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path: root/games/quakeforge/patches
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2006-05-15Fix libtool fragment in configure for DragonFly.joerg1-0/+101
Conditionalize Sun audio plugin on NetBSD and SunOS.
2004-08-25Update to quakeforge 0.5.5.snj5-36/+36
This release fixes zillions of bugs (most notably, game saving/loading now works). Also included is PNG support. There are too many little changes to note, so see the ChangeLog for details.
2004-07-14Add a bunch of patches to make this build on 2.0.hubertf4-0/+88
I have no idea why make/gmake/? passes the Makefile's "GZIP" variable in the environment, which makes gzip(1) freak out.
2004-04-17Initial import of QuakeForge 0.5.4.snj2-0/+26
QuakeForge is a 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine. Its purpose? To improve the state of the game by improving the engine and making it accessible to as many people as possible. It uses SDL, straight Xlib, or OpenGL.