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2015-01-07Now that this is build on amd64, hard-code former ${MACHINE_ARCH}.joerg1-7/+7
2015-01-04Remove obsolete NOT_FOR_PLATFORM.dholland1-4/+1
2013-04-06"Use of DOWNLOADED_DISTFILE is deprecated. Use the shell variablerodent1-2/+2
$$extract_file instead."
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-05-27games/rtcw: Fix extract and PKG_DEVELOPER errorsmarino1-4/+6
On DragonFly with zlib 1.2.7, an error during extraction was seen: > gzip: (stdin): trailing garbage ignored > /usr/pkg/bin/gtar: Child return status 1 > /usr/pkg/bin/gtar: Error is not recoverable: exiting now RTCW uses a custom extraction command which is sed piped into gtar. To workaround this error, sed was piped into gunzip which was then piped into gtar, so other error status was laundered out. Also, there were some permission check failures when PKG_DEVELOPER=yes so small workarounds were added. rctw installs with PKG_DEVELOPER check without error now.
2012-05-19games/rtcw: Update MASTER_SITESmarino1-2/+2
Id Software changed the location of the binary, but its still available. The MASTER_SITE would have been valid for the latest version, 1.41, released in 2003.
2009-06-14Convert @exec/@unexec to @pkgdir or drop it.joerg1-3/+3
2009-06-14Remove @dirrm entries from PLISTsjoerg1-52/+1
2008-05-26Second round of explicit pax dependencies. As reminded by tnn@,joerg1-3/+3
many packages used to use ${PAX}. Use the common way of directly calling pax, it is created as tool after all.
2008-03-04Mechanical changes to add DESTDIR support to packages that installjlam1-3/+5
their files via a custom do-install target.
2007-07-29* Add new emulator framework in pkgsrc/mk/emulator that handles alljlam1-16/+11
binary-only packages that require binary "emulation" on the native operating system. Please see pkgsrc/mk/emulator/README for more details. * Teach the plist framework to automatically use any existing PLIST.${EMUL_PLATFORM} as part of the default PLIST_SRC definition. * Convert all of the binary-only packages in pkgsrc to use the emulator framework. Most of them have been tested to install and deinstall correctly. This involves the following cleanup actions: * Remove use of custom PLIST code and use PLIST.${EMUL_PLATFORM} more consistently. * Simplify packages by using default INSTALL and DEINSTALL scripts instead of custom INSTALL/DEINSTALL code. * Remove "SUSE_COMPAT32" and "PKG_OPTIONS.suse" from pkgsrc. Packages only need to state exactly which emulations they support, and the framework handles any i386-on-x86_64 or sparc-on-sparc64 uses. * Remove "USE_NATIVE_LINUX" from pkgsrc. The framework will automatically detect when the package is installing on Linux. Specific changes to packages include: * Bump the PKGREVISIONs for all of the suse100* and suse91* packages due to changes in the +INSTALL/+DEINSTALL scripts used in all of the packages. * Remove pkgsrc/emulators/suse_linux, which is unused by any packages. * cad/lc -- remove custom code to create the distinfo file for all supported platforms; just use "emul-fetch" and "emul-distinfo" instead. * lang/Cg-compiler -- install the shared libraries under ${EMULDIR} instead of ${PREFIX}/lib so that compiled programs will find the shared libraries. * mail/thunderbird-bin-nightly -- update to latest binary distributions for supported platforms. * multimedia/ns-flash -- update Linux version to 9.0.48 as the older version is no longer available for interactive fetch. * security/uvscan -- set LD_LIBRARY_PATH explicitly so that it's not necessary to install library symlinks into ${EMULDIR}/usr/local/lib. * www/firefox-bin-flash -- update Linux version to 9.0.48 as the older version is no longer available for interactive fetch.
2007-02-22Whitespace cleanup, courtesy of pkglint.wiz1-2/+2
Patch provided by Sergey Svishchev in private mail.
2006-05-22Move the check-shlibs target from bsd.pkg.mk to bsd.pkg.check.mk wherejlam1-2/+1
it will live with other "check" targets run after package installation. Get rid of SHLIB_HANDLING, whose meaning had mutated over the years from one thing to another. Currently, it is used to basically note whether the system's "ldd" command can be usefully run on the package's binaries and libraries. Rename this variable to CHECK_SHLIBS_SUPPORTED for more clarity. CHECK_SHLIBS is now a variable set exclusively by the user in /etc/mk.conf to note whether the check for missing run-time search paths is performed after a package is installed. It defaults to "no" unless PKG_DEVELOPER is set.
2006-04-22Removed the superfluous "quotes" and 'quotes' from variables that don'trillig1-2/+2
need them, for example RESTRICTED and SUBST_MESSAGE.*.
2006-03-04Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where nojlam1-2/+2
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-1/+2
2005-07-15Drop distinction between PKGSRC_USE_TOOLS and USE_TOOLS by makingjlam1-2/+2
PKGSRC_USE_TOOLS go away. There is now only a single USE_TOOLS variable that specifies all of the tools we need to build/run the package.
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam1-2/+2
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-05-16Note that gtar is required by the package.jlam1-1/+2
2005-02-23Add RMD160 digests.agc1-1/+2
2005-02-14Disable this pkg for NetBSD, because there isn't DRI support.xtraeme1-1/+3
2004-12-03Reset maintainer, no MX for netbsd-fr.org found.wiz1-2/+2
2004-07-07Remove Mesa's buildlink as it does nothing without USE_BUILDLINK3,xtraeme1-1/+3
USE_X11 is enough for Linux systems (noted by wiz@).
2004-04-15Fix some entries from PLIST, where ${OPSYS} should be NetBSD andxtraeme2-4/+5
this is a linux binary, so don't check for shared libraries.
2004-02-21Initial import of Return to castle of Wolfenstein, provided byxtraeme2-0/+302
David Ferlier in PR pkg/24222. World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing. * Epic Environments * Intense Story-Driven Action * Ferocious A.I. * Big Screen Cinematic Effects * Team-Based Multiplayer Action
2004-02-21Initial import of Return to castle of Wolfenstein, provided byxtraeme3-0/+56
David Ferlier in PR pkg/24222. World War II rages and nations fall. SS head Himmler has Hitler's full backing to twist science and the occult into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing. * Epic Environments * Intense Story-Driven Action * Ferocious A.I. * Big Screen Cinematic Effects * Team-Based Multiplayer Action