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2009-08-29Convert to user-destdir.wiz3-19/+21
2009-06-14Remove @dirrm entries from PLISTsjoerg1-6/+1
2007-11-30Update to 1.3.0:wiz4-34/+18
2006 Apr 17: version 1.3.0 * Added mouse handling to the code. That includes modifying the SDL code to handle mouse activity, adding a large set of new commands, making it possible for Chip to move towards a goal over several ticks, and modifying the action struct (and the solution file) to permit storing the new moves in solutions. * Added the database of unsolvable levels, which warns users before they play a level known to be unsolvable, and automatically gives them the password to the next level. * Added the solution file display, allowing the user to manage multiple solution files for a single level set. * Changed code to accept a solution file as the sole cmdline argument, if the solution file contains the set name. Hopefully this, and the previous addition, will make it easier for people to share solution files. * Added the batch-mode verification feature, to check the existing solutions without initializing the GUI subsystem. * Fixed the old emulation bug (MS logic) involving Chip turning a cloned block into a clone of himself while going through a teleport. * Fixed the bug (MS logic) preventing Chip from pushing a slipping block parallel to its slipping direction when the push happens through a teleport. * Improved the emulation of several creatures teleporting simultaneously (Lynx logic), with assistance from ccexplore. * Minor improvements to the Lynx pedantic mode. * Fixed the password input routine. (It was completely broken; not sure when that happened.) * Rewrote the code so that level data and solutions are kept compressed in memory, and expanded only when needed, instead of decoding entire files when read. This change makes for a small reduction in memory usage, and reduces the overall level of useless work being done. * Added code to shutter the map view when MS gameplay is paused. * Numerous minor tweaks to the code, the display, and the documentation. 2006 Feb 24: version 1.2.2 * Finally got the handling of brown buttons (MS logic) working correctly. It's been a long time coming, and it's all so simple in hindsight. * Added code to grok the new solution file format. This version of Tile World will continue to use the old solution file format, but if it encounters a file in the new format, it will handle it correctly. * Added the ability to specify a solution file by name on the command-line. * Added -P option for Lynx pedantic mode. * Added the Shift-Ctrl-X feature to permanently delete solutions. * Fixed bugs in Shift-Tab feature, and formally documented this feature. * Fixed bug in the stepping UI. * Fixed bug reported by Thomas Harte, where an international keyboard generating a non-Latin-1 character could cause TW to segfault. * Fixed bug reported by Catatonic Porpoise, where SDL was being asked to blit to a locked surface. * Fixed a segfault in MS logic reported by Evan Dummit (occurring when a cloner's creature in the northwest corner is replaced by Chip). * Added casts to avoid new warnings in gcc 4. * Fixed a few other minor MS emulation bugs reported by Evan Dummit. * Added a number of unfixed MS emulation bugs to msbugs.txt, several of which were reported by Evan Dummit. * A handful of documentation errors were also found and fixed.
2006-06-12Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)wiz1-2/+2
for SDL shlib changes.
2006-03-04Point MAINTAINER to pkgsrc-users@NetBSD.org in the case where nojlam1-2/+2
developer is officially maintaining the package. The rationale for changing this from "tech-pkg" to "pkgsrc-users" is that it implies that any user can try to maintain the package (by submitting patches to the mailing list). Since the folks most likely to care about the package are the folks that want to use it or are already using it, this would leverage the energy of users who aren't developers.
2006-02-05Recursive revision bump / recommended bump for gettext ABI change.joerg1-2/+2
2005-12-11Convert aalib to options framework, adding an 'x11' option, and removewiz1-2/+2
aalib-x11 and aview-x11. SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED) for affected packages. Addresses PR 32046 by Leonard Schmidt.
2005-12-05Fixed pkglint warnings. The warnings are mostly quoting issues, forrillig1-2/+2
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some other changes are outlined in http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-06-01Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.jlam1-2/+1
Several changes are involved since they are all interrelated. These changes affect about 1000 files. The first major change is rewriting bsd.builtin.mk as well as all of the builtin.mk files to follow the new example in bsd.builtin.mk. The loop to include all of the builtin.mk files needed by the package is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk is now included by each of the individual builtin.mk files and provides some common logic for all of the builtin.mk files. Currently, this includes the computation for whether the native or pkgsrc version of the package is preferred. This causes USE_BUILTIN.* to be correctly set when one builtin.mk file includes another. The second major change is teach the builtin.mk files to consider files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most of the builtin.mk files test for the presence of built-in software by checking for the existence of certain files, e.g. <pthread.h>, and we now assume that if that file is under ${LOCALBASE}, then it must be from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The exceptions to this new check are the X11 distribution packages, which are handled specially as noted below. The third major change is providing builtin.mk and version.mk files for each of the X11 distribution packages in pkgsrc. The builtin.mk file can detect whether the native X11 distribution is the same as the one provided by pkgsrc, and the version.mk file computes the version of the X11 distribution package, whether it's built-in or not. The fourth major change is that the buildlink3.mk files for X11 packages that install parts which are part of X11 distribution packages, e.g. Xpm, Xcursor, etc., now use imake to query the X11 distribution for whether the software is already provided by the X11 distribution. This is more accurate than grepping for a symbol name in the imake config files. Using imake required sprinkling various builtin-imake.mk helper files into pkgsrc directories. These files are used as input to imake since imake can't use stdin for that purpose. The fifth major change is in how packages note that they use X11. Instead of setting USE_X11, package Makefiles should now include x11.buildlink3.mk instead. This causes the X11 package buildlink3 and builtin logic to be executed at the correct place for buildlink3.mk and builtin.mk files that previously set USE_X11, and fixes packages that relied on buildlink3.mk files to implicitly note that X11 is needed. Package buildlink3.mk should also include x11.buildlink3.mk when linking against the package libraries requires also linking against the X11 libraries. Where it was obvious, redundant inclusions of x11.buildlink3.mk have been removed.
