a PYTHON_PATCH_SCRIPTS to make it choose the right python | drochner | 1 | -1/+3 | |
2006-12-17 | Grab maintainership. | wiz | 1 | -2/+2 | |
2006-12-17 | Initial import of monsterz-0.7.0: | wiz | 5 | -0/+70 | |
Monsterz is a little puzzle game, similar to the famous Bejeweled or Zookeeper. The goal of the game is to create rows of similar monsters, either horizontally or vertically. The only allowed move is the swap of two adjacent monsters, on the condition that it creates a row of three or more. When alignments are cleared, pieces fall from the top of the screen to fill the board again. Chain reactions earn you even more points. This game is mostly about luck, but it remains highly addictive. You have been warned. |