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2005-02-23Add RMD160 digests.agc1-1/+2
2003-07-21COMMENT should start with a capital letter.martti1-2/+2
2003-07-17s/netbsd.org/NetBSD.org/grant1-2/+2
2003-06-18Clean up some of the definitions in this file.agc1-4/+3
2003-06-02Use tech-pkg@ in favor of packages@ as MAINTAINER for orphaned packages.jschauma1-2/+2
Should anybody feel like they could be the maintainer for any of thewe packages, please adjust.
2003-03-29Place WRKSRC where it belongs, to make pkglint happy; ok'ed by wiz.jmmv1-2/+2
2003-03-01Have WRKSRC depend on master package name instead of PKGNAME (which inheritsjmc1-3/+4
PKGREVISION updates)
2003-02-26Use new IMAKE_MAN_PATH variables in PLISTs to make these packages morejschauma2-3/+4
portable. Bump PKGREVISION accordingly.
2003-02-17Initial import of games/xvier (version 1.0)zuntum5-0/+55
xvier is a (not) simple game where you and the computer alternately throw stones into free columns. The stones pile up in the columns, and the goal is to get four stones in a row, column, or diagonally. The default grid is 7 columns by 6 rows. It can be sized from 4x4 to 13x13. It has 10 levels of difficulty. Provided by Jeremy C. Reed in PR#19100