Age | Commit message (Collapse) | Author | Files | Lines |
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XXX Don't bother to cleanup the patch file to remove INSTALL_INFO
invocation, it is caught anyway by the buildlink install-info script.
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fixes in the UI, to properly charge time to the correct player, to play
variants on ICC, and Zippy fixes. We also convert from buildlink1 to
buildlink2.
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Summary of changes:
- removal of USE_GTEXINFO
- addition of mk/texinfo.mk
- inclusion of this file in package Makefiles requiring it
- `install-info' substituted by `${INSTALL_INFO}' in PLISTs
- tuning of mk/bsd.pkg.mk:
removal of USE_GTEXINFO
INSTALL_INFO added to PLIST_SUBST
`${INSTALL_INFO}' replace `install-info' in target rules
print-PLIST target now generate `${INSTALL_INFO}' instead of `install-info'
- a couple of new patch files added for a handful of packages
- setting of the TEXINFO_OVERRIDE "switch" in packages Makefiles requiring it
- devel/cssc marked requiring texinfo 4.0
- a couple of packages Makefiles were tuned with respect of INFO_FILES and
makeinfo command usage
See -newly added by this commit- section 10.24 of Packages.txt for
further information.
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redefines about which buildlink.mk files would care is BUILDLINK_X11_DIR,
which points to the location of the X11R6 hierarchy used during building.
If x11.buildlink.mk isn't included, then BUILDLINK_X11_DIR defaults to
${X11BASE} (set in bsd.pkg.mk), so its value is always safe to use. Remove
the ifdefs surrounding the use of BUILDLINK_X11_DIR in tk/buildlink.mk and
revert changes to move x11.buildlink.mk before the other buildlink.mk files.
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use X11_BUILDLINK_MK as a test value. Generally just reordering the
inclusions so that x11.buildlink.mk comes before the other buildlink.mk
files will make everthing work.
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bsd.prefs.mk so that it is actually used. Where possible, include
xaw.buildlink.mk instead of setting USE_XAW, and use LIBXAW where needed.
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adapt by moving CPPFLAGS settings to top-level, and removing explicit
inclusion of CPPFLAGS into MAKE_ENV and CONFIGURE_ENV.
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+ move the patch digest/checksum values from files/patch-sum to distinfo
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dependency on autoconf. Changes from 4.2.2 include:
* Bugfix: The error message "Variant X not supported by gnuchessx"
formerly could pop up even in -ncp mode.
* Fixed an xboard bug in premove highlighting.
* Modified premove again. Now we are back to displaying the move
locally immediately after sending it to the server, as in versions
prior to 4.2.1. This is good because it lets you register your next
premove sooner. As a better fix to the problem that the change in
4.2.1 had been trying to address, we now suppress animating the
opponent's move if you have a premove reply pending.
* Removed an erroneous patch that left zombie chess engines around
when both sigterm and reuse were turned off. (Bug was in xboard only,
not winboard.)
* Bugfix: loading a game with autostepping did not work for games with
PGN result "*" (unfinished). This bug was introduced in 4.1.0, caused
by some outdated code that was supposed to leave you in EditGame mode
after loading an unfinished game.
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protocol for talking to chess engines, adding a move list window,
improving the user interface w.r.t dragging pieces, and various bugfixes.
Tim Mann graciously accepted pkgsrc patches to support compiling with Xaw3d
in this release.
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targets. This includes a fix for PR pkg/12125 by Tomasz Luchowski.
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more features from Winboard Plus 4.0.8 into Xboard, better interfacing with
zippy, and the usual crop of bugfixes.
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Reported in PR 11048 by Chris Pinnock <C.J.E.Pinnock@qmw.ac.uk>.
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* Bugfix: moved winboard wizard functions that send a command directly
to the chess engine from Ctrl+Alt+1 and Ctrl+Alt+2 to Alt+1 and Alt+2.
Ctrl+Alt is equivalent to the European AltGr key, so the old assignments
conflicted with typing an @-sign on some keyboards.
* Bugfix: prevent "If this message stays up, your chess program does
not support analysis" from appearing if AnalysisMode is selected when
already in Analysis or AnalyzeFile mode. Also, deleting analysis window
in WinBoard now switches you to EditGame mode, to avoid the anomaly of
being in an analysis mode with no analysis window present.
* Change all Zippy environment variables to work as command line
options. For now they still work as environment variables too, but
the environment variables are deprecated.
* Use unsigned long to hold node counts from engines.
* Print error instead of crashing on attempts to use xpm or xim pieces
in monochrome mode. Thanks to Jim Torrance for the bug report.
* Tightened pattern recognition for ICS messages sent to Zippy; should
no longer match ICC allobs output. Fixed recognition of when Zippy is
sent a message; small change to FICS output had broken it.
* Zippy now exits if the engine dies unexpectedly.
* Added Zippy "spoofedby" feature; see zippy.README.
* Narrowed the margins on some older WinBoard dialogs to make their
style uniform with the newer ones.
* Bugfix: Changing Ponder Next Move from the Options menu did not take
effect until the next game. This bug was in WinBoard only. Thanks to
Stefan Zipproth for the bug report.
* Got rid of "Internal error: bad move type" message when the engine
makes a move that we can parse but think is illegal. Now the move is
just passed on (which also may be the wrong thing to do).
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