summaryrefslogtreecommitdiff
path: root/games/prboom
AgeCommit message (Collapse)AuthorFilesLines
2003-07-13PKGREVISION bump for libiconv update.wiz1-2/+2
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-2/+2
dependency bumps.
2003-04-03User SDL_mixer/SDL_image instead of SDL-mixer/SDL-image.wiz1-3/+3
Bump PKGREVISION.
2003-02-14Bump PKGREVISION: Include SDL-mixer buildlink2.mk for sound. Closes PR 20024.wiz1-1/+3
2002-09-06Update prboom to version 2.2.3zuntum2-5/+5
Changes from v2.2.2 to v2.2.3 - improved mouse handling - intermission demo sync bug fixed - framebuffer update fixes (solves flicker on fbcon) - -forceoldbsp allowed in non-GL version, and saved in demos - fix player colours in multiplayer demos - apply workarounds for buggy pwads even during demo playback - fix numpad 5 key - allow compilation on systems where SDL is built without joystick support - fix comp_skymap - using anisotropic filtering when the OpenGL extension is available - using paletted textures when the OpenGL extension is available - added gl_use_paletted_texture option to glboom configuration file - using shared texture palette when the OpenGL extension is available - added gl_use_shared_texture_palette option to glboom configuration file
2002-08-27buildlink1 -> buildlink2jlam1-3/+3
2002-07-20Update prboom to version 2.2.2zuntum2-5/+5
Changes from v2.2.1 to v2.2.2 - more demo sync problems for original Doom and Boom fixed - added changeable samplerate for soundmixing - added fullscreen/window toggle in option menu - added double buffering - floor rendering made more accurate - Win32 config file handling fixed - fix endian conversion problem on Linux/PPC
2002-05-12prdownloads.sourceforge.net is no longer any use.abs1-2/+2
Switch to MASTER_SITE_SOURCEFORGE.
2001-11-01Move pkg/ files into package's toplevel directoryzuntum2-1/+1
2001-07-26Initial import of prboom-2.2.1zuntum7-0/+89
Prboom is a modified version of the ID Software's classic game Doom. It runs on several platforms (include Win32 and Unixes) and features many additions to the original game. It also supports multiplayer games. Note: this package lacks audio support for now, because we don't have SDL_mixer yet. I hope to enable it in the future.