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2001-02-16Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT.wiz2-2/+2
2000-12-27Mark as i386-only since it uses assembler.wiz1-1/+3
2000-12-27Remove a compilation warning.wiz2-1/+15
2000-10-15Use new USE_MESA variable to depend on the correct Mesa packagesrh1-2/+2
2000-10-05Make this compile if xpkgwedge is installed.jlam4-16/+20
2000-10-05Adapt to new unzip code in bsd.pkg.mk.jlam1-5/+5
2000-08-07make it compile with Mesa-glxwiz2-1/+29
2000-08-07Add dependency on quakedate, remove bogus ONLY_FOR_PLATFORMS linewiz1-2/+2
(it should have been ONLY_FOR_PLATFORM)
2000-02-09Remove unnecessary directory name "pub" from URL for "ftp.fu-berlin.de".tron1-2/+2
2000-02-08add RCS tags, regen patch-sumwiz6-3/+16
2000-02-08make buildable on ELFjdolecek6-22/+45
2000-02-05reorder lines for pkglintwiz1-2/+2
2000-02-01Quake now playable on NetBSD-1.4.x-i386. Heavily based on pkg/9270 bywiz17-151/+1751
Brad Spencer <brad@anduin.eldar.org>, with some modifications. Caveats: ELF builds fail; shareware WADs (level files) have to be gotten separately; playing audio from CDs seems to have problems (see pkg/9270); GLX Quakeworld client probably doesn't work; Quakeworld code perhaps triggers optimization bug? Committed mainly to avoid duplication of work, and for the 1.4.x/i386 users/gamers :-)
2000-01-13does compile client now on 1.4.1/i386/a.out, but still untested for lackwiz7-6/+147
of shareware WADs currently
1999-12-28Import of *unfinished* "quake" package based on the recently under GPLtron7-0/+54
released source code: legendary 1st person shoot'em up game