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2004-05-02Update games/openmortal to 0.7.xtraeme1-41/+63
2004-05-01 Version 0.7 is released. Brief changelog: * OpenMortal now runs in high or true color video mode (instead of 256-color). * Transparent shadows * Added "team mode": both player can choose many fighters into a team. When a fighter dies, the next in the team takes his/her place. * New (non-proprietary) sound effects. * New character: Judy * One new arena
2004-03-06Welcome to openmortal-0.6xtraeme1-10/+50
2004-03-03 Version 0.6 is released. Brief changelog: * New character: Aisha * One new arena * Improved network mode (fair game for both players) * Portugese translation * Joystick / gamepad support * Improved blocking and slightly :) better game balance. * Projectiles for all! :) 2004-01-31. Version 0.5 is released. Brief changelog: * Translations (4 languages) * Shadows * Network mode and MortalNet * Parallax scrolled background (in 3 arenas so far) * New fonts * One more arena * Friendlier player key selection
2004-01-08Updated to 0.4xtraeme1-36/+94
Changes: o One extra story screen. o New "earthquake" visual effect. o New "official" characters: Ambrus, Dani o 5 new third party characters! (Thanks, guys!) o 6 more arenas o Projectile attacks o Game speed can be set from menu o Gameplay improvements: "Maximum combo" (no infinite combos) and no more "cornering" o Several bugfixes
2003-12-03Initial import of openmortal-0.3 from pkgsrc-wip.xtraeme1-0/+98
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It is currently playable (maybe even enjoyable), although it is still under development. Only two-player game is supported, single-player games against computer opponent is not planned yet. There are currently 9 playable characters, and 8 more in the making!