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2004-05-20gcc 2.95 does not handle DOS line endings in multi-line macros.kristerw2-1/+19
2004-05-07Drop maintainership; I don't have the enough free time to maintainxtraeme1-8/+8
all these packages.
2004-05-02Update games/openmortal to 0.7.xtraeme4-64/+68
2004-05-01 Version 0.7 is released. Brief changelog: * OpenMortal now runs in high or true color video mode (instead of 256-color). * Transparent shadows * Added "team mode": both player can choose many fighters into a team. When a fighter dies, the next in the team takes his/her place. * New (non-proprietary) sound effects. * New character: Judy * One new arena
2004-03-20The gcc 2.95 pre-processor does not handle multi-line macros in fileskristerw2-1/+19
using DOS line-endings.
2004-03-06Welcome to openmortal-0.6xtraeme4-26/+80
2004-03-03 Version 0.6 is released. Brief changelog: * New character: Aisha * One new arena * Improved network mode (fair game for both players) * Portugese translation * Joystick / gamepad support * Improved blocking and slightly :) better game balance. * Projectiles for all! :) 2004-01-31. Version 0.5 is released. Brief changelog: * Translations (4 languages) * Shadows * Network mode and MortalNet * Parallax scrolled background (in 3 arenas so far) * New fonts * One more arena * Friendlier player key selection
2004-01-24replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-18Make this package compile when using gcc 2.95.kristerw2-1/+18
2004-01-08Updated to 0.4xtraeme3-42/+99
Changes: o One extra story screen. o New "earthquake" visual effect. o New "official" characters: Ambrus, Dani o 5 new third party characters! (Thanks, guys!) o 6 more arenas o Projectile attacks o Game speed can be set from menu o Gameplay improvements: "Maximum combo" (no infinite combos) and no more "cornering" o Several bugfixes
2004-01-03Bump package revisions for tiff update.reed1-2/+2
Tiff is backward compatible, but was broken on amd64 platform so this makes sure new tiff is used.
2003-12-08Bump PKGREVISION for libogg (or, in 5 cases, libao) updates.wiz1-1/+2
2003-12-03Initial import of openmortal-0.3 from pkgsrc-wip.xtraeme4-0/+133
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. It is currently playable (maybe even enjoyable), although it is still under development. Only two-player game is supported, single-player games against computer opponent is not planned yet. There are currently 9 playable characters, and 8 more in the making!