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fixes pkg/22999 by Lloyd Parkes. thanks also to salo for the final nudge
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This is a bugfix release which fixes over 100 bugs including but
not limited to:
* Fixed a fatal bug that triggered a panic when your secondary weapon
was cursed during bones file creation
* Fixed a fatal bug that caused a crash when applying figurine, candle,
or bell that gets used up
for a complete list, see doc/fixes34.2
Old savegames and bones levels from nethack 3.4.1 (and 3.4.0) should
still work, but as usual, caution is advised.
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This is a bugfix release, no new features introduced.
As a compensation for no new features, savegames and bones levels
from NetHack 3.4.0 should work, and that's why I kept the datafile
directory named nethackdir340. In theory you should be able to
simply update the nethack pkgs and continue playing, but I'll not
accept any death threats if it doesn't work, so please make sure
you make the appropriate backups before trying.
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patch from nethack.org
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called nethackdir340). This is to ease the lives of people who wish to
have multiple versions nethack installed at the same time. It is not fully
automated, because doing pkgsrc magic will most likely screw things up
one funny way or another. And we all know that the most important thing
in this world is the nethack scorefile ...
Manually bump version to 3.4.0nb1.
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Highlights of the new release:
* numerous bugfixes
* stamina affects ability to throw heavy things
* objects merge in containers
* several small refinements to race/role separation
* more feedback about skill advancement from #enhance command
* "autodig" option
* option for starting without a pet
+ many more, read doc/fixes34.0
Old savegames naturally don't work, so make sure you finish old ones
before upgrading the package.
Also fixes the rest of pkg/15717 by Bernd Ernesti. Solution was the same
as what Thomas Klausner used to fix angband (ie. simply duplicate the
patches)
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references of the pkglint package.
_PKGSRCDIR is an internal definition in bsd.pkg.mk, and a few packages
which would like to refer to other packages in the build tree. It should
not be set by users, but neither should it stop a user from building a
package if it is defined, so make it obvious that this is the case.
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redefines about which buildlink.mk files would care is BUILDLINK_X11_DIR,
which points to the location of the X11R6 hierarchy used during building.
If x11.buildlink.mk isn't included, then BUILDLINK_X11_DIR defaults to
${X11BASE} (set in bsd.pkg.mk), so its value is always safe to use. Remove
the ifdefs surrounding the use of BUILDLINK_X11_DIR in tk/buildlink.mk and
revert changes to move x11.buildlink.mk before the other buildlink.mk files.
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use X11_BUILDLINK_MK as a test value. Generally just reordering the
inclusions so that x11.buildlink.mk comes before the other buildlink.mk
files will make everthing work.
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to ${X11BASE} in the header and library search paths into references to
${LOCALBASE}/share/x11-links. These packages should now be strongly-
buildlinked regardless of whether xpkgwedge is installed.
Changes well-tested on NetBSD-1.5X/i386 with and without xpkgwedge and
lightly-tested on NetBSD-1.5.1/alpha without xpkgwedge.
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+ move the patch digest/checksum values from files/patch-sum to distinfo
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of nethack-x11 not having `pretty' graphics reported by Julian Coleman on
tech-pkg
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This release contains numerous fixes to bugs in 3.3.0 and users are advised
to upgrade.
Note that old savegames and bones files won't work anymore.
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until we get qt2.0 or greater into pkgsrc.
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Found by ahorn@anim.dreamworks.com
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This breaks many things, not the least of which are `make fetch-list'
and `WRKOBJDIR'.
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Fixes PR 6528 by Simon Burge.
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