2005-05-22Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:jlam1-3/+2
USE_GNU_TOOLS -> USE_TOOLS awk -> gawk m4 -> gm4 make -> gmake sed -> gsed yacc -> bison
2005-05-16Note that the date tool is used.jlam1-1/+2
2005-04-11Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used.tv1-2/+1
2005-03-27PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk).wiz1-1/+2
2005-02-23Add RMD160 digests.agc1-1/+2
2004-12-05Update to 1.2.1:wiz3-24/+27
2004 Oct 21: version 1.2.1 * Introduced a basic stepping-control UI, and added stepping information to the solution file format. * Fixed a bug (MS logic) reported by David Stolp, involving blocks going out and back into the slip list so quickly that they weren't sent to the end of the list. * Fixed a bug (MS logic) reported by David Stolp where block and creatures were not moving into key tiles if the bottom tile prevented it (e.g. a wall). * Fixed a bug in sdltext.c, reported by Dale Bryan caused a segfault in 16-bit color mode. * Added -r (read-only) cmdline option. 2004 Oct 04: version 1.2.0 * Fixed a bug (MS logic) preventing cloned tanks from turning around when they hadn't yet left the clone machine. * Fixed another longstanding bug (MS logic) involving a tank indirectly pushing a blue button. Again, the bug was fixed explicitly instead of trying to make the behavior arise naturally from the code. * Improved some of the behavior of blocks being pushed (Lynx logic). * Improved some of the behavior of blocked teleports (Lynx logic). * Altered animations to run for either 11 or 12 frames, depending on the parity of their initial frame, as discovered by ccexplore. (This finally killed the nine-lived clone-boosting bug in ICEHOUSE!) Also modified the point during the frame when animations get removed. * Changed the Lynx walker to use a PRNG equivalent to the original, as worked out by ccexplore. * Fixed bug (MS logic) in how a block is removed from the slip list when being pushed by Chip (reported by Shmuel Siegel). * Fixed bug (MS logic) with deferred button presses; TW was incorrectly deferring Chip's button presses and not just those caused by block pushing. * Fixed a horrid bug when encountering bogus values in a dat file. (The code was meant to gracefully ignore the broken level and continue reading the next level, but it failed to move the file position out of the broken level before doing so.) * Fixed keyboard routines so that they now understand characters as well as keystrokes (thus e.g. the program recognizes "?" when entered on a European keyboard). * Added a help screen for the initial file menu. * A few other minor bug fixes and miscellaneous improvements.
2004-12-03Rename ALL_TARGET to BUILD_TARGET for consistency with other *_TARGETs.wiz1-2/+2
Suggested by Roland Illig, ok'd by various.
2004-10-03Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10tv1-1/+2
in the process. (More information on tech-pkg.) Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and installing .la files. Bump PKGREVISION (only) of all packages depending directly on the above via a buildlink3 include.
2004-03-10Use bl3, update to 1.1.3. Changes:snj4-25/+20
* Added -a cmdline switch to help improve sound. * New images for the chip and the socket * Added -f switch to get fullscreen mode * Display code rewritten. Faster all around. * Miscellaneous other bugfixes
2004-01-24replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make.grant1-2/+2
2004-01-20Move WRKSRC definition away from the first paragraph in a Makefile.agc1-2/+2
2003-07-26Bump revision due to SDL update, and sync versions in buildlink files wherejmmv1-2/+2
needed. This is required because esound has been droped as a dependancy.
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-06-02Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.jschauma1-2/+2
Should anybody feel like they could be the maintainer for any of thewe packages, please adjust.
2003-05-05PKGREVISION goes after PKGNAME.jmmv1-2/+2
2003-05-02Dependency bumps, needed because of devel/pth's major bump, and relatedwiz1-1/+2
dependency bumps.
2003-03-29Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz.jmmv1-2/+2
2003-02-15Tile World is an emulation of the game "Chip's Challenge" (a registeredsalo5-0/+137
trademark of Bridgestone Multimedia) created by Chuck Sommerville for the Atari Lynx. The player navigates Chip through various challenges and obstacles. The levels may have teleports, tools, protective gear, chips, keys, and other items. The goal is to reach the exit tile which takes you to the next level. Some levels have time limits. Package submitted by Jeremy C. Reed via PR pkg/20303 with some cleanups by me.