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2020-05-22revbump after updating security/nettleadam1-1/+2
2020-05-18supertux: Update to 0.6.2nia3-102/+288
SuperTux 0.6.2 (2020-05-14) --------------------------- The SuperTux Team is excited to announce the availability of SuperTux 0.6.2. This release fixes a number of bugs that were reported after 0.6.1. It also features reworked graphics and levels. Other changes include a power-up counter in the hud, new sprites for the door, a new tileset and several new badguys. But overall, this release is supossed to celebrate our anniversary (May 2000) with a little surprise Add-On, which can be found in the contrib levels! Changes: - A new worldmap, "Revenge In Redmond" celebrating SuperTux's 20th anniversary, which includes new enemies and sprites !!! - New and improved backgrounds and sprites - Improvements to many levels in the Icy Island and forest world - Speed improvements for levels using a huge amount of lava tiles - An issue causing the bridge in the forest world to not be shown in certain cases was fixed
2020-05-06revbump after boost updateadam1-2/+2
2020-03-31supertux: Disable pointless portability check...nia1-1/+4
2020-03-08*: recursive bump for libffiwiz1-1/+2
2020-02-20supertux: Update to 0.6.1.1nia3-305/+414
SuperTux 0.6.1.1 (2019-12-19) --------------------------- This small bugfix release fixes an issue that caused right-to-left fonts, such as Arabic, to not be displayed properly in the AppImage builds on Linux. Apart from that, it's identical to 0.6.1. SuperTux 0.6.1 (2019-12-15) --------------------------- The SuperTux Team is excited to announce the availability of SuperTux 0.6.1. This is first and foremost a bugfix release that fixes reported issues after the release of 0.6.0 a year ago, however, we also introduced a lot of other changes, such as new graphics, levels and other game content. Changes: * Rework of the first 3 Bonus Worlds * Added 3 new bonus worlds to the core game * Improvements to the story mode * Addition of Ghost Forest to the Story Mode * New Backgrounds and Music by BlasterMaster * Tiles and Sprites Improvements by Alzter, weluvgoatz and RustyBox * New enemy: The Ghoul * Fixes and optimizations (Fixing buggy controls, game speed, etc.) * Level Editor Improvements, Fixes and Optimisations * Revamp of the Credits Menu * Blocks (and other objects behaving like blocks, such as lanterns) no longer jitter when stacked on top of one another * Trampolines as bonus block contents no longer hurt Tux * An issue causing music not to get saved in the level editor was fixed
2020-01-18*: Recursive revision bump for openssl 1.1.1.jperkin1-2/+2
2020-01-12*: Recursive revbump from devel/boost-libsryoon1-2/+2
2019-08-22Recursive revbump from boost-1.71.0ryoon1-2/+2
2019-07-20*: recursive bump for nettle 3.5.1wiz1-1/+2
2019-07-01supertux: Needs c++14nia1-2/+5
2019-07-01supertux: Update to 0.6.0nia7-133/+485
- Complete redesign of the icy world and forest world (Thank you, RustyBox and Serano) - Complete revamp of our rendering engine, the game should be much faster than it was previously - We now support OpenGL 3.3 Core as well as OpenGL ES 2.0, thus allowing SuperTux to be run on the Raspberry Pi, and potentially WebGL. - Support for right-to-left languages through vector fonts. This will also fix a few non-ASCII characters, which often caused problems before in translations - A lot of other under-the-hood changes and bugfixes A few graphics have been updated, and effects have been added: - The save bell was reworked (Thanks to Raghavendra “raghukamath” Kamath!) - Improved big Tux graphics and animations (Thanks to Alzter) - Various effects and shaders (Thanks to Grumbel)
2019-07-01Recursive revbump from boost-1.70.0ryoon1-2/+2
2019-05-29Revbump after updating graphics/glewadam1-2/+2
2018-12-13revbump for boost 1.69.0adam1-2/+2
2018-08-16revbump after boost-libs updateadam1-2/+2
2018-04-29revbump for boost-libs updateadam1-2/+2
2018-01-01Revbump after boost updateadam1-2/+2
2018-01-01Cleaned up PLIST files.rillig1-0/+1
The actual cleanup has been done by pkglint: * Added missing identifier comments * Replaced ${PKGMANDIR} with a simple man, since the infrastructure does all the magic for PLISTs
2017-08-24Revbump for boost updateadam1-2/+2
2017-04-30Recursive revbump from boost updateryoon1-2/+2
2017-01-01Revbump after boost updateadam1-2/+2
2016-12-23Add missing dependency on glu.joerg1-1/+2
2016-10-07Revbump post boost updateadam1-1/+2
2016-09-18Uses pkg-config.dholland1-2/+2
2016-09-14Add package supertux from pkgsrc-wipmaya6-0/+3176
SuperTux is a classic 2D jump'n run sidescroller game in a style similar to the original SuperMario games.