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2012-03-03Recursive bump for pcre-8.30* (shlib major change)wiz1-2/+2
2012-02-29Recursive bump from devel/boost-libs update.hans1-2/+2
2012-02-06Revbump forwiz1-2/+2
a) tiff update to 4.0 (shlib major change) b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk) Enjoy.
2012-01-13Recursive bump from audio/libaudiofile, x11/qt4-libs and x11/qt4-tools ABI bump.obache1-2/+2
2012-01-09Recursive bump from boost-libs shlib bump.obache1-2/+2
2011-11-01Recursive bump for graphics/freetype2 buildlink addition.sbd1-2/+2
2011-10-19Recursive Bump from boost-libs ABI bump.obache1-2/+2
2011-04-22recursive bump from gettext-lib shlib bump.obache1-2/+2
2011-01-13png shlib name changed for png>=1.5.0, so bump PKGREVISIONs.wiz1-2/+2
2010-11-15PKGREVISION bumps for changes to gtk2, librsvg, libbonobo and libgnomeabs1-2/+2
2010-09-14Bump dependency on pixman to 0.18.4 because cairo-1.10 needs thatwiz1-2/+2
version, and bump all depends. Per discussion on pkgsrc-changes.
2010-06-13Bump PKGREVISION for libpng shlib name change.wiz1-2/+2
Also add some patches to remove use of deprecated symbols and fix other problems when looking for or compiling against libpng-1.4.x.
2010-05-16Removed duplicates in PLISTadam1-3/+1
2010-05-15Revision bump after updating boost-libs to 1.43.0adam1-11/+10
2010-01-18Second try at jpeg-8 recursive PKGREVISION bump.wiz1-2/+2
2010-01-17Recursive PKGREVISION bump for jpeg update to 8.wiz1-2/+2
2009-10-19Pass PREFIX correctly instead of hacking the qmake files.ahoka4-113/+18
2009-08-26bump revision because of graphics/jpeg updatesno1-1/+2
2009-07-22Remove USE_DIRS from pkgsrc.wiz1-2/+1
Shared directories can now be created independently by the pacakges needing them and will be removed automatically by pkg_delete when empty. Packages needing empty directories can use the @pkgdir command in PLIST. Discussed and ok'd in thread starting at http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
2009-07-14Update to 0.7.1. Make it build on systems where `uname -s` is not *BSD.hasso8-132/+247
2009-06-25 version 0.7.1: - internet lobby window size adjusted for netbook resolution 1024x600 - bigger window icon - pokerth.desktop translation update - Bugfix: compatibility fix for qt 4.4.3 2009-06-20 version 0.7.1-beta: - Refactored the network engine using boost::asio to improve scalability of the server - Reduced per-game memory usage of the server, which enables playing with several hundred players on a low-end vserver - New internet games list filter to just show e.g. open games, password-free games etc. - New large chip count delimiter: 1000000 -> 1.000.000 - New "join any game" button behaviour - joins the game with the most players connected - Styles handling enhancements (e.g. no activation needed any more) - Readd the option to hide splashscreen - IP address bans now automatically expire - Bugfix: incorrect handling of maximum number of players in network games 2009-05-03 version 0.7: - enabled sorting of private/public games in the internet game lobby - size of the lobby dialog was decreased for netbook resolution 1024x600 - default action pictures were adjusted for better readable card index - portuguese (portuguese) translation was added - bugfix: bet input lenght was adjusted 2009-04-25 version 0.7-beta2: - Fixed problems with paths which contain special (non-ascii) characters - Timeout animation moved so it no longer hides sets - Improved bet slider handling for higher start cash like $1000000 - Minimum blinds adjusted for higher start cash - Remember last styles directory - New stay-on-table animation when a user is inactive but not disconnected - Avatar uploads are logged (because of possible legal issues) 2009-04-15 version 0.7-beta1: - Supporting up to 10 players on a table - Easily choose different table and card styles - Create your own style in simple steps - Online style gallery - Netbook support with minimum 1024x600 - Automatically restore game table geometry (including fullscreen) - Server IP-address bans and nick bans based on regular expressions - Server list supports multiple server entries - bugfix(#0000009): No pause after first hand when starting a fresh local game - bugfix(#0000010): Strange side pot behaviour after all-in 2009-03-22 version 0.6.4: - enhanced server performance - optional external avatar system to improve scalability - feature-request(#0000008): sorting of columns in the gamelist of the lobby is saved - bugfix(#0000007): Improved highlighting of the cards on split pot - bugfix(#0000003): Correctly pick low straight flush (with A) - bugfix: doubleclicking "join game" in the lobby no longer causes an error
2009-06-14Remove @dirrm entries from PLISTsjoerg1-19/+1
2009-01-31Fix a typo.ahoka1-1/+1
2009-01-31Import pokerth-0.6.3.2 as games/pokerth.ahoka9-0/+467
PokerTH is a poker game written in C++/QT4. You can play the popular "Texas Hold'em" poker variant against up to six computer-opponents or play network games with people all over the world. This poker engine is available for Linux, Windows, and MacOSX and BSD.