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2017-02-12Recursive revbump from fonts/harfbuzzryoon1-2/+2
2017-02-06Recursive bump for harfbuzz's new graphite2 dependency.wiz1-2/+2
2017-01-01Revbump after boost updateadam1-2/+2
2017-01-01Add python-3.6 to incompatible versions.wiz1-2/+2
2016-10-07Revbump post boost updateadam1-2/+2
2016-07-09Remove python33: adapt all packages that refer to it.wiz1-2/+2
2016-07-09Bump PKGREVISION for perl-5.24.0 for everything mentioning perl.wiz1-1/+2
2016-06-18Update games/wesnoth to 1.12.6leot1-2/+2
Changes: Version 1.12.6: * Campaigns: * Legend of Wesmere: * Fixed recruit lists for AI sides in MP mode. * Made it so the campaign displays an error and aborts when started with Shuffle Sides enabled in MP mode. * Language and i18n: * Updated translations: British English, Galician, Italian, Japanese, Portuguese, RACV, Russian, Scottish Gaelic, Slovak, Spanish, Swedish * Terrains: * Fixed glitches of river ford transitions. * User interface: * GUI1 comboboxes now use the thinner menu frame style. * Fixed minimap buttons appearing without contents or in the wrong state when the game window is resized, when using debug commands to toggle fog and/or shroud, and probably a lot of other occurrences that are now covered by a proper fix on top of the quick hacks shipped with versions 1.11.16 and 1.12.3. * Fixed MP lobby games list coming up empty when Invert is checked while Apply Filter is not (bug #23117). * Fixed Observers icon appearing behind other top bar items in MP games on horizontal UI resolutions < 1024 (bug #24455). * Fixed ToD schedule progress indicator appearing behind other top bar items on vertical UI resolutions < 600. * Miscellaneous and bug fixes: * Revert all updates to hot-key handling which broke letter-based short-cuts on non-US keyboard layouts, where characters are in different key locations (bug #24186). * Fix the move-to-targets candidate action of the default AI ignoring tunnels * Fix two rare bugs in the goto candidate action that resulted in goto moves by other units being skipped after a unit could not get to its goal. * Fixed possible assertion failures in multiplayer. * Fixed false positive OOS messages in replay when replaying games from an older Wesnoth version. * Fixed saving the game during a replay creating corrupt saves (bug #23310). * Fixed unit test compilation against Boost 1.60 and later (bug #24234).
2015-12-05Extend PYTHON_VERSIONS_INCOMPATIBLE to 35adam1-2/+2
2015-11-21Update games/wesnoth to 1.12.5.leot1-2/+2
Changes: Version 1.12.5: * Campaigns: * Eastern Invasion: * Fixed scenario events not working right on easy difficulty in 'Captured'. * Legend of Wesmere * Fixed carryover bugs in scenarios 5-12. (units missing from carryover, units appearing twice on map...) * Editor: * Add Recent Files menu with a list of recently saved or loaded maps or scenarios, up to a custom limit (by default 10) that can be set in Advanced Preferences. * Fixed Player Start labels not being updated with repeat map generations (bug #20036) * Language and i18n: * Updated translations: British English, French, Hungarian, Japanese, Latvian, Polish, Portuguese, Scottish Gaelic, Spanish * Fixed crashes during start-up on Windows resulting from add-ons containing erroneous textdomain declarations (bug #23839). * Multiplayer: * Era names no longer support formatting markup in the game setup screen. * Made MP lobby filter option filter on eras and mods too (bug #22987). * Fix scenario ending to early for players that are defeated if there are still players fighting and victory_when_enemies_defeated=no. * Fix 'enemies defeated' event causing OOS error in mp scenarios. * Terrains: * Removed unit elevation from N-S hanging bridges * Added unit elevation to NW-SE and SW-NE stone chasm bridges * Added unit elevation to NW-SE and SW-NE plank bridges * Hanging, stone chasm, and plank bridges are now displayed in-game simply as "Bridge", retaining their descriptive names in the editor as per convention. * Fixed spurious "could not open image 'terrain/.png'" error messages caused by terrains without a minimap image (symbol_image) such as those from the Special category in the editor (Impassable Overlay, etc.). * User interface: * Force uniform font rendering settings across X11 and Apple OS X, avoiding color glitches resulting from incorrect applications of subpixel hinting (bug #20337). * WML engine: * Added WML menu item and event handler views to the Gamestate Inspector dialog. * Removed y offset by -1 from [message]'s scroll-to-unit logic. * Miscellaneous and bug fixes: * Default to non-strict compilation with CMake. * Fixed strict compilation with clang 3.5 and 3.6. * Fixed strict