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2020-03-08*: recursive bump for libffiwiz1-2/+2
2020-01-18*: Recursive revision bump for openssl 1.1.1.jperkin1-2/+2
2020-01-12*: Recursive revbump from devel/boost-libsryoon1-2/+2
2019-08-22Recursive revbump from boost-1.71.0ryoon1-2/+2
2019-07-20*: recursive bump for nettle 3.5.1wiz1-2/+2
2019-07-01Recursive revbump from boost-1.70.0ryoon1-2/+2
2018-12-13revbump for boost 1.69.0adam1-2/+2
2018-08-16revbump after boost-libs updateadam1-2/+2
2018-07-18Mark packages that require C++03 (or the GNU variants) if they fail withjoerg1-2/+2
C++14 default language.
2018-04-29revbump for boost-libs updateadam1-2/+2
2018-01-01Revbump after boost updateadam1-2/+2
2017-09-06Comment out dead sites.wiz1-2/+2
2017-08-24Revbump for boost updateadam1-2/+2
2017-04-30Recursive revbump from boost updateryoon1-2/+2
2017-01-01Revbump after boost updateadam1-2/+2
2016-10-07Revbump post boost updateadam1-2/+2
2016-03-10Revbump because of libxml++ update.nros1-2/+2
2016-03-05Bump PKGREVISION for security/openssl ABI bump.jperkin1-2/+2
2015-11-03Add SHA512 digests for distfiles for games categoryagc1-1/+2
Problems found locating distfiles: Package blokus: missing distfile blokus-1.1.tar.gz Package crossfire-client: missing distfile crossfire-client-images-1.11.0.tar.gz Package dungeon: missing distfile dungeon-gdt-glk.tar.gz Package gate88: missing distfile Gate88_Mar19_05.tar.gz Package gnuchess4: missing distfile gnuchess-4.0.pl80.tar.gz Package ioquake3-pk3: missing distfile quake3-latest-pk3s.zip Package rollemup: missing distfile Rollemup.tar.gz Package tscp: missing distfile tscp181.zip Package xbat: missing distfile xev111.tar.gz Package xgalaga: missing distfile xgalaga-2.0.34.tar.gz Package xrick: missing distfile xrick-021212.tgz Package xskat: missing distfile xskat-cards.tar.gz Otherwise, existing SHA1 digests verified and found to be the same on the machine holding the existing distfiles (morden). All existing SHA1 digests retained for now as an audit trail.
2015-04-25Recursive revbump following MesaLib update, categories g through n.tnn1-2/+2
2015-03-10Fix build on ARM.joerg2-1/+15
2014-02-12Recursive PKGREVISION bump for OpenSSL API version bump.tron1-2/+2
2013-06-04Try to fix the fallout caused by the fix for PR pkg/47882. Part 3:tron1-2/+2
Recursively bump package revisions again after the "freetype2" and "fontconfig" handling was fixed.
2013-06-03Bump freetype2 and fontconfig dependencies to current pkgsrc versions,wiz1-2/+2
to address issues with NetBSD-6(and earlier)'s fontconfig not being new enough for pango. While doing that, also bump freetype2 dependency to current pkgsrc version. Suggested by tron in PR 47882
2013-04-29Add a number of includes hidden by libstdc++'s name space pollution.joerg3-1/+25
2013-02-16Recursive bump for png-1.6.wiz1-2/+2
2013-02-06PKGREVISION bumps for the security/openssl 1.0.1d update.jperkin1-2/+2
2012-12-16recursive bump from cyrus-sasl libsasl2 shlib major bump.obache1-2/+2
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-09-15recursive bump from libffi shlib major bumpobache1-2/+2
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-06-14Recursive PKGREVISION bump for libxml2 buildlink addition.sbd1-2/+2
2012-04-01Cast away some constness so this builds with clang.wiz2-1/+29
2012-03-08Needs png explicitly now. Still doesn't build due to const issues.joerg1-1/+2
2012-03-03Recursive bump for pcre-8.30* (shlib major change)wiz1-2/+2
2012-02-06Revbump forwiz1-2/+2
a) tiff update to 4.0 (shlib major change) b) glib2 update 2.30.2 (adds libffi dependency to buildlink3.mk) Enjoy.
2012-01-28Recursive bump for removal of jpeg/tiff/png buildlink3.mk fileswiz1-2/+2
from SDL_image. If one of these packages needs them, it should include them itself.
2011-11-01Recursive bump for graphics/freetype2 buildlink addition.sbd1-2/+2
2011-04-22recursive bump from gettext-lib shlib bump.obache1-1/+2
2011-01-27Have the mascots of your favorite free software battle in the Warmux arena.adam7-0/+1661
Using dynamite, grenades, baseball bat and others weapons... exterminate your opponent in a 2D toon style scenery and a funny environment. Each player (2 minimum, on the same PC) controls the team of his choice (tux, gnu, firefox, wilber,...) and must destroy his adversary using more or less casual weapons. Although a minimum of strategy is required to vanquish, Warmux is pre-eminently a "convivial mass murder" game where, turn by turn, each member of each team attempts to produce a maximum of damage to his opponents. Changes 11.01: * Name and numbering (year.month) change! * Android port * Symbian^3 port (number of characters/teams subject to memory constraint) * More toonesque than ever characters! Cuteness not considered a weapon * New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed "urban heights" * Increased number of teams playable in a single game to 8 * Massive memory optimizations, and 16 bits-per-pixel rendering * Massive speed optimization allowing better gameplay * Help is now much richer; please help us translate it even more! * Widget in options menu to edit keybindings * Kinetic scrolling to browse the map * Traditional in-game toolbar clickable, click wind indicator to display touch controls! * Improved minimap: now displays boxes, can be resized through keyboard shortcuts, can be clicked to move around faster * Custom teams * Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall