summaryrefslogtreecommitdiff
path: root/games/quake2forge
AgeCommit message (Collapse)AuthorFilesLines
2004-04-17oops, I should use vi instead of vim, this time indent correctly.xtraeme1-13/+13
2004-04-17Tabifyxtraeme1-25/+25
2004-04-17Look for files in prefix/share/${PKGBASE} and prefix/lib/${PKGBASE}.xtraeme3-44/+48
2004-04-17Mesa is not enough to build the gl libraries, we need to use XFree86'sxtraeme1-2/+4
libGL via USE_BUILTIN.{glu,MesaLib}=yes.
2004-04-17Use subst.mk instead of patching the file and use CPPFLAGS.xtraeme3-19/+9
2004-04-16Fix audio device, so the sound works correctly. Sorry I forgot to checkxtraeme3-2/+18
it before... heh.
2004-04-16Initial import of quake2forge-0.2.1.xtraeme6-0/+138
This is a port of the GPL'd Quake 2 source maintained by the Quake Forge team. They're patching it with an eye towards portability and bug fixes, and in the future, feature enhancments. Note that to actually USE this package you will need to obtain a copy of the original Quake 2 from id Software.