compilation with gcc 5. * Fixed unbound memory read in internal time formatting code with specially-crafted input. * Fixed RECRUIT_UNIT_VARIATIONS core WML macro leaking an internal temporary variable ($recruited_unit_random_variation). * Fixed unit [resistance] and [jamming_costs] not being considered for sync check. * Fixed OOS on random maps, where clients placed sides in different castles. * Several fixes to the handling of key combinations including non-alphanumeric keys (Enter, Tab, F1-F12, etc.), especially relevant for assigning custom hotkeys to actions in Preferences. * Fixed broken Oasis terrain help entry (bug #23023) * Fixed hang when attempting to make a screenshot from a non-existent map via command-line (bug #20900) * Fixed cases of wrong unit type used in planning moves (bug #20299) * Avoid crash when planning moves on planned recruits (bug #18637)
2015-07-23This is a maintenance release for the stable 1.12.x series, and it is fully ↵adam1-3/+2
compatible with previous releases in the series. This version includes an important fix for a security vulnerability affecting add-on creators, as well as an assortment of other bug fixes, minor improvements, and translation updates.
2015-06-12Recursive PKGREVISION bump for all packages mentioning 'perl',wiz1-2/+2
having a PKGNAME of p5-*, or depending such a package, for perl-5.22.0.
2015-04-25Recursive revbump following MesaLib update, categories g through n.tnn1-1/+2
2015-04-17Changes 1.12.2:adam1-4/+4
This is a maintenance release for the stable 1.12.x series including a critical security fix, as well as an assortment of other bug fixes and improvements over version 1.12.1. We urge users of all previous versions to upgrade immediately.
2015-03-10(pkgsrc)mef1-5/+25
- drop two patches, upstream corrected. (the comments on patches were): The key argument of std::map must not be const as it can't be assigned internally otherwise. - Add buildlink to audio/libvorbis, sysutils/dbus - Add sysutils/desktop-file-utils/desktopdb.mk to include - Add post-patch: target to removed patched *.orig files (otherwise those are installed) - Adjust several REPLACE_PYTHON and REPLACE_BASH - Add patch to correct missing shebang lines necessary for REPLACE_.* Update 1.10.7 to 1.12.1 ----------------------- - changelog is too huge to list here, instead pick only for 1.12.1 from: http://www.wesnoth.org/ Wesnoth 1.12.1 Sunday, January 25 2015 Wesnoth 1.12.1 is now available. This is a maintenance release for the stable 1.12.x series and, as such, it delivers an assortment of bug fixes and other improvements over version 1.12.0. Check the forum thread for a list of the most notable changes in this version. As on previous occasions, we also offer two versions of the changelog: a trimmed-down players changelog including only those items considered to be relevant in regular gameplay, and a more technical full changelog for enthusiasts and content creators. The source code, Windows, and Apple OS X packages are already available on the downloads page. You may also find packages for other platforms there as they become available. You may comment on this release in the forums.
2014-11-07Revbump after updating boostadam1-1/+2
2014-10-28Update to 1.10.7:wiz1-3/+2
Version 1.10.7: * Add-ons server: * Restricted names (not titles) for newly uploaded add-ons to ASCII hyphens, underlines, and alphanumerical characters. Previously uploaded add-ons are exempt from this change. * Graphics: * New portraits for HttT * Language and i18n: * Updated translations: Chinese (Traditional), French, Galician, Indonesian, Japanese, Old English, Polish, Portuguese, Portuguese (Brazil), Russian, Scottish Gaelic, Vietnamese * Networking: * Handle an exception in the SDL_net-based network code (bug #20205) * User interface: * Fixed (bug #17220): Cursor in gui2 text box now behaves appropriately after text box overflow occurs. * Fix viewport centering issues with actions such as the Next Unit command, and the [scroll_to], [scroll_to_unit], and [message] WML actions (bug #18793). * WML engine: * Fixed invalid memory access issues caused by subnamespaced persistent WML variables (bug #20385). * Fixed incorrect image path function name in error messages generated by using ~CROP() with negative coordinates. * Miscellaneous and bug fixes * Improved: Autorevision based revision numbers in CMake. * Fixed the recall list sometimes getting confused when dismissing a recall. * Prevent unchecked memory access in cut_surface() * Fixed bug #20853 ("WML child missing yet untested for" when loading some replays). * Backported several bugfixes for wmllint (Windows-unfriendliness on the command line, unusual crashers, underscores stripped from keys).
