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2000-02-06updated xarchon to 0.50. From the ChangeLog:wiz2-4/+4
* Version 0.50 (December 3, 1999) - Fixed a small problem that would cause compilation errors for systems without a joystick. - If an imprisoned creature was defeated by another creature, the winning creature would become imprisoned itself. Fixed. - Healing an empty cell no longer crashes the game. - Robert Paige Rendell <rendell@cs.monash.edu.au> brought to my attention the fact that the manpage is missing the information regarding how to win the game. It's there now. - He also fixed a bug in the computer's spell selection logic regarding the imprisonment of the very last opposing creature (in order to win the game). - And last but not least, he is responsible for the mouse support, new in this version. * Version 0.45 (October 12, 1999) - Fixed the bug that would occasionally cause a projectile weapon to miss its target player. - Added a new window with tips about getting started with the game. * Version 0.44 (October 6, 1999) - Incorporated some joystick code, which was sent to me by Eric Sharkey <sharkey@ale.physics.sunysb.edu>.
1999-10-29Update to V0.43. It now uses "ls -l" instead of GNU find now, andhubertf5-46/+5
the computer should play a little better.
1999-10-27use glib-config to find headers, whereever they are hidden.hubertf3-8/+6
1999-10-27Mark packages as broken, where necessary.agc1-1/+9
1999-10-22Use wildcard dependences for "gtk+" and "esound" packages and removetron1-4/+3
redundant dependence for "glib" package.
1999-10-15Mmm, eating up more disk space.hubertf1-5/+5
1999-10-14add alternate downloadhubertf1-2/+3
1999-10-14Chess-like strategy game with battle optionshubertf9-0/+613