Age | Commit message (Collapse) | Author | Files | Lines |
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2004-05-01 Version 0.7 is released. Brief changelog:
* OpenMortal now runs in high or true color video mode (instead of
256-color).
* Transparent shadows
* Added "team mode": both player can choose many fighters into a
team. When a fighter dies, the next in the team takes his/her place.
* New (non-proprietary) sound effects.
* New character: Judy
* One new arena
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using DOS line-endings.
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2004-03-03 Version 0.6 is released. Brief changelog:
* New character: Aisha
* One new arena
* Improved network mode (fair game for both players)
* Portugese translation
* Joystick / gamepad support
* Improved blocking and slightly :) better game balance.
* Projectiles for all! :)
2004-01-31. Version 0.5 is released. Brief changelog:
* Translations (4 languages)
* Shadows
* Network mode and MortalNet
* Parallax scrolled background (in 3 arenas so far)
* New fonts
* One more arena
* Friendlier player key selection
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Changes:
o One extra story screen.
o New "earthquake" visual effect.
o New "official" characters: Ambrus, Dani
o 5 new third party characters! (Thanks, guys!)
o 6 more arenas
o Projectile attacks
o Game speed can be set from menu
o Gameplay improvements: "Maximum combo" (no infinite combos) and
no more "cornering"
o Several bugfixes
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Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It
is currently playable (maybe even enjoyable), although it is still under
development. Only two-player game is supported, single-player games against
computer opponent is not planned yet. There are currently 9 playable
characters, and 8 more in the making!
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