2014-10-19Revbump after lang/lua51 update.alnsn1-2/+2
2014-08-21SunOS needs explicit -lintl -lsocket. Package is still broken due tojperkin1-1/+3
recent boost fallout.
2014-08-13Revbump after boost-libs updateadam1-2/+2
2014-05-29Bump for perl-5.20.0.wiz1-2/+2
Do it for all packages that * mention perl, or * have a directory name starting with p5-*, or * depend on a package starting with p5- like last time, for 5.18, where this didn't lead to complaints. Let me know if you have any this time.
2014-05-09Mark packages that are not ready for python-3.3 also not ready for 3.4,wiz1-2/+2
until proven otherwise.
2014-05-05Recursive revbump from x11/pixmanryoon1-2/+2
Fix PR pkg/48777
2014-05-03Revbump for Lua multiversion support.alnsn1-2/+2
2014-02-07Mark as not ready for python-3.x. Bump PKGREVISION.wiz1-2/+3
2013-11-20Revbump after updating devel/boost-libsadam1-2/+2
2013-11-20recursive bump from boost-lib shlib major bump.obache1-2/+2
2013-10-30Bump PKGREVISION of packages whose Lua depends changed form, but whosedholland1-2/+2
own PKGNAME is unchanged.
2013-10-10Recursive revbump from pango-1.36.0ryoon1-2/+2
2013-09-02Revbump after cairo updateadam1-1/+2
2013-08-30Update games/wesnoth to 1.10.6.obache1-6/+4
based on PR pkg/48139 by Leonardo Taccari (with conditional PLIST fix) Changes: Version 1.10.6: * Campaigns: * The Rise of Wesnoth: * Fix bug #16772: AI won't attack * Son of the Black Eye: * Prevent infinite loop if fewer than two transport ships (bug #20389) * Language and i18n: * Updated translations: British English, Chinese (Simplified), Chinese (Traditional), Dutch, Estonian, French, Galician, German, Hungarian, Italian, Latin, Portuguese, Portuguese (Brazil), Scottish Gaelic, Serbian, Slovak, Vietnamese * Multiplayer: * Moved new lobby option in Preferences -> Multiplayer to Advanced Preferences and clarified description * User interface: * Scale down unit baseframes larger than 72x72 in the Recruit and Recall dialogs to prevent all list entries from being enlarged to fit * WML engine: * Fixed [disallow_end_turn] losing effect on save/reload (bug #20350) * Fixed [disallow_end_turn] persisting when advancing to the next scenario (bug #20351) * Fixed bug #20401: [remove_unit_overlay] did not work when the image used an image path function that took multiple parameters. * Miscellaneous and bug fixes: * Fixed a rare case where a player could exercise (very) limited control of another (human) player's units in a hotseat game. * Made wmllint recognize victory_string, defeat_string, gold_carryover_string, and notes_string (all from the [objectives] tag) as attributes that need to be made translatable * Fixed wmllint complaining about id= attributes in [time_area]s * Make drakes fly on volcano tiles (bug #20485). * Fixed bug #20290: No longer terminate due to a corrupt savegame. * Fixed bug #19970: No longer terminate due to corrupt preferences. * Fixed a display artifact (halos not cleared) when WML moves a unit. * Use bilinear interpolation for scaling images down. * Fixed wmllint, wmlscope and wmlindent not working correctly on Windows if a command line argument ends with a backslash
2013-06-06Bump PKGREVISION for libXft changes for NetBSD native X support onwiz1-2/+2
NetBSD 6, requested by tron.
2013-06-04Try to fix the fallout caused by the fix for PR pkg/47882. Part 3:tron1-2/+2
Recursively bump package revisions again after the "freetype2" and "fontconfig" handling was fixed.
2013-06-03Bump freetype2 and fontconfig dependencies to current pkgsrc versions,wiz1-2/+2
to address issues with NetBSD-6(and earlier)'s fontconfig not being new enough for pango. While doing that, also bump freetype2 dependency to current pkgsrc version. Suggested by tron in PR 47882
2013-06-01For some reason, translation files started getting installed (at leastwiz1-5/+2
on NetBSD 6.99.20/amd64). Bump PKGREVISION and add them to the PLIST While here, remove obsolete REPLACE_RUBY line, the script was convert to python, it seems.
2013-05-31Bump all packages for perl-5.18, thatwiz1-2/+2
a) refer 'perl' in their Makefile, or b) have a directory name of p5-*, or c) have any dependency on any p5-* package Like last time, where this caused no complaints.
2013-02-26Needs C++11 when buildign with clang.joerg1-1/+6
2013-02-16Recursive bump for png-1.6.wiz1-2/+2
2013-02-15recursive bump from boost-lib shlib update.obache1-1/+2
2012-11-20Changes 1.10.5:adam1-3/+2
This is a bugfix release for the stable 1.10 series.
2012-10-08Revbump after updating graphics/pangoadam1-2/+2
2012-10-06Drop superfluous PKG_DESTDIR_SUPPORT, "user-destdir" is default these days.asau1-3/+1
2012-10-03Bump all packages that use perl, or depend on a p5-* package, orwiz1-2/+2
are called p5-*. I hope that's all of them.
2012-10-02Mass recursive bump after the dependence fix of the "cairo" packagetron1-2/+2
requested by Thomas Klausner.
2012-09-15recursive bump from libffi shlib major bumpobache1-2/+2
(additionaly, reset PKGREVISION of qt4-* sub packages from base qt4 update)
2012-09-07Revbump after updating graphics/cairoadam1-1/+2
2012-08-30Changes 1.10.4:adam1-3/+2
This is a bugfix release for the 1.10.x series and it is compatible with the other 1.10.x versions. Since the release of 1.10.3 several smaller issues were reported. Most of those were fixed in this release. The fixes center around terrain transitions, campaign problems and some smaller user interface tweaks. Of course many translations received updates and should be more polished now.
2012-08-29Recursive bump from boost-libs update.obache1-2/+2
2012-07-29Remove -Werror to make this build on NetBSD.wiz1-21/+18
While here: the program has enough dependencies that an additional python one (used by many scripts installed by the package) will not hurt; add proper dependency on python and remove python replacement hack. Bump PKGREVISION for python dependency.
2012-07-18Changes 1.10.3:adam1-26/+33
* Campaigns: * Heir to the Throne: * Fixed bug 19531: scroll to reinforcement units in Blackwater Port * Fixed bug 19517: The injured sergeant in HttT: Cliffs of Thoria will now always become visible when he is discovered. * Under the Burning Suns: * Made it so that all units are rehydrated quietly upon victory in scenario two * Under the Burning Suns: * Fix bug 19630: unit lost when Nym returns * Dust Devil no longer comments on cuttlefish * Wolf Riders now utter fleeing message on easy in scenario 3 * Editor: * Improved performance of the Editor Settings ToD lighting controls * Language and i18n: * Fixed untranslatable Cancel button label in the add-ons server network status dialog (bug 19659) * Updated translations: Chinese (Simplified), Finnish, French, Galician, Irish, Italian, Korean, Latin, Old English, Portuguese (Brazil), Russian * Multiplayer: * A New Land: * Made it so that the "Elvish Shaman" option in the elvish unit selection menu gets translated. Fixes bug 19677. * User interface: * Stop showing a unit's potential moves before moving in a move & attack, rather than after (more consistent with regular movement) * Whiteboard: * Fixed bug 19613: Multiple attacks after planning attacks in whiteboard * Fixed bug 19619: In local games, units keep ghosted appearance during opponent's turn * Fixed bug 19618: Problems with ending turn with impossible moves * Fixed bug 19615: Can see part of opponents' planned moves in local multiplayer game * WML engine: * Fix $owner_side in capture events fired due to unit movement * Miscellaneous and bug fixes: * Fixed: A preprocessor bug looking beyond the end of a buffer. * Fixed: Binding a temporary in the network code, possibly causing crashing. * Fixed bug 19469: Missing scenario hash results in Remote scenario always added to game description * Fixed bug 19322: controller=null hides a side in the status table * Fixed bug 19681: cache is never valid tweaked the number to string conversion of config_attribute * Fixed bug 16544: Fail to read `empty' cache files. * Added shroud_data to the inspection window (FR 19623). * Fixed: Wrong current side number after side turns (bug 19735) It also affected the lua field wesnoth.current.side